pokecrystal/maps/LavRadioTower1F.asm

242 lines
5.0 KiB
NASM

object_const_def ; object_event constants
const LAVRADIOTOWER1F_RECEPTIONIST
const LAVRADIOTOWER1F_OFFICER
const LAVRADIOTOWER1F_SUPER_NERD1
const LAVRADIOTOWER1F_GENTLEMAN
const LAVRADIOTOWER1F_SUPER_NERD2
LavRadioTower1F_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
LavRadioTower1FReceptionistScript:
jumptextfaceplayer LavRadioTower1FReceptionistText
LavRadioTower1FOfficerScript:
jumptextfaceplayer LavRadioTower1FOfficerText
LavRadioTower1FSuperNerd1Script:
jumptextfaceplayer LavRadioTower1FSuperNerd1Text
LavRadioTower1FGentlemanScript:
faceplayer
opentext
checkflag ENGINE_EXPN_CARD
iftrue .GotExpnCard
checkevent EVENT_RETURNED_MACHINE_PART
iftrue .ReturnedMachinePart
writetext LavRadioTower1FGentlemanText
waitbutton
closetext
end
.ReturnedMachinePart:
writetext LavRadioTower1FGentlemanText_ReturnedMachinePart
buttonsound
getstring STRING_BUFFER_4, .expncardname
scall .receiveitem
setflag ENGINE_EXPN_CARD
.GotExpnCard:
writetext LavRadioTower1FGentlemanText_GotExpnCard
waitbutton
closetext
end
.receiveitem:
jumpstd receiveitem
end
.expncardname
db "EXPN CARD@"
LavRadioTower1FSuperNerd2Script:
faceplayer
opentext
checkflag ENGINE_EXPN_CARD
iftrue .GotExpnCard
writetext LavRadioTower1FSuperNerd2Text
waitbutton
closetext
end
.GotExpnCard:
writetext LavRadioTower1FSuperNerd2Text_GotExpnCard
waitbutton
closetext
end
LavRadioTower1FDirectory:
jumptext LavRadioTower1FDirectoryText
LavRadioTower1FPokeFluteSign:
jumptext LavRadioTower1FPokeFluteSignText
LavRadioTower1FReferenceLibrary:
; unreferenced
jumptext LavRadioTower1FReferenceLibraryText
LavRadioTower1FReceptionistText:
text "Welcome!"
line "Feel free to look"
para "around anywhere on"
line "this floor."
done
LavRadioTower1FOfficerText:
text "Sorry, but you can"
line "only tour the"
cont "ground floor."
para "Ever since JOHTO's"
line "RADIO TOWER was"
para "taken over by a"
line "criminal gang, we"
para "have had to step"
line "up our security."
done
LavRadioTower1FSuperNerd1Text:
text "Many people are"
line "hard at work here"
para "in the RADIO"
line "TOWER."
para "They must be doing"
line "their best to put"
cont "on good shows."
done
LavRadioTower1FGentlemanText:
text "Oh, no, no, no!"
para "We've been off the"
line "air ever since the"
para "POWER PLANT shut"
line "down."
para "All my efforts to"
line "start this station"
para "would be wasted if"
line "I can't broadcast."
para "I'll be ruined!"
done
LavRadioTower1FGentlemanText_ReturnedMachinePart:
text "Ah! So you're the"
line "<PLAY_G> who solved"
para "the POWER PLANT's"
line "problem?"
para "Thanks to you, I"
line "never lost my job."
para "I tell you, you're"
line "a real lifesaver!"
para "Please take this"
line "as my thanks."
done
LavRadioTower1FGentlemanText_GotExpnCard:
text "With that thing,"
line "you can tune into"
para "the radio programs"
line "here in KANTO."
para "Gahahahaha!"
done
LavRadioTower1FSuperNerd2Text:
text "Hey there!"
para "I am the super"
line "MUSIC DIRECTOR!"
para "Huh? Your #GEAR"
line "can't tune into my"
para "music programs."
line "How unfortunate!"
para "If you get an EXPN"
line "CARD upgrade, you"
para "can tune in. You'd"
line "better get one!"
done
LavRadioTower1FSuperNerd2Text_GotExpnCard:
text "Hey there!"
para "I am the super"
line "MUSIC DIRECTOR!"
para "I'm responsible"
line "for the gorgeous"
para "melodies that go"
line "out over the air."
para "Don't be square."
line "Grab your music"
cont "off the air!"
done
LavRadioTower1FDirectoryText:
text "1F RECEPTION"
line "2F SALES"
para "3F PERSONNEL"
line "4F PRODUCTION"
para "5F DIRECTOR'S"
line " OFFICE"
done
LavRadioTower1FPokeFluteSignText:
text "Perk Up #MON"
line "with Mellow Sounds"
para "of the # FLUTE"
line "on CHANNEL 20"
done
LavRadioTower1FReferenceLibraryText:
text "Wow! A full rack"
line "of #MON CDs and"
cont "videos."
para "This must be the"
line "reference library."
done
LavRadioTower1F_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
warp_event 2, 7, LAVENDER_TOWN, 7
warp_event 3, 7, LAVENDER_TOWN, 7
db 0 ; coord events
db 2 ; bg events
bg_event 11, 0, BGEVENT_READ, LavRadioTower1FDirectory
bg_event 5, 0, BGEVENT_READ, LavRadioTower1FPokeFluteSign
db 5 ; object events
object_event 6, 6, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, LavRadioTower1FReceptionistScript, -1
object_event 15, 1, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, LavRadioTower1FOfficerScript, -1
object_event 1, 3, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, LavRadioTower1FSuperNerd1Script, -1
object_event 9, 1, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LavRadioTower1FGentlemanScript, -1
object_event 14, 6, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LavRadioTower1FSuperNerd2Script, -1