pokecrystal/maps/MoveDeletersHouse.asm

35 lines
728 B
NASM

const_def 2 ; object constants
const MOVEDELETERSHOUSE_SUPER_NERD
MoveDeletersHouse_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
MoveDeleter:
faceplayer
opentext
special MoveDeletion
waitbutton
closetext
end
MoveDeletersHouseBookshelf:
jumpstd difficultbookshelf
MoveDeletersHouse_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
warp_event 2, 7, 6, BLACKTHORN_CITY
warp_event 3, 7, 6, BLACKTHORN_CITY
db 0 ; coord events
db 2 ; bg events
bg_event 0, 1, BGEVENT_READ, MoveDeletersHouseBookshelf
bg_event 1, 1, BGEVENT_READ, MoveDeletersHouseBookshelf
db 1 ; object events
object_event 2, 3, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MoveDeleter, -1