mirror of https://github.com/pret/pokecrystal.git
79 lines
1.8 KiB
NASM
79 lines
1.8 KiB
NASM
const_def 2 ; object constants
|
|
const COLOSSEUM_CHRIS1
|
|
const COLOSSEUM_CHRIS2
|
|
|
|
Colosseum_MapScripts:
|
|
db 3 ; scene scripts
|
|
scene_script .InitializeColosseum ; SCENE_DEFAULT
|
|
scene_script .DummyScene1 ; SCENE_COLOSSEUM_NOTHING
|
|
scene_script .DummyScene2 ; SCENE_COLOSSEUM_UNUSED
|
|
|
|
db 2 ; callbacks
|
|
callback MAPCALLBACK_OBJECTS, .SetWhichChris
|
|
callback MAPCALLBACK_NEWMAP, .PreparePokecenter2F
|
|
|
|
.InitializeColosseum:
|
|
priorityjump .InitializeAndPreparePokecenter2F
|
|
end
|
|
|
|
.DummyScene1:
|
|
end
|
|
|
|
.DummyScene2:
|
|
end
|
|
|
|
.SetWhichChris:
|
|
special CableClubCheckWhichChris
|
|
iffalse .Chris2
|
|
disappear COLOSSEUM_CHRIS2
|
|
appear COLOSSEUM_CHRIS1
|
|
return
|
|
|
|
.Chris2:
|
|
disappear COLOSSEUM_CHRIS1
|
|
appear COLOSSEUM_CHRIS2
|
|
return
|
|
|
|
.PreparePokecenter2F:
|
|
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_COLOSSEUM
|
|
return
|
|
|
|
.InitializeAndPreparePokecenter2F:
|
|
setscene SCENE_COLOSSEUM_NOTHING
|
|
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_COLOSSEUM
|
|
end
|
|
|
|
MapColosseumSignpost1Script:
|
|
special Colosseum
|
|
newloadmap MAPSETUP_LINKRETURN
|
|
end
|
|
|
|
ChrisScript_0x193499:
|
|
opentext
|
|
writetext .FriendReadyText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
.FriendReadyText:
|
|
text "Your friend is"
|
|
line "ready."
|
|
done
|
|
|
|
Colosseum_MapEvents:
|
|
db 0, 0 ; filler
|
|
|
|
db 2 ; warp events
|
|
warp_event 4, 7, 3, POKECENTER_2F
|
|
warp_event 5, 7, 3, POKECENTER_2F
|
|
|
|
db 0 ; coord events
|
|
|
|
db 2 ; bg events
|
|
bg_event 4, 4, BGEVENT_RIGHT, MapColosseumSignpost1Script
|
|
bg_event 5, 4, BGEVENT_LEFT, MapColosseumSignpost1Script
|
|
|
|
db 2 ; object events
|
|
object_event 3, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ChrisScript_0x193499, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
|
|
object_event 6, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ChrisScript_0x193499, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
|