pokecrystal/data
Rangi 936a170e0d MobileTradeRoom matches MobileBattleRoom 2018-01-31 23:21:15 -05:00
..
battle Badge type boosts make sense in data/types/ 2018-01-28 01:17:32 -05:00
battle_anims Label more ANIM_OBJ_* constants 2018-01-12 13:47:04 -05:00
battle_tower More Unicode 2018-01-19 02:30:19 -05:00
decorations EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481) 2018-01-24 10:46:49 -05:00
events NPC trade constants don't all just start with TRADE_ 2018-01-31 21:16:57 -05:00
items Move event data to data/events/ 2018-01-25 22:19:24 -05:00
maps MobileTradeRoom matches MobileBattleRoom 2018-01-31 23:21:15 -05:00
mobile Odds and ends in bank 45 (and more ascii incbins). 2015-02-06 00:19:36 -08:00
moves Clarify TM/HM move/enum correspondence 2018-01-28 01:20:49 -05:00
phone Move event data to data/events/ 2018-01-25 22:19:24 -05:00
pokemon Official egg group names 2018-01-31 12:03:43 -05:00
radio wUnlockedUnowns engine flag constants 2018-01-22 13:00:35 -05:00
sprite_anims wiggle → wobble 2018-01-19 00:16:08 -05:00
sprites SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDER 2018-01-30 22:42:41 -05:00
text data/text/X_text.asm is redundant 2018-01-24 21:27:23 -05:00
tilesets Fix off-by-one error 2018-01-26 20:57:55 -05:00
trainers No need for ==== lines 2018-01-31 10:36:27 -05:00
types Badge type boosts make sense in data/types/ 2018-01-28 01:17:32 -05:00
wild More engine bit flag constants 2018-01-22 13:57:44 -05:00
collision_permissions.asm Define constants for collision types 2017-12-12 16:15:58 -05:00
credits_script.asm Copy pokered's organization some more, with further constant and data files 2017-12-15 17:22:52 -05:00
credits_strings.asm Japanese characters in Japanese text (e.g. "ォ" not "," for $f4) 2018-01-19 21:49:16 -05:00
default_options.asm Remove trailing whitespace 2018-01-18 21:48:52 -05:00
engine_flags.asm Correct engine flag constants 2018-01-31 10:55:35 -05:00
growth_rates.asm Official egg group names 2018-01-31 12:03:43 -05:00
icon_pointers.asm Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
mon_menu.asm const_def N 2018-01-31 11:38:45 -05:00
party_menu_qualities.asm Move party menu qualities to data/ 2018-01-11 02:54:07 -05:00
player_names.asm MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440) 2018-01-23 16:08:43 -05:00
predef_pointers.asm Remove Predef_ prefix from routines listed in PredefPointers 2018-01-16 14:39:28 -05:00
sgb_ctrl_packets.asm Remove trailing whitespace 2018-01-18 21:48:52 -05:00
special_pointers.asm Comment values of special pointers, same as predefs 2018-01-30 14:55:27 -05:00
text_buffers.asm Move some more main.asm routines into individual files 2017-12-16 19:00:50 -05:00
tilesets.asm Rename some tilesets (close #467) 2018-01-17 14:50:34 -05:00
unused_53d84.asm Add data/text/ 2018-01-22 17:33:52 -05:00