pokecrystal/audio/music/gamecorner.asm

819 lines
10 KiB
NASM

_Music_GameCorner: ; 0xedd6d
db $c0
dw _Music_GameCorner_Ch1
db $01
dw _Music_GameCorner_Ch2
db $02
dw _Music_GameCorner_Ch3
db $03
dw _Music_GameCorner_Ch4
; 0xedd79
_Music_GameCorner_Ch1: ; 0xedd79
tempo $9300
volume $77
stereopanning $0f
notetype $0c, $91
note $07
intensity $91
note $0f
note $0f
note $0f
note $0f
callchannel _Music_GameCorner_sub_0xede03
callchannel _Music_GameCorner_sub_0xede03
callchannel _Music_GameCorner_sub_0xede03
callchannel _Music_GameCorner_sub_0xede13
note $0f
note $0f
note $0f
note $0f
note $0f
callchannel _Music_GameCorner_sub_0xede03
callchannel _Music_GameCorner_sub_0xede03
callchannel _Music_GameCorner_sub_0xede03
callchannel _Music_GameCorner_sub_0xede13
octave3
note $01
note $92
note $92
note $b1
note $b1
note $91
note $81
intensity $71
octave4
note $90
octave5
note $10
note $60
note $10
loopchannel $04, $5db1
octave4
note $b0
octave5
note $30
note $80
note $30
loopchannel $04, $5dbb
octave4
note $40
note $80
octave5
note $10
octave4
note $80
loopchannel $04, $5dc5
octave4
note $60
note $a0
octave5
note $10
octave4
note $a0
loopchannel $04, $5dd0
octave4
note $90
octave5
note $10
note $60
note $10
loopchannel $04, $5ddb
octave4
note $b0
octave5
note $30
note $80
note $30
loopchannel $04, $5de5
octave4
note $c0
octave5
note $30
note $80
note $30
loopchannel $04, $5def
octave3
note $30
note $30
note $32
note $61
note $68
loopchannel $00, $5d84 ; end
; 0xede03
_Music_GameCorner_sub_0xede03: ; 0xede03
; subroutine
note $01
octave4
note $b2
note $82
note $42
octave3
note $62
note $61
note $01
note $92
note $92
note $b1
note $b1
note $90
note $b2
endchannel ; end
; 0xede13
_Music_GameCorner_sub_0xede13: ; 0xede13
; subroutine
note $01
octave4
note $b2
note $82
note $42
octave3
note $62
note $61
endchannel ; end
; 0xede1c
_Music_GameCorner_Ch2: ; 0xede1c
stereopanning $ff
vibrato $08, $24
notetype $0c, $a1
note $07
intensity $92
dutycycle $01
callchannel _Music_GameCorner_sub_0xede75
octave1
note $61
octave3
note $91
octave1
note $60
octave3
note $91
intensity $a4
note $92
intensity $92
note $81
note $b0
octave4
note $12
callchannel _Music_GameCorner_sub_0xede75
octave4
note $61
note $41
note $60
note $41
intensity $a4
note $82
note $63
dutycycle $02
intensity $c7
octave3
note $40
note $60
note $85
note $65
note $13
note $35
note $45
note $63
note $35
note $15
octave2
note $b3
note $a3
note $09
octave3
note $40
note $60
note $85
note $65
note $13
note $35
note $45
note $61
note $40
note $60
note $8f
intensity $92
note $80
note $80
note $82
note $b1
note $b8
intensity $a4
loopchannel $00, $5e25 ; end
; 0xede75
_Music_GameCorner_sub_0xede75: ; 0xede75
; subroutine
octave1
note $11
octave3
note $42
note $42
note $42
note $62
note $61
octave1
note $11
octave3
note $42
note $42
note $61
note $61
note $40
note $62
octave1
note $11
octave3
note $42
note $42
note $42
note $62
note $61
octave1
note $11
octave3
note $42
note $42
note $61
note $11
note $40
note $62
octave1
note $11
octave5
note $32
octave4
note $b2
note $81
note $11
note $31
note $41
note $61
note $41
note $60
note $41
intensity $a4
note $62
note $83
intensity $92
note $70
note $60
octave1
note $11
octave5
note $32
octave4
note $b2
note $81
note $11
note $31
note $41
octave1
note $60
octave4
note $60
note $41
note $80
note $41
intensity $a4
note $b2
note $a1
intensity $92
note $b0
octave5
note $12
octave1
note $11
octave5
note $32
octave4
note $b2
note $81
note $11
note $31
note $41
note $61
note $41
note $60
note $41
intensity $a4
note $62
note $83
intensity $92
note $70
note $60
octave1
note $11
octave5
note $32
octave4
note $b2
note $81
note $11
note $31
note $41
endchannel ; end
; 0xedee8
_Music_GameCorner_Ch3: ; 0xedee8
vibrato $08, $22
notetype $0c, $14
note $07
stereopanning $ff
notetype $0c, $14
callchannel _Music_GameCorner_sub_0xedfdd
callchannel _Music_GameCorner_sub_0xedff8
octave4
note $80
note $a2
callchannel _Music_GameCorner_sub_0xedfdd
callchannel _Music_GameCorner_sub_0xedff8
octave4
note $b0
octave5
note $12
stereopanning $f0
callchannel _Music_GameCorner_sub_0xedfdd
callchannel _Music_GameCorner_sub_0xee00c
callchannel _Music_GameCorner_sub_0xedfdd
callchannel _Music_GameCorner_sub_0xee024
callchannel _Music_GameCorner_sub_0xedfdd
callchannel _Music_GameCorner_sub_0xee00c
callchannel _Music_GameCorner_sub_0xedfdd
stereopanning $ff
octave2
note $60
octave3
note $60
octave5
note $10
octave4
note $60
octave2
note $60
octave5
note $10
octave3
note $60
octave5
note $42
note $30
note $00
note $40
note $60
note $01
callchannel _Music_GameCorner_sub_0xedfdd
callchannel _Music_GameCorner_sub_0xedff8
octave4
note $80
note $a2
callchannel _Music_GameCorner_sub_0xedfdd
callchannel _Music_GameCorner_sub_0xedff8
octave4
note $b0
octave5
note $12
stereopanning $f0
callchannel _Music_GameCorner_sub_0xedfdd
callchannel _Music_GameCorner_sub_0xee00c
callchannel _Music_GameCorner_sub_0xedfdd
callchannel _Music_GameCorner_sub_0xee024
callchannel _Music_GameCorner_sub_0xedfdd
callchannel _Music_GameCorner_sub_0xee00c
callchannel _Music_GameCorner_sub_0xedfdd
octave2
note $60
octave3
note $60
octave5
note $10
octave4
note $60
octave3
note $60
octave5
note $10
octave4
note $60
octave3
note $60
octave5
note $40
note $00
note $30
note $00
note $10
note $00
octave4
note $b0
note $00
intensity $15
callchannel _Music_GameCorner_sub_0xee03f
octave2
note $11
note $00
note $10
octave3
note $10
octave2
note $10
note $00
note $10
note $10
octave3
note $10
octave2
note $11
octave3
note $10
octave2
note $10
note $00
octave3
note $10
octave2
note $61
note $00
note $60
octave3
note $60
octave2
note $60
note $00
note $60
note $60
octave3
note $60
octave2
note $61
octave3
note $60
octave2
note $60
note $00
octave3
note $60
callchannel _Music_GameCorner_sub_0xee03f
octave2
note $81
note $00
note $80
octave3
note $80
octave2
note $80
note $00
note $80
note $80
octave3
note $80
octave2
note $81
octave3
note $80
octave2
note $80
note $00
octave3
note $80
octave2
note $c0
note $c0
note $c0
note $01
note $c0
note $00
note $c0
note $03
notetype $06, $15
octave3
note $30
note $10
octave2
note $c0
note $a0
note $80
note $60
note $50
note $30
loopchannel $00, $5eef ; end
; 0xedfdd
_Music_GameCorner_sub_0xedfdd: ; 0xedfdd
; subroutine
octave2
note $10
octave3
note $10
octave4
note $80
note $10
octave3
note $10
octave4
note $80
note $10
octave3
note $10
octave4
note $80
note $10
octave3
note $10
octave4
note $a0
note $10
octave3
note $10
octave4
note $a1
endchannel ; end
; 0xedff8
_Music_GameCorner_sub_0xedff8: ; 0xedff8
; subroutine
octave2
note $10
octave3
note $10
octave4
note $80
note $10
octave3
note $10
octave4
note $80
note $10
octave3
note $10
octave4
note $b0
note $00
note $a0
note $00
endchannel ; end
; 0xee00c
_Music_GameCorner_sub_0xee00c: ; 0xee00c
; subroutine
octave2
note $60
octave3
note $60
octave5
note $10
octave4
note $60
octave3
note $60
octave5
note $10
octave4
note $60
octave3
note $60
octave5
note $40
note $00
note $30
note $00
note $10
note $32
endchannel ; end
; 0xee024
_Music_GameCorner_sub_0xee024: ; 0xee024
; subroutine
octave2
note $60
octave3
note $60
octave5
note $10
octave4
note $60
octave3
note $60
octave5
note $10
octave4
note $60
octave3
note $60
octave5
note $40
note $00
note $30
note $00
note $10
note $30
octave3
note $60
note $00
endchannel ; end
; 0xee03f
_Music_GameCorner_sub_0xee03f: ; 0xee03f
; subroutine
octave2
note $61
note $00
note $60
octave3
note $60
octave2
note $60
note $00
note $60
note $60
octave3
note $60
octave2
note $61
octave3
note $60
octave2
note $60
note $00
octave3
note $60
octave2
note $81
note $00
note $80
octave3
note $80
octave2
note $80
note $00
note $80
note $80
octave3
note $80
octave2
note $60
octave3
note $60
octave2
note $40
octave3
note $40
octave2
note $30
octave3
note $30
endchannel ; end
; 0xee06f
_Music_GameCorner_Ch4: ; 0xee06f
togglenoise $03
notetype $0c
notetype $08
note $30
note $30
note $30
notetype $0c
note $30
note $30
note $31
note $30
note $30
callchannel _Music_GameCorner_sub_0xee106
note $b1
note $71
note $31
note $71
note $b1
note $71
note $31
note $71
loopchannel $06, $6082
callchannel _Music_GameCorner_sub_0xee10f
note $b1
note $71
note $31
note $71
note $b1
note $71
note $31
note $71
loopchannel $03, $6091
note $0b
note $30
note $30
note $71
callchannel _Music_GameCorner_sub_0xee106
note $b1
note $71
note $31
note $71
note $b1
note $71
note $31
note $71
loopchannel $06, $60a4
callchannel _Music_GameCorner_sub_0xee10f
note $b1
note $71
note $31
note $71
note $b1
note $71
note $31
note $71
loopchannel $03, $60b3
note $b1
note $71
note $31
note $71
note $41
note $71
note $30
note $30
note $30
note $30
note $b1
note $70
note $40
note $30
note $40
note $70
note $40
note $40
note $30
note $70
note $40
note $31
note $71
loopchannel $03, $60c9
note $b1
note $70
note $40
note $30
note $40
note $70
note $40
note $40
note $30
note $70
note $40
note $31
note $30
note $30
note $b1
note $70
note $40
note $30
note $40
note $70
note $40
note $40
note $30
note $70
note $40
note $31
note $71
loopchannel $03, $60e8
note $30
note $30
note $31
note $b0
note $71
note $74
note $30
note $30
note $41
loopchannel $00, $607f ; end
; 0xee106
_Music_GameCorner_sub_0xee106: ; 0xee106
; subroutine
note $11
note $71
note $31
note $71
note $b1
note $71
note $31
note $71
endchannel ; end
; 0xee10f
_Music_GameCorner_sub_0xee10f: ; 0xee10f
; subroutine
note $b1
note $71
note $31
note $71
note $b1
note $71
note $30
note $30
note $71
endchannel ; end
; 0xee119