pokecrystal/engine/phone/scripts/jose.asm

60 lines
1.5 KiB
NASM

JosePhoneCalleeScript:
gettrainername STRING_BUFFER_3, BIRD_KEEPER, JOSE2
checkflag ENGINE_JOSE_READY_FOR_REMATCH
iftrue .WantsBattle
farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_JOSE_SATURDAY_NIGHT
iftrue .NotSaturday
checkflag ENGINE_JOSE_HAS_STAR_PIECE
iftrue .HasItem
readvar VAR_WEEKDAY
ifnotequal SATURDAY, .NotSaturday
checktime NITE
iftrue JoseSaturdayNight
.NotSaturday:
farsjump JoseHangUpScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_27
farsjump JoseReminderScript
.HasItem:
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_27
farsjump JoseReminderScript
JosePhoneCallerScript:
gettrainername STRING_BUFFER_3, BIRD_KEEPER, JOSE2
farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_JOSE_READY_FOR_REMATCH
iftrue .Generic
checkflag ENGINE_JOSE_SATURDAY_NIGHT
iftrue .Generic
checkflag ENGINE_JOSE_HAS_STAR_PIECE
iftrue .Generic
farscall PhoneScript_Random3
ifequal 0, JoseWantsBattle
farscall PhoneScript_Random3
ifequal 0, JoseHasStarPiece
.Generic:
farscall PhoneScript_Random3
ifequal 0, JoseFoundRare
farsjump Phone_GenericCall_Male
JoseSaturdayNight:
setflag ENGINE_JOSE_SATURDAY_NIGHT
JoseWantsBattle:
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_27
setflag ENGINE_JOSE_READY_FOR_REMATCH
farsjump PhoneScript_WantsToBattle_Male
JoseFoundRare:
farsjump Phone_CheckIfUnseenRare_Male
JoseHasStarPiece:
setflag ENGINE_JOSE_HAS_STAR_PIECE
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_27
farsjump PhoneScript_FoundItem_Male