pokecrystal/data/battle_anims
xCrystal 50fc9c3389 endm -> ENDM 2017-12-28 22:31:16 +01:00
..
ball_colors.asm Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
framesets.asm Battle animation data is like sprite animation data 2017-12-26 19:27:56 -05:00
oam.asm Battle animation data is like sprite animation data 2017-12-26 19:27:56 -05:00
object_gfx.asm Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
objects.asm endm -> ENDM 2017-12-28 22:31:16 +01:00