pokecrystal/maps/KogasRoom.asm

157 lines
2.6 KiB
NASM

const_value set 2
const KOGASROOM_KOGA
KogasRoom_MapScriptHeader:
.MapTriggers:
db 2
; triggers
dw UnknownScript_0x180728, 0
dw UnknownScript_0x18072c, 0
.MapCallbacks:
db 1
; callbacks
dbw MAPCALLBACK_TILES, UnknownScript_0x18072d
UnknownScript_0x180728:
priorityjump UnknownScript_0x180742
end
UnknownScript_0x18072c:
end
UnknownScript_0x18072d:
checkevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED
iffalse UnknownScript_0x180737
changeblock $4, $e, $2a
UnknownScript_0x180737:
checkevent EVENT_KOGAS_ROOM_EXIT_OPEN
iffalse UnknownScript_0x180741
changeblock $4, $2, $16
UnknownScript_0x180741:
return
UnknownScript_0x180742:
applymovement PLAYER, MovementData_0x18078e
refreshscreen $86
playsound SFX_STRENGTH
earthquake 80
changeblock $4, $e, $2a
reloadmappart
closetext
dotrigger $1
setevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED
waitsfx
end
KogaScript_0x18075a:
faceplayer
opentext
checkevent EVENT_BEAT_ELITE_4_KOGA
iftrue UnknownScript_0x180788
writetext UnknownText_0x180793
waitbutton
closetext
winlosstext UnknownText_0x1808a9, 0
loadtrainer KOGA, 1
startbattle
reloadmapafterbattle
setevent EVENT_BEAT_ELITE_4_KOGA
opentext
writetext UnknownText_0x1808ca
waitbutton
closetext
playsound SFX_ENTER_DOOR
changeblock $4, $2, $16
reloadmappart
closetext
setevent EVENT_KOGAS_ROOM_EXIT_OPEN
waitsfx
end
UnknownScript_0x180788:
writetext UnknownText_0x1808ca
waitbutton
closetext
end
MovementData_0x18078e:
step_up
step_up
step_up
step_up
step_end
UnknownText_0x180793:
text "Fwahahahaha!"
para "I am KOGA of the"
line "ELITE FOUR."
para "I live in shadows,"
line "a ninja!"
para "My intricate style"
line "will confound and"
cont "destroy you!"
para "Confusion, sleep,"
line "poison…"
para "Prepare to be the"
line "victim of my sin-"
cont "ister technique!"
para "Fwahahahaha!"
para "#MON is not"
line "merely about brute"
para "force--you shall"
line "see soon enough!"
done
UnknownText_0x1808a9:
text "Ah!"
line "You have proven"
cont "your worth!"
done
UnknownText_0x1808ca:
text "I subjected you to"
line "everything I could"
cont "muster."
para "But my efforts"
line "failed. I must"
cont "hone my skills."
para "Go on to the next"
line "room, and put your"
cont "abilities to test!"
done
KogasRoom_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def $11, $4, 2, WILLS_ROOM
warp_def $11, $5, 3, WILLS_ROOM
warp_def $2, $4, 1, BRUNOS_ROOM
warp_def $2, $5, 2, BRUNOS_ROOM
.XYTriggers:
db 0
.Signposts:
db 0
.PersonEvents:
db 1
person_event SPRITE_KOGA, 7, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, KogaScript_0x18075a, -1