pokecrystal/maps/RuinsofAlphKabutoChamber.asm

289 lines
5.7 KiB
NASM

RuinsofAlphKabutoChamber_MapScriptHeader:
.MapTriggers:
db 2
; triggers
dw UnknownScript_0x5872b, 0
dw UnknownScript_0x58736, 0
.MapCallbacks:
db 1
; callbacks
dbw 1, UnknownScript_0x58737
UnknownScript_0x5872b:
checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
iftrue UnknownScript_0x58732
end
UnknownScript_0x58732:
priorityjump UnknownScript_0x58751
UnknownScript_0x58735:
end
UnknownScript_0x58736:
end
UnknownScript_0x58737:
checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
iftrue UnknownScript_0x58741
changeblock $4, $0, $2e
UnknownScript_0x58741:
checkevent EVENT_SOLVED_KABUTO_PUZZLE
iffalse UnknownScript_0x58748
return
UnknownScript_0x58748:
changeblock $2, $2, $1
changeblock $4, $2, $2
return
UnknownScript_0x58751:
pause 30
earthquake 30
showemote EMOTE_SHOCK, PLAYER, 20
pause 30
playsound SFX_STRENGTH
changeblock $4, $0, $30
reloadmappart
earthquake 50
dotrigger $1
loadmovesprites
end
ReceptionistScript_0x58769:
jumptextfaceplayer UnknownText_0x58800
MapRuinsofAlphKabutoChamberSignpost2Script:
refreshscreen $0
writebyte $0
special Special_UnownPuzzle
loadmovesprites
iftrue UnknownScript_0x58778
end
UnknownScript_0x58778:
setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS
setevent EVENT_SOLVED_KABUTO_PUZZLE
setflag ENGINE_UNLOCKED_UNOWNS_1
setevent EVENT_RUINS_OF_ALPH_KABUTO_CHAMBER_RECEPTIONIST
domaptrigger RUINS_OF_ALPH_INNER_CHAMBER, $1
earthquake 30
showemote EMOTE_SHOCK, PLAYER, 15
changeblock $2, $2, $18
changeblock $4, $2, $19
reloadmappart
playsound SFX_STRENGTH
earthquake 80
applymovement PLAYER, MovementData_0x587fe
playsound SFX_KINESIS
waitbutton
pause 20
warpcheck
end
ScientistScript_0x587a8:
faceplayer
loadfont
checkcode VAR_UNOWNCOUNT
if_equal 26, UnknownScript_0x587cf
checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
iftrue UnknownScript_0x587c9
checkevent EVENT_SOLVED_KABUTO_PUZZLE
iffalse UnknownScript_0x587c0
writetext UnknownText_0x589b8
keeptextopen
UnknownScript_0x587c0:
writetext UnknownText_0x588f5
closetext
loadmovesprites
spriteface $3, UP
end
UnknownScript_0x587c9:
writetext UnknownText_0x5897c
closetext
loadmovesprites
end
UnknownScript_0x587cf:
writetext UnknownText_0x594cb
closetext
loadmovesprites
end
MapRuinsofAlphKabutoChamberSignpost1Script:
jumptext UnknownText_0x58b1a
MapRuinsofAlphKabutoChamberSignpost3Script:
jumptext UnknownText_0x58b3f
MapRuinsofAlphKabutoChamberSignpost4Script:
loadfont
writetext UnknownText_0x58aa7
writebyte $0
special Special_DisplayUnownWords
loadmovesprites
end
MapRuinsofAlphKabutoChamberSignpost5Script:
checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
iftrue UnknownScript_0x587f7
loadfont
writetext UnknownText_0x58ad9
writebyte $0
special Special_DisplayUnownWords
loadmovesprites
end
UnknownScript_0x587f7:
loadfont
writetext UnknownText_0x58afa
closetext
loadmovesprites
end
MovementData_0x587fe:
db $59 ; movement
step_end
UnknownText_0x58800:
text "Welcome to this"
line "chamber."
para "There are sliding"
line "panels that depict"
para "a #MON drawn by"
line "the ancients."
para "Slide the panels"
line "around to form the"
cont "picture."
para "To the right is a"
line "description of the"
cont "#MON."
para "Scientists in the"
line "back are examining"
para "some newly found"
line "patterns."
done
UnknownText_0x588f5:
text "Recently, strange,"
line "cryptic patterns"
cont "have appeared."
para "It's odd. They"
line "weren't here a"
cont "little while ago…"
para "You should take a"
line "look at the walls."
done
UnknownText_0x5897c:
text "Ah! Here's another"
line "huge hole!"
para "It's big enough to"
line "go through!"
done
UnknownText_0x589b8:
text "That tremor was"
line "pretty scary!"
para "But I'm more"
line "concerned about"
cont "this wall here…"
done
; possibly unused
UnknownText_0x58a03:
text "The patterns on"
line "the wall appear to"
cont "be words!"
para "And those sliding"
line "stone panels seem"
para "to be signals of"
line "some kind."
para "I think they make"
line "#MON appear,"
para "but it's not clear"
line "yet…"
done
UnknownText_0x58aa7:
text "Patterns appeared"
line "on the walls…"
done
; possibly unused
UnknownText_0x58ac8:
text "It's UNOWN text!"
done
UnknownText_0x58ad9:
text "Patterns appeared"
line "on the walls…"
done
UnknownText_0x58afa:
text "There's a big hole"
line "in the wall!"
done
UnknownText_0x58b1a:
text "It's a replica of"
line "an ancient #-"
cont "MON."
done
UnknownText_0x58b3f:
text "A #MON that hid"
line "on the sea floor."
para "Eyes on its back"
line "scanned the area."
done
RuinsofAlphKabutoChamber_MapEventHeader:
; filler
db 0, 0
.Warps:
db 5
warp_def $9, $3, 2, RUINS_OF_ALPH_OUTSIDE
warp_def $9, $4, 2, RUINS_OF_ALPH_OUTSIDE
warp_def $3, $3, 4, RUINS_OF_ALPH_INNER_CHAMBER
warp_def $3, $4, 5, RUINS_OF_ALPH_INNER_CHAMBER
warp_def $0, $4, 1, RUINS_OF_ALPH_KABUTO_ITEM_ROOM
.XYTriggers:
db 0
.Signposts:
db 6
signpost 3, 2, SIGNPOST_READ, MapRuinsofAlphKabutoChamberSignpost1Script
signpost 3, 5, SIGNPOST_READ, MapRuinsofAlphKabutoChamberSignpost1Script
signpost 2, 3, SIGNPOST_UP, MapRuinsofAlphKabutoChamberSignpost2Script
signpost 2, 4, SIGNPOST_UP, MapRuinsofAlphKabutoChamberSignpost3Script
signpost 0, 3, SIGNPOST_UP, MapRuinsofAlphKabutoChamberSignpost4Script
signpost 0, 4, SIGNPOST_UP, MapRuinsofAlphKabutoChamberSignpost5Script
.PersonEvents:
db 2
person_event SPRITE_RECEPTIONIST, 5, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, 0, 0, ReceptionistScript_0x58769, EVENT_RUINS_OF_ALPH_KABUTO_CHAMBER_RECEPTIONIST
person_event SPRITE_SCIENTIST, 1, 3, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, ScientistScript_0x587a8, -1