mirror of https://github.com/pret/pokecrystal.git
1047 lines
19 KiB
NASM
1047 lines
19 KiB
NASM
PokeCenter2F_MapScriptHeader:
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.MapTriggers:
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db 6
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; triggers
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dw .Trigger1, 0
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dw .Trigger2, 0
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dw .Trigger3, 0
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dw .Trigger4, 0
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dw .Trigger5, 0
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dw .Trigger6, 0
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.MapCallbacks:
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db 0
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.Trigger1:
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special Special_CheckMysteryGift
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if_equal $0, .Trigger1Done
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clearevent EVENT_MYSTERY_GIFT_DELIVERY_GUY
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checkevent EVENT_RECEIVED_BALLS_FROM_KURT
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iftrue .Trigger1Done
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priorityjump PokeCenter2F_AppearMysteryGiftDeliveryGuy
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.Trigger1Done:
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end
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.Trigger2:
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priorityjump Script_LeftCableTradeCenter
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end
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.Trigger3:
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priorityjump Script_LeftCableColosseum
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end
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.Trigger4:
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priorityjump Script_LeftTimeCapsule
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end
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.Trigger5:
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priorityjump Script_LeftMobileTradeRoom
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end
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.Trigger6:
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priorityjump Script_LeftMobileBattleRoom
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end
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PokeCenter2F_AppearMysteryGiftDeliveryGuy:
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appear $5
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setevent EVENT_RECEIVED_BALLS_FROM_KURT
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end
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Script_TradeCenterClosed:
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faceplayer
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loadfont
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writetext Text_TradeRoomClosed
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closetext
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loadmovesprites
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end
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Script_BattleRoomClosed:
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faceplayer
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loadfont
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writetext Text_BattleRoomClosed
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closetext
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loadmovesprites
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end
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LinkReceptionistScript_Trade:
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checkevent EVENT_GAVE_MYSTERY_EGG_TO_ELM
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iffalse Script_TradeCenterClosed
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loadfont
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writetext Text_TradeReceptionistIntro
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yesorno
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iffalse .Cancel
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special Function10630f
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iffalse .NoMobile
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writetext Text_TradeReceptionistMobile
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special Function103612
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iffalse .Cancel
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if_equal $1, .Mobile
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.NoMobile:
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special Special_SetBitsForLinkTradeRequest
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writetext Text_PleaseWait
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special Special_WaitForLinkedFriend
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iffalse .FriendNotReady
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writetext Text_MustSaveGame
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yesorno
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iffalse .DidNotSave
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special Special_TryQuickSave
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iffalse .DidNotSave
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writetext Text_PleaseWait
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special Special_CheckLinkTimeout
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iffalse .LinkTimedOut
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copybytetovar wcf51
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iffalse .LinkedToFirstGen
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special Special_CheckBothSelectedSameRoom
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iffalse .IncompatibleRooms
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writetext Text_PleaseComeIn2
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closetext
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loadmovesprites
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scall PokeCenter2F_CheckGender
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warpcheck
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end
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.FriendNotReady:
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special Special_AbortLink
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writetext Text_FriendNotReady
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loadmovesprites
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end
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.LinkedToFirstGen:
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special Special_FailedLinkToPast
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writetext Text_CantLinkToThePast
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special Special_CloseLink
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loadmovesprites
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end
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.IncompatibleRooms:
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writetext Text_IncompatibleRooms
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special Special_CloseLink
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loadmovesprites
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end
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.LinkTimedOut:
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writetext Text_LinkTimedOut
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jump .AbortLink
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.DidNotSave:
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writetext Text_PleaseComeAgain
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.AbortLink:
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special Special_AbortLink
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.Cancel:
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loadmovesprites
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end
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.Mobile:
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scall .Mobile_TrySave
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iftrue .Mobile_Abort
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scall BattleTradeMobile_WalkIn
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warpcheck
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end
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.Mobile_Abort:
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end
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.Mobile_TrySave:
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writetext Text_MustSaveGame
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yesorno
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iffalse .Mobile_DidNotSave
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special Special_TryQuickSave
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iffalse .Mobile_DidNotSave
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special Function1011f1
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writetext Text_PleaseComeIn2
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closetext
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loadmovesprites
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writebyte $0
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end
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.Mobile_DidNotSave:
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writetext Text_PleaseComeAgain
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loadmovesprites
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writebyte $1
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end
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BattleTradeMobile_WalkIn:
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applymovement2 MovementData_0x192cce
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applymovement PLAYER, MovementData_0x192ce7
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end
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LinkReceptionistScript_Battle:
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checkevent EVENT_GAVE_MYSTERY_EGG_TO_ELM
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iffalse Script_BattleRoomClosed
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loadfont
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writetext Text_BattleReceptionistIntro
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yesorno
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iffalse .Cancel
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special Function10630f
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iffalse .NoMobile
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writetext Text_BattleReceptionistMobile
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special Function103612
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iffalse .Cancel
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if_equal $1, .Mobile
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.NoMobile:
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special Special_SetBitsForBattleRequest
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writetext Text_PleaseWait
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special Special_WaitForLinkedFriend
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iffalse .FriendNotReady
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writetext Text_MustSaveGame
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yesorno
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iffalse .DidNotSave
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special Special_TryQuickSave
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iffalse .DidNotSave
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writetext Text_PleaseWait
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special Special_CheckLinkTimeout
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iffalse .LinkTimedOut
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copybytetovar wcf51
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iffalse .LinkedToFirstGen
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special Special_CheckBothSelectedSameRoom
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iffalse .IncompatibleRooms
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writetext Text_PleaseComeIn2
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closetext
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loadmovesprites
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scall PokeCenter2F_CheckGender
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warpcheck
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end
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.FriendNotReady:
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special Special_AbortLink
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writetext Text_FriendNotReady
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loadmovesprites
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end
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.LinkedToFirstGen:
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special Special_FailedLinkToPast
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writetext Text_CantLinkToThePast
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special Special_CloseLink
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loadmovesprites
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end
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.IncompatibleRooms:
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writetext Text_IncompatibleRooms
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special Special_CloseLink
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loadmovesprites
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end
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.LinkTimedOut:
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writetext Text_LinkTimedOut
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jump .AbortLink
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.DidNotSave:
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writetext Text_PleaseComeAgain
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.AbortLink:
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special Special_AbortLink
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.Cancel:
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loadmovesprites
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end
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.Mobile:
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scall .SelectThreeMons
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iffalse .Mobile_Abort
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scall .Mobile_TrySave
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iftrue .Mobile_Abort
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scall BattleTradeMobile_WalkIn
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warpcheck
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end
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.Mobile_Abort:
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end
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.Mobile_TrySave:
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writetext Text_MustSaveGame
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yesorno
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iffalse .Mobile_DidNotSave
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special Function103780
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iffalse .Mobile_DidNotSave
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special Function1011f1
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writetext Text_PleaseComeIn2
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closetext
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loadmovesprites
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writebyte $0
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end
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.Mobile_DidNotSave:
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writetext Text_PleaseComeAgain
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loadmovesprites
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writebyte $1
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end
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.SelectThreeMons:
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special Mobile_SelectThreeMons
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iffalse .Mobile_DidNotSelect
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if_equal $1, .Mobile_OK
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if_equal $2, .Mobile_OK
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if_equal $3, .Mobile_InvalidParty
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jump .Mobile_DidNotSelect
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.Mobile_InvalidParty:
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writetext Text_BrokeStadiumRules
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closetext
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.Mobile_DidNotSelect:
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loadmovesprites
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writebyte $0
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end
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.Mobile_OK:
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writebyte $1
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end
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Script_TimeCapsuleClosed:
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faceplayer
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loadfont
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writetext Text_TimeCapsuleClosed
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closetext
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loadmovesprites
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end
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LinkReceptionistScript_TimeCapsule:
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checkevent EVENT_MET_BILL
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iftrue Script_TimeCapsuleClosed
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checkflag ENGINE_TIME_CAPSULE
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iftrue Script_TimeCapsuleClosed
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special Special_SetBitsForTimeCapsuleRequest
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faceplayer
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loadfont
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writetext Text_TimeCapsuleReceptionistIntro
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yesorno
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iffalse .Cancel
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special Special_CheckTimeCapsuleCompatibility
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if_equal $1, .MonTooNew
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if_equal $2, .MonMoveTooNew
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if_equal $3, .MonHasMail
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writetext Text_PleaseWait
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special Special_WaitForLinkedFriend
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iffalse .FriendNotReady
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writetext Text_MustSaveGame
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yesorno
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iffalse .DidNotSave
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special Special_TryQuickSave
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iffalse .DidNotSave
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writetext Text_PleaseWait
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special Special_CheckLinkTimeout
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iffalse .LinkTimedOut
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copybytetovar wcf51
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iffalse .OK
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special Special_CheckBothSelectedSameRoom
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writetext Text_IncompatibleRooms
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special Special_CloseLink
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loadmovesprites
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end
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.OK:
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special Special_EnterTimeCapsule
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writetext Text_PleaseComeIn2
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closetext
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loadmovesprites
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scall TimeCapsuleScript_CheckPlayerGender
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warpcheck
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end
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.FriendNotReady:
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special Special_AbortLink
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writetext Text_FriendNotReady
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loadmovesprites
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end
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.LinkTimedOut:
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writetext Text_LinkTimedOut
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jump .Cancel
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.DidNotSave:
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writetext Text_PleaseComeAgain
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.Cancel:
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special Special_AbortLink
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loadmovesprites
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end
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.MonTooNew:
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writetext Text_RejectNewMon
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loadmovesprites
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end
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.MonMoveTooNew:
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writetext Text_RejectMonWithNewMove
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loadmovesprites
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end
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.MonHasMail:
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writetext Text_RejectMonWithMail
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loadmovesprites
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end
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Script_LeftCableTradeCenter:
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special Special_AbortLink
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scall Script_CleanUpFemaleFlagAfterTrade
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dotrigger $0
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domaptrigger TRADE_CENTER, $0
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end
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Script_LeftMobileTradeRoom:
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special Function101220
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scall Script_WalkOutOfMobileTradeRoom
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dotrigger $0
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domaptrigger MOBILE_TRADE_ROOM_MOBILE, $0
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end
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Script_WalkOutOfMobileTradeRoom:
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applymovement $2, MovementData_0x192d0b
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applymovement PLAYER, MovementData_0x192d0f
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applymovement $2, MovementData_0x192d14
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end
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Script_LeftCableColosseum:
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special Special_AbortLink
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scall Script_CleanUpFemaleFlagAfterBattle
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dotrigger $0
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domaptrigger COLOSSEUM, $0
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end
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Script_LeftMobileBattleRoom:
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special Function101220
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scall Script_WalkOutOfMobileBattleRoom
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dotrigger $0
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domaptrigger MOBILE_BATTLE_ROOM, $0
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end
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Script_WalkOutOfMobileBattleRoom:
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applymovement $3, MovementData_0x192d0b
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applymovement PLAYER, MovementData_0x192d0f
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applymovement $3, MovementData_0x192d14
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end
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PokeCenter2F_CheckGender:
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checkflag ENGINE_PLAYER_IS_FEMALE
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iftrue .Female
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applymovement2 MovementData_0x192cca
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applymovement PLAYER, MovementData_0x192cde
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end
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.Female:
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applymovement2 MovementData_0x192cd8
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applymovement PLAYER, MovementData_0x192ce2
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loadfont
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writetext Text_OhPleaseWait
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closetext
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loadmovesprites
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applymovement2 MovementData_0x192cdc
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spriteface PLAYER, LEFT
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loadfont
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writetext Text_ChangeTheLook
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closetext
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loadmovesprites
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playsound SFX_TINGLE
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applymovement PLAYER, MovementData_0x192d17
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writebyte $80
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special Functionc225
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applymovement PLAYER, MovementData_0x192d1c
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setflag ENGINE_KRIS_IN_CABLE_CLUB
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special ReplaceKrisSprite
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loadfont
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writetext Text_LikeTheLook
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closetext
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loadmovesprites
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showemote EMOTE_SHOCK, PLAYER, 15
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applymovement PLAYER, MovementData_0x192ce5
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end
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Script_CleanUpFemaleFlagAfterTrade:
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checkflag ENGINE_KRIS_IN_CABLE_CLUB
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iftrue .Female
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applymovement $2, MovementData_0x192d04
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applymovement PLAYER, MovementData_0x192cf5
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applymovement $2, MovementData_0x192cfe
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end
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.Female:
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applymovement $2, MovementData_0x192d04
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applymovement PLAYER, MovementData_0x192d28
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clearflag ENGINE_KRIS_IN_CABLE_CLUB
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playsound SFX_TINGLE
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applymovement PLAYER, MovementData_0x192d17
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writebyte $90
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special Functionc225
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applymovement PLAYER, MovementData_0x192d1c
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special ReplaceKrisSprite
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applymovement PLAYER, MovementData_0x192d2a
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applymovement $2, MovementData_0x192cfe
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end
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Script_CleanUpFemaleFlagAfterBattle:
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checkflag ENGINE_KRIS_IN_CABLE_CLUB
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iftrue .Female
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applymovement $3, MovementData_0x192d04
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applymovement PLAYER, MovementData_0x192cf5
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applymovement $3, MovementData_0x192cfe
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end
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.Female:
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applymovement $3, MovementData_0x192d04
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applymovement PLAYER, MovementData_0x192d28
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clearflag ENGINE_KRIS_IN_CABLE_CLUB
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playsound SFX_TINGLE
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applymovement PLAYER, MovementData_0x192d17
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writebyte $90
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special Functionc225
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applymovement PLAYER, MovementData_0x192d1c
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special ReplaceKrisSprite
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applymovement PLAYER, MovementData_0x192d2a
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applymovement $3, MovementData_0x192cfe
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end
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TimeCapsuleScript_CheckPlayerGender:
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checkflag ENGINE_PLAYER_IS_FEMALE
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iftrue .Female
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checkcode VAR_FACING
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if_equal LEFT, .MaleFacingLeft
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if_equal RIGHT, .MaleFacingRight
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applymovement2 MovementData_0x192cd2
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applymovement PLAYER, MovementData_0x192cec
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end
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.MaleFacingLeft:
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applymovement2 MovementData_0x192cd2
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applymovement PLAYER, MovementData_0x192cef
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end
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.MaleFacingRight:
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applymovement2 MovementData_0x192cd5
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applymovement PLAYER, MovementData_0x192cf2
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end
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.Female:
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checkcode VAR_FACING
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if_equal RIGHT, .FemaleFacingRight
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if_equal LEFT, .FemaleFacingLeft
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applymovement2 MovementData_0x192d33
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applymovement PLAYER, MovementData_0x192d2d
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jump .FemaleContinue
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.FemaleFacingRight:
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applymovement2 MovementData_0x192d36
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applymovement PLAYER, MovementData_0x192d2f
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jump .FemaleContinue
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.FemaleFacingLeft:
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applymovement2 MovementData_0x192d33
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applymovement PLAYER, MovementData_0x192d31
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.FemaleContinue:
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loadfont
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writetext Text_OhPleaseWait
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closetext
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loadmovesprites
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checkcode VAR_FACING
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if_not_equal UP, .FemaleChangeApperance
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spriteface PLAYER, LEFT
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.FemaleChangeApperance:
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loadfont
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writetext Text_ChangeTheLook
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closetext
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loadmovesprites
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playsound SFX_TINGLE
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applymovement PLAYER, MovementData_0x192d17
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writebyte $80
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special Functionc225
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applymovement PLAYER, MovementData_0x192d22
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faceperson PLAYER, $4
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setflag ENGINE_KRIS_IN_CABLE_CLUB
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special ReplaceKrisSprite
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loadfont
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writetext Text_LikeTheLook
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closetext
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loadmovesprites
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showemote EMOTE_SHOCK, PLAYER, 15
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applymovement PLAYER, MovementData_0x192d2d
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end
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Script_LeftTimeCapsule:
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special Special_AbortLink
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checkflag ENGINE_KRIS_IN_CABLE_CLUB
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iftrue .Female
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applymovement $4, MovementData_0x192d08
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applymovement PLAYER, MovementData_0x192cf9
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applymovement $4, MovementData_0x192d01
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jump .Done
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.Female:
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applymovement $4, MovementData_0x192d08
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applymovement PLAYER, MovementData_0x192cfc
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clearflag ENGINE_KRIS_IN_CABLE_CLUB
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playsound SFX_TINGLE
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applymovement PLAYER, MovementData_0x192d17
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writebyte $90
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special Functionc225
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applymovement PLAYER, MovementData_0x192d1c
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special ReplaceKrisSprite
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applymovement PLAYER, MovementData_0x192cfc
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applymovement $4, MovementData_0x192d01
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.Done:
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dotrigger $0
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domaptrigger TIME_CAPSULE, $0
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end
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MapPokeCenter2FSignpost0Script:
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refreshscreen $0
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special Functionc2da
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loadmovesprites
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end
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|
|
OfficerScript_0x192c9a:
|
|
faceplayer
|
|
loadfont
|
|
checkevent EVENT_MYSTERY_GIFT_DELIVERY_GUY
|
|
iftrue .AlreadyGotGift
|
|
writetext Text_MysteryGiftDeliveryGuy_Intro
|
|
yesorno
|
|
iffalse .RefusedGift
|
|
writetext Text_MysteryGiftDeliveryGuy_HereYouGo
|
|
keeptextopen
|
|
waitbutton
|
|
special Special_GetMysteryGiftItem
|
|
iffalse .BagIsFull
|
|
itemnotify
|
|
setevent EVENT_MYSTERY_GIFT_DELIVERY_GUY
|
|
.AlreadyGotGift:
|
|
writetext Text_MysteryGiftDeliveryGuy_Outro
|
|
closetext
|
|
loadmovesprites
|
|
end
|
|
|
|
.BagIsFull:
|
|
writetext Text_MysteryGiftDeliveryGuy_NoRoom
|
|
closetext
|
|
loadmovesprites
|
|
end
|
|
|
|
.RefusedGift:
|
|
writetext Text_MysteryGiftDeliveryGuy_SaidNo
|
|
closetext
|
|
loadmovesprites
|
|
end
|
|
|
|
MovementData_0x192cca:
|
|
slow_step_up
|
|
slow_step_left
|
|
turn_head_right
|
|
step_end
|
|
|
|
MovementData_0x192cce:
|
|
slow_step_up
|
|
slow_step_left
|
|
turn_head_down
|
|
step_end
|
|
|
|
MovementData_0x192cd2:
|
|
slow_step_left
|
|
turn_head_down
|
|
step_end
|
|
|
|
MovementData_0x192cd5:
|
|
slow_step_right
|
|
turn_head_down
|
|
step_end
|
|
|
|
MovementData_0x192cd8:
|
|
slow_step_up
|
|
slow_step_left
|
|
turn_head_right
|
|
step_end
|
|
|
|
MovementData_0x192cdc:
|
|
turn_head_right
|
|
step_end
|
|
|
|
MovementData_0x192cde:
|
|
step_up
|
|
step_up
|
|
step_up
|
|
step_end
|
|
|
|
MovementData_0x192ce2:
|
|
step_up
|
|
step_up
|
|
step_end
|
|
|
|
MovementData_0x192ce5:
|
|
step_up
|
|
step_end
|
|
|
|
MovementData_0x192ce7:
|
|
step_up
|
|
step_up
|
|
step_right
|
|
step_up
|
|
step_end
|
|
|
|
MovementData_0x192cec:
|
|
step_up
|
|
step_up
|
|
step_end
|
|
|
|
MovementData_0x192cef:
|
|
step_left
|
|
step_up
|
|
step_end
|
|
|
|
MovementData_0x192cf2:
|
|
step_right
|
|
step_up
|
|
step_end
|
|
|
|
MovementData_0x192cf5:
|
|
step_down
|
|
step_down
|
|
step_down
|
|
step_end
|
|
|
|
MovementData_0x192cf9:
|
|
step_down
|
|
step_down
|
|
step_end
|
|
|
|
MovementData_0x192cfc:
|
|
step_down
|
|
step_end
|
|
|
|
MovementData_0x192cfe:
|
|
slow_step_right
|
|
slow_step_down
|
|
step_end
|
|
|
|
MovementData_0x192d01:
|
|
slow_step_right
|
|
turn_head_down
|
|
step_end
|
|
|
|
MovementData_0x192d04:
|
|
slow_step_up
|
|
slow_step_left
|
|
turn_head_right
|
|
step_end
|
|
|
|
MovementData_0x192d08:
|
|
slow_step_left
|
|
turn_head_right
|
|
step_end
|
|
|
|
MovementData_0x192d0b:
|
|
slow_step_up
|
|
slow_step_left
|
|
turn_head_right
|
|
step_end
|
|
|
|
MovementData_0x192d0f:
|
|
step_down
|
|
step_left
|
|
step_down
|
|
step_down
|
|
step_end
|
|
|
|
MovementData_0x192d14:
|
|
slow_step_right
|
|
slow_step_down
|
|
step_end
|
|
|
|
MovementData_0x192d17:
|
|
turn_head_down
|
|
turn_head_left
|
|
turn_head_up
|
|
turn_head_right
|
|
step_end
|
|
|
|
MovementData_0x192d1c:
|
|
turn_head_down
|
|
turn_head_left
|
|
turn_head_up
|
|
turn_head_right
|
|
turn_head_left
|
|
step_end
|
|
|
|
MovementData_0x192d22:
|
|
turn_head_down
|
|
turn_head_left
|
|
turn_head_up
|
|
turn_head_right
|
|
turn_head_down
|
|
step_end
|
|
|
|
MovementData_0x192d28:
|
|
step_down
|
|
step_end
|
|
|
|
MovementData_0x192d2a:
|
|
step_down
|
|
step_down
|
|
step_end
|
|
|
|
MovementData_0x192d2d:
|
|
step_up
|
|
step_end
|
|
|
|
MovementData_0x192d2f:
|
|
step_right
|
|
step_end
|
|
|
|
MovementData_0x192d31:
|
|
step_left
|
|
step_end
|
|
|
|
MovementData_0x192d33:
|
|
slow_step_left
|
|
turn_head_right
|
|
step_end
|
|
|
|
MovementData_0x192d36:
|
|
slow_step_right
|
|
turn_head_left
|
|
step_end
|
|
|
|
Text_BattleReceptionistMobile:
|
|
text "Would you like to"
|
|
line "battle over a GAME"
|
|
|
|
para "LINK cable or by"
|
|
line "mobile phone?"
|
|
done
|
|
|
|
Text_TradeReceptionistMobile:
|
|
text "Would you like to"
|
|
line "trade over a GAME"
|
|
|
|
para "LINK cable or by"
|
|
line "mobile phone?"
|
|
done
|
|
|
|
Text_ThisWayToMobileRoom:
|
|
text "This way to the"
|
|
line "MOBILE ROOM."
|
|
done
|
|
|
|
Text_BattleReceptionistIntro:
|
|
text "Welcome to CABLE"
|
|
line "CLUB COLOSSEUM."
|
|
|
|
para "You may battle a"
|
|
line "friend here."
|
|
|
|
para "Would you like to"
|
|
line "battle?"
|
|
done
|
|
|
|
Text_TradeReceptionistIntro:
|
|
text "Welcome to CABLE"
|
|
line "TRADE CENTER."
|
|
|
|
para "You may trade your"
|
|
line "#MON here with"
|
|
cont "a friend."
|
|
|
|
para "Would you like to"
|
|
line "trade?"
|
|
done
|
|
|
|
Text_TimeCapsuleReceptionistIntro:
|
|
text "Welcome to CABLE"
|
|
line "CLUB TIME CAPSULE."
|
|
|
|
para "You can travel to"
|
|
line "the past and trade"
|
|
cont "your #MON."
|
|
|
|
para "Would you like to"
|
|
line "trade across time?"
|
|
done
|
|
|
|
Text_FriendNotReady:
|
|
text "Your friend is not"
|
|
line "ready."
|
|
prompt
|
|
|
|
Text_MustSaveGame:
|
|
text "Before opening the"
|
|
line "link, you must"
|
|
cont "save your game."
|
|
done
|
|
|
|
Text_PleaseWait:
|
|
text "Please wait."
|
|
done
|
|
|
|
Text_LinkTimedOut:
|
|
text "The link has been"
|
|
line "closed because of"
|
|
cont "inactivity."
|
|
|
|
para "Please contact"
|
|
line "your friend and"
|
|
cont "come again."
|
|
prompt
|
|
|
|
Text_PleaseComeAgain:
|
|
text "Please come again."
|
|
prompt
|
|
|
|
Text_PleaseComeIn:
|
|
text "Please come in."
|
|
prompt
|
|
|
|
Text_TemporaryStagingInLinkRoom:
|
|
text "We'll put you in"
|
|
line "the link room for"
|
|
cont "the time being."
|
|
done
|
|
|
|
Text_CantLinkToThePast:
|
|
text "You can't link to"
|
|
line "the past here."
|
|
prompt
|
|
|
|
Text_IncompatibleRooms:
|
|
text "Incompatible rooms"
|
|
line "were chosen."
|
|
prompt
|
|
|
|
Text_PleaseComeIn2:
|
|
text "Please come in."
|
|
done
|
|
|
|
Text_PleaseEnter:
|
|
text "Please enter."
|
|
prompt
|
|
|
|
Text_RejectNewMon:
|
|
text "Sorry--@"
|
|
text_from_ram StringBuffer1
|
|
text ""
|
|
line "can't be taken."
|
|
prompt
|
|
|
|
Text_RejectMonWithNewMove:
|
|
text "You can't take the"
|
|
line "@"
|
|
text_from_ram StringBuffer1
|
|
text " with a"
|
|
cont "@"
|
|
text_from_ram StringBuffer2
|
|
text "."
|
|
prompt
|
|
|
|
Text_RejectMonWithMail:
|
|
text "You can't take the"
|
|
line "@"
|
|
text_from_ram StringBuffer1
|
|
text " that"
|
|
cont "has MAIL with you."
|
|
prompt
|
|
|
|
Text_TimeCapsuleClosed:
|
|
text "I'm sorry--the"
|
|
line "TIME CAPSULE is"
|
|
cont "being adjusted."
|
|
done
|
|
|
|
Text_TradeRoomClosed:
|
|
text "I'm sorry--the"
|
|
line "TRADE MACHINE is"
|
|
cont "being adjusted."
|
|
done
|
|
|
|
Text_BattleRoomClosed:
|
|
text "I'm sorry--the"
|
|
line "BATTLE MACHINE is"
|
|
cont "being adjusted."
|
|
done
|
|
|
|
Text_MysteryGiftDeliveryGuy_Intro:
|
|
text "Hello! You're"
|
|
line "<PLAYER>, right?"
|
|
|
|
para "I have some-"
|
|
line "thing for you."
|
|
done
|
|
|
|
Text_MysteryGiftDeliveryGuy_HereYouGo:
|
|
text "Here you go!"
|
|
done
|
|
|
|
Text_MysteryGiftDeliveryGuy_Outro:
|
|
text "We hope to serve"
|
|
line "you again."
|
|
done
|
|
|
|
Text_MysteryGiftDeliveryGuy_NoRoom:
|
|
text "Oh, you have no"
|
|
line "space for this."
|
|
|
|
para "Stop in at any"
|
|
line "#MON CENTER"
|
|
|
|
para "across the country"
|
|
line "to pick it up."
|
|
done
|
|
|
|
Text_MysteryGiftDeliveryGuy_SaidNo:
|
|
text "No? That's very"
|
|
line "strange…"
|
|
done
|
|
|
|
Text_OhPleaseWait:
|
|
text "Oh, please wait."
|
|
done
|
|
|
|
Text_ChangeTheLook:
|
|
text "We need to change"
|
|
line "the look here…"
|
|
done
|
|
|
|
Text_LikeTheLook:
|
|
text "How does this"
|
|
line "style look to you?"
|
|
done
|
|
|
|
Text_BrokeStadiumRules:
|
|
text "Excuse me!"
|
|
|
|
para "For STADIUM rules,"
|
|
line "please bring six"
|
|
|
|
para "different #MON,"
|
|
line "excluding EGGS."
|
|
|
|
para "The six #MON"
|
|
line "must be different."
|
|
|
|
para "Also, they must"
|
|
line "not be holding"
|
|
cont "identical items."
|
|
|
|
para "Please come back"
|
|
line "when you're ready."
|
|
done
|
|
|
|
PokeCenter2F_MapEventHeader:
|
|
; filler
|
|
db 0, 0
|
|
|
|
.Warps:
|
|
db 6
|
|
warp_def $7, $0, -1, POKECENTER_2F
|
|
warp_def $0, $5, 1, TRADE_CENTER
|
|
warp_def $0, $9, 1, COLOSSEUM
|
|
warp_def $2, $d, 1, TIME_CAPSULE
|
|
warp_def $0, $6, 1, MOBILE_TRADE_ROOM_MOBILE
|
|
warp_def $0, $a, 1, MOBILE_BATTLE_ROOM
|
|
|
|
.XYTriggers:
|
|
db 0
|
|
|
|
.Signposts:
|
|
db 1
|
|
signpost 3, 7, SIGNPOST_READ, MapPokeCenter2FSignpost0Script
|
|
|
|
.PersonEvents:
|
|
db 4
|
|
person_event SPRITE_LINK_RECEPTIONIST, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, LinkReceptionistScript_Trade, -1
|
|
person_event SPRITE_LINK_RECEPTIONIST, 2, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, LinkReceptionistScript_Battle, -1
|
|
person_event SPRITE_LINK_RECEPTIONIST, 3, 13, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, LinkReceptionistScript_TimeCapsule, -1
|
|
person_event SPRITE_OFFICER, 1, 1, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, 0, 0, OfficerScript_0x192c9a, EVENT_MYSTERY_GIFT_DELIVERY_GUY
|