pokecrystal/maps/GoldenrodHappinessRater.asm

157 lines
3.0 KiB
NASM

GoldenrodHappinessRater_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
TeacherScript_0x54953:
faceplayer
loadfont
special GetFirstPokemonHappiness
writetext UnknownText_0x549a3
keeptextopen
if_greater_than $f9, UnknownScript_0x54973
if_greater_than $c7, UnknownScript_0x54979
if_greater_than $95, UnknownScript_0x5497f
if_greater_than $63, UnknownScript_0x54985
if_greater_than $31, UnknownScript_0x5498b
jump UnknownScript_0x54991
UnknownScript_0x54973:
writetext UnknownText_0x549fc
closetext
loadmovesprites
end
UnknownScript_0x54979:
writetext UnknownText_0x54a2c
closetext
loadmovesprites
end
UnknownScript_0x5497f:
writetext UnknownText_0x54a5a
closetext
loadmovesprites
end
UnknownScript_0x54985:
writetext UnknownText_0x54a8e
closetext
loadmovesprites
end
UnknownScript_0x5498b:
writetext UnknownText_0x54a9f
closetext
loadmovesprites
end
UnknownScript_0x54991:
writetext UnknownText_0x54ad1
closetext
loadmovesprites
end
PokefanMScript_0x54997:
jumptextfaceplayer UnknownText_0x54b04
TwinScript_0x5499a:
jumptextfaceplayer UnknownText_0x54b67
HappinessRatersHouseBookshelf:
jumpstd difficultbookshelf
HappinessRatersHouseRadio:
jumpstd radio2
UnknownText_0x549a3:
text "If you treat your"
line "#MON nicely,"
para "they will love you"
line "in return."
para "Oh? Let me see"
line "your @"
text_from_ram StringBuffer3
text "…"
done
UnknownText_0x549fc:
text "It looks really"
line "happy! It must"
cont "love you a lot."
done
UnknownText_0x54a2c:
text "I get the feeling"
line "that it really"
cont "trusts you."
done
UnknownText_0x54a5a:
text "It's friendly to-"
line "ward you. It looks"
cont "sort of happy."
done
UnknownText_0x54a8e:
text "It's quite cute."
done
UnknownText_0x54a9f:
text "You should treat"
line "it better. It's"
cont "not used to you."
done
UnknownText_0x54ad1:
text "It doesn't seem to"
line "like you at all."
cont "It looks mean."
done
UnknownText_0x54b04:
text "I keep losing in"
line "battles, and my"
para "#MON end up"
line "fainting…"
para "Maybe that's why"
line "my #MON don't"
cont "like me much…"
done
UnknownText_0x54b67:
text "When I use an item"
line "on my #MON, it"
cont "acts really glad!"
done
GoldenrodHappinessRater_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 3, GOLDENROD_CITY
warp_def $7, $3, 3, GOLDENROD_CITY
.XYTriggers:
db 0
.Signposts:
db 3
signpost 1, 0, SIGNPOST_READ, HappinessRatersHouseBookshelf
signpost 1, 1, SIGNPOST_READ, HappinessRatersHouseBookshelf
signpost 1, 7, SIGNPOST_READ, HappinessRatersHouseRadio
.PersonEvents:
db 3
person_event SPRITE_TEACHER, 4, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, TeacherScript_0x54953, -1
person_event SPRITE_POKEFAN_M, 3, 5, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, 0, 0, PokefanMScript_0x54997, -1
person_event SPRITE_TWIN, 6, 5, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, TwinScript_0x5499a, -1