mirror of https://github.com/pret/pokecrystal.git
466 lines
7.9 KiB
NASM
466 lines
7.9 KiB
NASM
GoldenrodGym_MapScriptHeader:
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; trigger count
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db 2
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; triggers
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dw UnknownScript_0x5400a, $0000
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dw UnknownScript_0x5400b, $0000
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; callback count
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db 0
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UnknownScript_0x5400a:
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end
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UnknownScript_0x5400b:
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end
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WhitneyScript_0x5400c:
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faceplayer
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checkevent EVENT_BEAT_WHITNEY
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iftrue .FightDone
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loadfont
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writetext UnknownText_0x54122
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closetext
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loadmovesprites
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winlosstext UnknownText_0x541a5, $0000
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loadtrainer WHITNEY, 1
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startbattle
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returnafterbattle
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setevent EVENT_BEAT_WHITNEY
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setevent EVENT_MADE_WHITNEY_CRY
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dotrigger $1
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setevent EVENT_BEAT_BEAUTY_VICTORIA
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setevent EVENT_BEAT_BEAUTY_SAMANTHA
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setevent EVENT_BEAT_LASS_CARRIE
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setevent EVENT_BEAT_LASS_BRIDGET
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.FightDone
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loadfont
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checkevent EVENT_MADE_WHITNEY_CRY
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iffalse .StoppedCrying
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writetext UnknownText_0x541f4
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closetext
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loadmovesprites
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end
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.StoppedCrying
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checkevent EVENT_GOT_TM45_ATTRACT
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iftrue UnknownScript_0x54077
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checkflag ENGINE_PLAINBADGE
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iftrue UnknownScript_0x54064
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writetext UnknownText_0x54222
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keeptextopen
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waitbutton
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writetext UnknownText_0x54273
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playsound SFX_GET_BADGE
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waitbutton
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setflag ENGINE_PLAINBADGE
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checkcode VAR_BADGES
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scall GoldenrodGymTriggerRockets
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UnknownScript_0x54064:
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writetext UnknownText_0x5428b
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keeptextopen
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verbosegiveitem TM_ATTRACT, 1
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iffalse UnknownScript_0x5407b
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setevent EVENT_GOT_TM45_ATTRACT
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writetext UnknownText_0x54302
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closetext
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loadmovesprites
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end
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UnknownScript_0x54077:
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writetext UnknownText_0x54360
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closetext
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UnknownScript_0x5407b:
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loadmovesprites
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end
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GoldenrodGymTriggerRockets:
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if_equal 7, .RadioTowerRockets
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if_equal 6, .GoldenrodRockets
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end
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.GoldenrodRockets
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jumpstd goldenrodrockets
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.RadioTowerRockets
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jumpstd radiotowerrockets
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TrainerLassCarrie:
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; bit/flag number
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dw $515
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; trainer group && trainer id
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db LASS, CARRIE
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; text when seen
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dw LassCarrieSeenText
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; text when trainer beaten
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dw LassCarrieBeatenText
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; script when lost
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dw $0000
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; script when talk again
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dw LassCarrieScript
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LassCarrieScript:
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talkaftercancel
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loadfont
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writetext LassCarrieOWText
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closetext
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loadmovesprites
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end
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WhitneyCriesScript:
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showemote $0, $4, 15
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applymovement $4, BridgetWalksUpMovement
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spriteface $0, DOWN
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loadfont
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writetext BridgetWhitneyCriesText
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closetext
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loadmovesprites
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applymovement $4, BridgetWalksAwayMovement
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dotrigger $0
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clearevent EVENT_MADE_WHITNEY_CRY
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end
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TrainerLassBridget:
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; bit/flag number
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dw $516
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; trainer group && trainer id
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db LASS, BRIDGET
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; text when seen
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dw LassBridgetSeenText
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; text when trainer beaten
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dw LassBridgetBeatenText
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; script when lost
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dw $0000
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; script when talk again
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dw LassBridgetScript
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LassBridgetScript:
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talkaftercancel
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loadfont
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writetext LassBridgetOWText
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closetext
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loadmovesprites
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end
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TrainerBeautyVictoria:
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; bit/flag number
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dw $4ad
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; trainer group && trainer id
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db BEAUTY, VICTORIA
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; text when seen
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dw BeautyVictoriaSeenText
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; text when trainer beaten
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dw BeautyVictoriaBeatenText
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; script when lost
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dw $0000
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; script when talk again
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dw BeautyVictoriaScript
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BeautyVictoriaScript:
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talkaftercancel
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loadfont
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writetext BeautyVictoriaOWText
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closetext
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loadmovesprites
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end
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TrainerBeautySamantha:
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; bit/flag number
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dw $4ae
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; trainer group && trainer id
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db BEAUTY, SAMANTHA
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; text when seen
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dw BeautySamanthaSeenText
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; text when trainer beaten
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dw BeautySamanthaBeatenText
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; script when lost
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dw $0000
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; script when talk again
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dw BeautySamanthaScript
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BeautySamanthaScript:
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talkaftercancel
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loadfont
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writetext BeautySamanthaOWText
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closetext
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loadmovesprites
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end
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GoldenrodGymGuyScript:
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faceplayer
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checkevent EVENT_BEAT_WHITNEY
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iftrue .GoldenrodGymGuyWinScript
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loadfont
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writetext GoldenrodGymGuyText
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closetext
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loadmovesprites
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end
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.GoldenrodGymGuyWinScript
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loadfont
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writetext GoldenrodGymGuyWinText
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closetext
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loadmovesprites
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end
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GoldenrodGymStatue:
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checkflag ENGINE_PLAINBADGE
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iftrue .Beaten
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jumpstd gymstatue1
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.Beaten
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trainertotext WHITNEY, 1, $1
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jumpstd gymstatue2
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BridgetWalksUpMovement:
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step_left
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turn_head_up
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step_end
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BridgetWalksAwayMovement:
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step_right
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turn_head_left
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step_end
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UnknownText_0x54122:
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text "Hi! I'm WHITNEY!"
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para "Everyone was into"
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line "#MON, so I got"
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cont "into it too!"
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para "#MON are"
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line "super-cute!"
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para "You want to bat-"
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line "tle? I'm warning"
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cont "you--I'm good!"
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done
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UnknownText_0x541a5:
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text "Sob…"
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para "…Waaaaaaah!"
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line "You're mean!"
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para "You shouldn't be"
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line "so serious! You…"
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cont "you child, you!"
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done
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UnknownText_0x541f4:
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text "Waaaaah!"
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para "Waaaaah!"
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para "…Snivel, hic…"
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line "…You meanie!"
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done
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UnknownText_0x54222:
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text "…Sniff…"
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para "What? What do you"
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line "want? A BADGE?"
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para "Oh, right."
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line "I forgot. Here's"
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cont "PLAINBADGE."
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done
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UnknownText_0x54273:
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text "<PLAYER> received"
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line "PLAINBADGE."
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done
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UnknownText_0x5428b:
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text "PLAINBADGE lets"
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line "your #MON use"
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para "STRENGTH outside"
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line "of battle."
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para "It also boosts"
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line "your #MON's"
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cont "SPEED."
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para "Oh, you can have"
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line "this too!"
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done
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UnknownText_0x54302:
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text "It's ATTRACT!"
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line "It makes full use"
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para "of a #MON's"
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line "charm."
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para "Isn't it just per-"
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line "fect for a cutie"
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cont "like me?"
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done
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UnknownText_0x54360:
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text "Ah, that was a"
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line "good cry!"
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para "Come for a visit"
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line "again! Bye-bye!"
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done
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LassCarrieSeenText:
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text "Don't let my"
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line "#MON's cute"
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para "looks fool you."
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line "They can whip you!"
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done
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LassCarrieBeatenText:
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text "Darn… I thought"
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line "you were weak…"
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done
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LassCarrieOWText:
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text "Do my #MON"
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line "think I'm cute?"
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done
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LassBridgetSeenText:
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text "I like cute #-"
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line "MON better than"
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cont "strong #MON."
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para "But I have strong"
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line "and cute #MON!"
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done
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LassBridgetBeatenText:
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text "Oh, no, no, no!"
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done
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LassBridgetOWText:
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text "I'm trying to beat"
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line "WHITNEY, but…"
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cont "It's depressing."
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para "I'm okay! If I"
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line "lose, I'll just"
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para "try harder next"
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line "time!"
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done
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BridgetWhitneyCriesText:
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text "Oh, no. You made"
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line "WHITNEY cry."
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para "It's OK. She'll"
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line "stop soon. She"
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para "always cries when"
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line "she loses."
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done
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BeautyVictoriaSeenText:
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text "Oh, you are a cute"
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line "little trainer! "
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para "I like you, but I"
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line "won't hold back!"
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done
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BeautyVictoriaBeatenText:
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text "Let's see… Oops,"
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line "it's over?"
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done
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BeautyVictoriaOWText:
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text "Wow, you must be"
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line "good to beat me!"
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cont "Keep it up!"
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done
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BeautySamanthaSeenText:
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text "Give it your best"
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line "shot, or I'll take"
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cont "you down!"
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done
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BeautySamanthaBeatenText:
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text "No! Oh, MEOWTH,"
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line "I'm so sorry!"
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done
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BeautySamanthaOWText:
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text "I taught MEOWTH"
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line "moves for taking"
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cont "on any type…"
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done
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GoldenrodGymGuyText:
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text "Yo! CHAMP in"
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line "making!"
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para "This GYM is home"
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line "to normal-type"
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cont "#MON trainers."
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para "I recommend you"
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line "use fighting-type"
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cont "#MON."
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done
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GoldenrodGymGuyWinText:
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text "You won? Great! I"
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line "was busy admiring"
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cont "the ladies here."
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done
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GoldenrodGym_MapEventHeader:
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; filler
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db 0, 0
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; warps
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db 2
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warp_def $11, $2, 1, GROUP_GOLDENROD_CITY, MAP_GOLDENROD_CITY
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warp_def $11, $3, 1, GROUP_GOLDENROD_CITY, MAP_GOLDENROD_CITY
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; xy triggers
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db 1
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xy_trigger 1, $5, $8, $0, WhitneyCriesScript, $0, $0
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; signposts
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db 2
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signpost 15, 1, $0, GoldenrodGymStatue
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signpost 15, 4, $0, GoldenrodGymStatue
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; people-events
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db 6
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person_event SPRITE_WHITNEY, 7, 12, $6, $0, 255, 255, $80, 0, WhitneyScript_0x5400c, $ffff
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person_event SPRITE_LASS, 17, 13, $9, $0, 255, 255, $92, 4, TrainerLassCarrie, $ffff
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person_event SPRITE_LASS, 10, 13, $8, $0, 255, 255, $92, 1, TrainerLassBridget, $ffff
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person_event SPRITE_BUENA, 6, 4, $6, $0, 255, 255, $92, 3, TrainerBeautyVictoria, $ffff
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person_event SPRITE_BUENA, 9, 23, $6, $0, 255, 255, $92, 3, TrainerBeautySamantha, $ffff
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person_event SPRITE_GYM_GUY, 19, 9, $6, $0, 255, 255, $80, 0, GoldenrodGymGuyScript, $ffff
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