pokecrystal/data/moves/effects_priorities.asm

9 lines
191 B
NASM

MoveEffectPriorities:
db EFFECT_PROTECT, 3
db EFFECT_ENDURE, 3
db EFFECT_PRIORITY_HIT, 2
db EFFECT_FORCE_SWITCH, 0
db EFFECT_COUNTER, 0
db EFFECT_MIRROR_COAT, 0
db -1