pokecrystal/engine/events/trainer_scripts.asm

32 lines
699 B
NASM

TalkToTrainerScript::
faceplayer
trainerflagaction CHECK_FLAG
iftrue AlreadyBeatenTrainerScript
loadtemptrainer
encountermusic
sjump StartBattleWithMapTrainerScript
SeenByTrainerScript::
loadtemptrainer
encountermusic
showemote EMOTE_SHOCK, LAST_TALKED, 30
callasm TrainerWalkToPlayer
applymovementlasttalked wMovementBuffer
writeobjectxy LAST_TALKED
faceobject PLAYER, LAST_TALKED
sjump StartBattleWithMapTrainerScript
StartBattleWithMapTrainerScript:
opentext
trainertext TRAINERTEXT_SEEN
waitbutton
closetext
loadtemptrainer
startbattle
reloadmapafterbattle
trainerflagaction SET_FLAG
loadmem wRunningTrainerBattleScript, -1
AlreadyBeatenTrainerScript:
scripttalkafter