mirror of https://github.com/pret/pokecrystal.git
38 lines
567 B
NASM
38 lines
567 B
NASM
_CardKey:
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; Are we even in the right map to use this?
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ld a, [wMapGroup]
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cp GROUP_RADIO_TOWER_3F
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jr nz, .nope
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ld a, [wMapNumber]
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cp MAP_RADIO_TOWER_3F
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jr nz, .nope
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; Are we facing the slot?
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ld a, [wPlayerDirection]
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and %1100
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cp OW_UP
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jr nz, .nope
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call GetFacingTileCoord
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ld a, d
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cp 18
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jr nz, .nope
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ld a, e
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cp 6
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jr nz, .nope
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; Let's use the Card Key.
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ld hl, .CardKeyScript
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call QueueScript
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ld a, TRUE
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ld [wItemEffectSucceeded], a
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ret
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.nope
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ld a, FALSE
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ld [wItemEffectSucceeded], a
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ret
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.CardKeyScript:
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closetext
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farsjump CardKeySlotScript
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