mirror of https://github.com/pret/pokecrystal.git
138 lines
2.2 KiB
NASM
138 lines
2.2 KiB
NASM
LoadSpecialMapPalette:
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ld a, [wMapTileset]
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cp TILESET_POKECOM_CENTER
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jr z, .pokecom_2f
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cp TILESET_BATTLE_TOWER
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jr z, .battle_tower
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cp TILESET_ICE_PATH
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jr z, .ice_path
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cp TILESET_HOUSE
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jr z, .house
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cp TILESET_RADIO_TOWER
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jr z, .radio_tower
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cp TILESET_MANSION
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jr z, .mansion_mobile
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jr .do_nothing
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.pokecom_2f
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call LoadPokeComPalette
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scf
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ret
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.battle_tower
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call LoadBattleTowerPalette
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scf
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ret
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.ice_path
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ld a, [wEnvironment]
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and $7
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cp INDOOR ; Hall of Fame
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jr z, .do_nothing
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call LoadIcePathPalette
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scf
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ret
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.house
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call LoadHousePalette
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scf
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ret
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.radio_tower
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call LoadRadioTowerPalette
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scf
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ret
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.mansion_mobile
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call LoadMansionPalette
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scf
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ret
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.do_nothing
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and a
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ret
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LoadPokeComPalette:
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ld a, BANK(wBGPals1)
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ld de, wBGPals1
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ld hl, PokeComPalette
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ld bc, 8 palettes
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call FarCopyWRAM
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ret
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PokeComPalette:
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INCLUDE "gfx/tilesets/pokecom_center.pal"
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LoadBattleTowerPalette:
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ld a, BANK(wBGPals1)
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ld de, wBGPals1
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ld hl, BattleTowerPalette
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ld bc, 8 palettes
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call FarCopyWRAM
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ret
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BattleTowerPalette:
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INCLUDE "gfx/tilesets/battle_tower.pal"
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LoadIcePathPalette:
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ld a, BANK(wBGPals1)
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ld de, wBGPals1
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ld hl, IcePathPalette
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ld bc, 8 palettes
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call FarCopyWRAM
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ret
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IcePathPalette:
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INCLUDE "gfx/tilesets/ice_path.pal"
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LoadHousePalette:
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ld a, BANK(wBGPals1)
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ld de, wBGPals1
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ld hl, HousePalette
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ld bc, 8 palettes
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call FarCopyWRAM
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ret
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HousePalette:
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INCLUDE "gfx/tilesets/house.pal"
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LoadRadioTowerPalette:
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ld a, BANK(wBGPals1)
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ld de, wBGPals1
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ld hl, RadioTowerPalette
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ld bc, 8 palettes
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call FarCopyWRAM
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ret
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RadioTowerPalette:
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INCLUDE "gfx/tilesets/radio_tower.pal"
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MansionPalette1:
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INCLUDE "gfx/tilesets/mansion_1.pal"
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LoadMansionPalette:
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ld a, BANK(wBGPals1)
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ld de, wBGPals1
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ld hl, MansionPalette1
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ld bc, 8 palettes
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call FarCopyWRAM
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ld a, BANK(wBGPals1)
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ld de, wBGPals1 palette PAL_BG_YELLOW
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ld hl, MansionPalette2
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ld bc, 1 palettes
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call FarCopyWRAM
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ld a, BANK(wBGPals1)
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ld de, wBGPals1 palette PAL_BG_WATER
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ld hl, MansionPalette1 palette 6
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ld bc, 1 palettes
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call FarCopyWRAM
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ld a, BANK(wBGPals1)
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ld de, wBGPals1 palette PAL_BG_ROOF
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ld hl, MansionPalette1 palette 8
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ld bc, 1 palettes
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call FarCopyWRAM
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ret
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MansionPalette2:
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INCLUDE "gfx/tilesets/mansion_2.pal"
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