mirror of https://github.com/pret/pokecrystal.git
1190 lines
19 KiB
NASM
1190 lines
19 KiB
NASM
InitDecorations:
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ld a, DECO_FEATHERY_BED
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ld [wDecoBed], a
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ld a, DECO_TOWN_MAP
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ld [wDecoPoster], a
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ret
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_PlayerDecorationMenu:
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ld a, [wWhichIndexSet]
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push af
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ld hl, .MenuHeader
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call LoadMenuHeader
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xor a
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ld [wBuffer5], a
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ld a, $1
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ld [wBuffer6], a
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.top_loop
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ld a, [wBuffer6]
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ld [wMenuCursorBuffer], a
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call .FindCategoriesWithOwnedDecos
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call DoNthMenu
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ld a, [wMenuCursorY]
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ld [wBuffer6], a
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jr c, .exit_menu
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ld a, [wMenuSelection]
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ld hl, .pointers
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call MenuJumptable
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jr nc, .top_loop
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.exit_menu
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call ExitMenu
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pop af
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ld [wWhichIndexSet], a
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ld a, [wBuffer5]
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ld c, a
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ret
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.MenuHeader:
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db MENU_BACKUP_TILES ; flags
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menu_coords 5, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
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dw .MenuData
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db 1 ; default option
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.MenuData:
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db STATICMENU_CURSOR | STATICMENU_WRAP ; flags
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db 0 ; items
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dw wd002
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dw PlaceNthMenuStrings
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dw .pointers
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.pointers
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dw DecoBedMenu, .bed
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dw DecoCarpetMenu, .carpet
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dw DecoPlantMenu, .plant
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dw DecoPosterMenu, .poster
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dw DecoConsoleMenu, .game
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dw DecoOrnamentMenu, .ornament
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dw DecoBigDollMenu, .big_doll
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dw DecoExitMenu, .exit
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.bed db "BED@"
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.carpet db "CARPET@"
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.plant db "PLANT@"
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.poster db "POSTER@"
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.game db "GAME CONSOLE@"
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.ornament db "ORNAMENT@"
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.big_doll db "BIG DOLL@"
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.exit db "EXIT@"
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.FindCategoriesWithOwnedDecos:
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xor a
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ld [wWhichIndexSet], a
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call .ClearStringBuffer2
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call .FindOwndDecos
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ld a, 7
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call .AppendToStringBuffer2
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ld hl, wStringBuffer2
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ld de, wd002
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ld bc, ITEM_NAME_LENGTH
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call CopyBytes
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ret
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.ClearStringBuffer2:
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ld hl, wStringBuffer2
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xor a
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ld [hli], a
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ld bc, ITEM_NAME_LENGTH - 1
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ld a, -1
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call ByteFill
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ret
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.AppendToStringBuffer2:
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ld hl, wStringBuffer2
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inc [hl]
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ld e, [hl]
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ld d, 0
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add hl, de
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ld [hl], a
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ret
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.FindOwndDecos:
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ld hl, .dw
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.loop
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ld a, [hli]
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ld e, a
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ld a, [hli]
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ld d, a
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or e
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jr z, .done
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push hl
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call _de_
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pop hl
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jr nc, .next
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ld a, [hl]
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push hl
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call .AppendToStringBuffer2
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pop hl
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.next
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inc hl
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jr .loop
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.done
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ret
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.dw
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dwb FindOwnedBeds, 0 ; bed
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dwb FindOwnedCarpets, 1 ; carpet
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dwb FindOwnedPlants, 2 ; plant
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dwb FindOwnedPosters, 3 ; poster
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dwb FindOwnedConsoles, 4 ; game console
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dwb FindOwnedOrnaments, 5 ; ornament
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dwb FindOwnedBigDolls, 6 ; big doll
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dw 0 ; end
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Deco_FillTempWithMinusOne:
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xor a
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ld hl, wd002
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ld [hli], a
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ld a, -1
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ld bc, $10
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call ByteFill
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ret
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CheckAllDecorationFlags:
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.loop
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ld a, [hli]
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cp -1
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jr z, .done
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push hl
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push af
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ld b, CHECK_FLAG
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call DecorationFlagAction
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ld a, c
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and a
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pop bc
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ld a, b
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call nz, AppendDecoIndex
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pop hl
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jr .loop
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.done
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ret
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AppendDecoIndex:
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ld hl, wd002
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inc [hl]
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ld e, [hl]
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ld d, $0
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add hl, de
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ld [hl], a
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ret
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FindOwnedDecosInCategory:
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push bc
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push hl
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call Deco_FillTempWithMinusOne
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pop hl
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call CheckAllDecorationFlags
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pop bc
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ld a, [wd002]
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and a
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ret z
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ld a, c
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call AppendDecoIndex
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ld a, 0
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call AppendDecoIndex
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scf
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ret
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DecoBedMenu:
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call FindOwnedBeds
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call PopulateDecoCategoryMenu
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xor a
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ret
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FindOwnedBeds:
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ld hl, .beds
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ld c, BEDS
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jp FindOwnedDecosInCategory
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.beds
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db DECO_FEATHERY_BED ; 2
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db DECO_PINK_BED ; 3
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db DECO_POLKADOT_BED ; 4
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db DECO_PIKACHU_BED ; 5
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db -1
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DecoCarpetMenu:
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call FindOwnedCarpets
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call PopulateDecoCategoryMenu
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xor a
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ret
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FindOwnedCarpets:
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ld hl, .carpets
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ld c, CARPETS
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jp FindOwnedDecosInCategory
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.carpets
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db DECO_RED_CARPET ; 7
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db DECO_BLUE_CARPET ; 8
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db DECO_YELLOW_CARPET ; 9
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db DECO_GREEN_CARPET ; a
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db -1
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DecoPlantMenu:
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call FindOwnedPlants
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call PopulateDecoCategoryMenu
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xor a
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ret
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FindOwnedPlants:
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ld hl, .plants
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ld c, PLANTS
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jp FindOwnedDecosInCategory
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.plants
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db DECO_MAGNAPLANT ; c
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db DECO_TROPICPLANT ; d
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db DECO_JUMBOPLANT ; e
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db -1
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DecoPosterMenu:
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call FindOwnedPosters
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call PopulateDecoCategoryMenu
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xor a
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ret
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FindOwnedPosters:
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ld hl, .posters
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ld c, POSTERS
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jp FindOwnedDecosInCategory
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.posters
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db DECO_TOWN_MAP ; 10
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db DECO_PIKACHU_POSTER ; 11
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db DECO_CLEFAIRY_POSTER ; 12
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db DECO_JIGGLYPUFF_POSTER ; 13
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db -1
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DecoConsoleMenu:
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call FindOwnedConsoles
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call PopulateDecoCategoryMenu
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xor a
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ret
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FindOwnedConsoles:
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ld hl, .consoles
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ld c, CONSOLES
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jp FindOwnedDecosInCategory
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.consoles
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db DECO_FAMICOM ; 15
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db DECO_SNES ; 16
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db DECO_N64 ; 17
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db DECO_VIRTUAL_BOY ; 18
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db -1
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DecoOrnamentMenu:
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call FindOwnedOrnaments
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call PopulateDecoCategoryMenu
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xor a
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ret
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FindOwnedOrnaments:
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ld hl, .ornaments
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ld c, DOLLS
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jp FindOwnedDecosInCategory
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.ornaments
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db DECO_PIKACHU_DOLL ; 1e
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db DECO_SURF_PIKACHU_DOLL ; 1f
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db DECO_CLEFAIRY_DOLL ; 20
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db DECO_JIGGLYPUFF_DOLL ; 21
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db DECO_BULBASAUR_DOLL ; 22
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db DECO_CHARMANDER_DOLL ; 23
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db DECO_SQUIRTLE_DOLL ; 24
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db DECO_POLIWAG_DOLL ; 25
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db DECO_DIGLETT_DOLL ; 26
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db DECO_STARMIE_DOLL ; 27
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db DECO_MAGIKARP_DOLL ; 28
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db DECO_ODDISH_DOLL ; 29
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db DECO_GENGAR_DOLL ; 2a
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db DECO_SHELLDER_DOLL ; 2b
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db DECO_GRIMER_DOLL ; 2c
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db DECO_VOLTORB_DOLL ; 2d
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db DECO_WEEDLE_DOLL ; 2e
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db DECO_UNOWN_DOLL ; 2f
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db DECO_GEODUDE_DOLL ; 30
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db DECO_MACHOP_DOLL ; 31
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db DECO_TENTACOOL_DOLL ; 32
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db DECO_GOLD_TROPHY_DOLL ; 33
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db DECO_SILVER_TROPHY_DOLL ; 34
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db -1
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DecoBigDollMenu:
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call FindOwnedBigDolls
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call PopulateDecoCategoryMenu
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xor a
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ret
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FindOwnedBigDolls:
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ld hl, .big_dolls
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ld c, BIG_DOLLS
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jp FindOwnedDecosInCategory
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.big_dolls
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db DECO_BIG_SNORLAX_DOLL ; 1a
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db DECO_BIG_ONIX_DOLL ; 1b
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db DECO_BIG_LAPRAS_DOLL ; 1c
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db -1
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DecoExitMenu:
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scf
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ret
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PopulateDecoCategoryMenu:
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ld a, [wd002]
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and a
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jr z, .empty
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cp 8
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jr nc, .beyond_eight
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xor a
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ld [wWhichIndexSet], a
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ld hl, .NonscrollingMenuHeader
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call LoadMenuHeader
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call DoNthMenu
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jr c, .no_action_1
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call DoDecorationAction2
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.no_action_1
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call ExitMenu
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ret
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.beyond_eight
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ld hl, wd002
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ld e, [hl]
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dec [hl]
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ld d, 0
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add hl, de
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ld [hl], -1
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call LoadStandardMenuHeader
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ld hl, .ScrollingMenuHeader
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call CopyMenuHeader
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xor a
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ldh [hBGMapMode], a
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call InitScrollingMenu
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xor a
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ld [wMenuScrollPosition], a
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call ScrollingMenu
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ld a, [wMenuJoypad]
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cp 2
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jr z, .no_action_2
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call DoDecorationAction2
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.no_action_2
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call ExitMenu
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ret
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.empty
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ld hl, .Text_nothing_to_choose
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call MenuTextBoxBackup
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ret
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.Text_nothing_to_choose:
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; There's nothing to choose.
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text_jump UnknownText_0x1bc471
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db "@"
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.NonscrollingMenuHeader:
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db MENU_BACKUP_TILES ; flags
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menu_coords 0, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
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dw .NonscrollingMenuData
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db 1 ; default option
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.NonscrollingMenuData:
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db STATICMENU_CURSOR | STATICMENU_WRAP ; flags
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db 0 ; items
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dw wd002
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dw DecorationMenuFunction
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dw DecorationAttributes
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.ScrollingMenuHeader:
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db MENU_BACKUP_TILES ; flags
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menu_coords 1, 1, SCREEN_WIDTH - 2, SCREEN_HEIGHT - 2
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dw .ScrollingMenuData
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db 1 ; default option
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.ScrollingMenuData:
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db SCROLLINGMENU_DISPLAY_ARROWS ; flags
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db 8, 0 ; rows, columns
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db 1 ; horizontal spacing
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dbw 0, wd002 ; text pointer
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dba DecorationMenuFunction
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dbw 0, 0
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dbw 0, 0
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GetDecorationData:
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ld hl, DecorationAttributes
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ld bc, 6
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call AddNTimes
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ret
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GetDecorationName:
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push hl
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call GetDecorationData
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call GetDecoName
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pop hl
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call CopyName2
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ret
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DecorationMenuFunction:
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ld a, [wMenuSelection]
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push de
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call GetDecorationData
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call GetDecoName
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pop hl
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call PlaceString
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ret
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DoDecorationAction2:
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ld a, [wMenuSelection]
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call GetDecorationData
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ld de, 2 ; function 2
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add hl, de
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ld a, [hl]
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ld hl, .DecoActions
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rst JumpTable
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ret
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.DecoActions:
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dw DecoAction_nothing
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dw DecoAction_setupbed
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dw DecoAction_putawaybed
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dw DecoAction_setupcarpet
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dw DecoAction_putawaycarpet
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dw DecoAction_setupplant
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dw DecoAction_putawayplant
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dw DecoAction_setupposter
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dw DecoAction_putawayposter
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dw DecoAction_setupconsole
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dw DecoAction_putawayconsole
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dw DecoAction_setupbigdoll
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dw DecoAction_putawaybigdoll
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dw DecoAction_setupornament
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dw DecoAction_putawayornament
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GetDecorationFlag:
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call GetDecorationData
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ld de, 3 ; event flag
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add hl, de
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ld a, [hli]
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ld d, [hl]
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ld e, a
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ret
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DecorationFlagAction:
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push bc
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call GetDecorationFlag
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pop bc
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call EventFlagAction
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ret
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GetDecorationSprite:
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ld a, c
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call GetDecorationData
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ld de, 5 ; sprite
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add hl, de
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ld a, [hl]
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ld c, a
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ret
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INCLUDE "data/decorations/attributes.asm"
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INCLUDE "data/decorations/names.asm"
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GetDecoName:
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ld a, [hli]
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ld e, [hl]
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ld bc, wStringBuffer2
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push bc
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ld hl, .NameFunctions
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rst JumpTable
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pop de
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ret
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.NameFunctions:
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dw .invalid
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dw .plant
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dw .bed
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dw .carpet
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dw .poster
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dw .doll
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dw .bigdoll
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.invalid
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ret
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.plant
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ld a, e
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jr .getdeconame
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.bed
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call .plant
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ld a, _BED
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jr .getdeconame
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.carpet
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call .plant
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ld a, _CARPET
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jr .getdeconame
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.poster
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ld a, e
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call .getpokename
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ld a, _POSTER
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jr .getdeconame
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.doll
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ld a, e
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call .getpokename
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ld a, _DOLL
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jr .getdeconame
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.bigdoll
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push de
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ld a, BIG_
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call .getdeconame
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pop de
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ld a, e
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jr .getpokename
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.unused
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push de
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call .getdeconame
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pop de
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ld a, e
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jr .getdeconame
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.getpokename
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push bc
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ld [wNamedObjectIndexBuffer], a
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call GetPokemonName
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pop bc
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jr .copy
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.getdeconame
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call ._getdeconame
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jr .copy
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._getdeconame
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push bc
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ld hl, DecorationNames
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call GetNthString
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ld d, h
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ld e, l
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pop bc
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ret
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.copy
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ld h, b
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ld l, c
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call CopyName2
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dec hl
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ld b, h
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ld c, l
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ret
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DecoAction_nothing:
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scf
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ret
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DecoAction_setupbed:
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ld hl, wDecoBed
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jp DecoAction_TrySetItUp
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DecoAction_putawaybed:
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ld hl, wDecoBed
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jp DecoAction_TryPutItAway
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DecoAction_setupcarpet:
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ld hl, wDecoCarpet
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jp DecoAction_TrySetItUp
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DecoAction_putawaycarpet:
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ld hl, wDecoCarpet
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jp DecoAction_TryPutItAway
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DecoAction_setupplant:
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ld hl, wDecoPlant
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jp DecoAction_TrySetItUp
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DecoAction_putawayplant:
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ld hl, wDecoPlant
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jp DecoAction_TryPutItAway
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DecoAction_setupposter:
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ld hl, wDecoPoster
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jp DecoAction_TrySetItUp
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|
|
DecoAction_putawayposter:
|
|
ld hl, wDecoPoster
|
|
jp DecoAction_TryPutItAway
|
|
|
|
DecoAction_setupconsole:
|
|
ld hl, wDecoConsole
|
|
jp DecoAction_TrySetItUp
|
|
|
|
DecoAction_putawayconsole:
|
|
ld hl, wDecoConsole
|
|
jp DecoAction_TryPutItAway
|
|
|
|
DecoAction_setupbigdoll:
|
|
ld hl, wDecoBigDoll
|
|
jp DecoAction_TrySetItUp
|
|
|
|
DecoAction_putawaybigdoll:
|
|
ld hl, wDecoBigDoll
|
|
jp DecoAction_TryPutItAway
|
|
|
|
DecoAction_TrySetItUp:
|
|
ld a, [hl]
|
|
ld [wBuffer1], a
|
|
push hl
|
|
call DecoAction_SetItUp
|
|
jr c, .failed
|
|
ld a, 1
|
|
ld [wBuffer5], a
|
|
pop hl
|
|
ld a, [wMenuSelection]
|
|
ld [hl], a
|
|
xor a
|
|
ret
|
|
|
|
.failed
|
|
pop hl
|
|
xor a
|
|
ret
|
|
|
|
DecoAction_SetItUp:
|
|
; See if there's anything of the same type already out
|
|
ld a, [wBuffer1]
|
|
and a
|
|
jr z, .nothingthere
|
|
; See if that item is already out
|
|
ld b, a
|
|
ld a, [wMenuSelection]
|
|
cp b
|
|
jr z, .alreadythere
|
|
; Put away the item that's already out, and set up the new one
|
|
ld a, [wMenuSelection]
|
|
ld hl, wStringBuffer4
|
|
call GetDecorationName
|
|
ld a, [wBuffer1]
|
|
ld hl, wStringBuffer3
|
|
call GetDecorationName
|
|
ld hl, DecoText_PutAwayAndSetUp
|
|
call MenuTextBoxBackup
|
|
xor a
|
|
ret
|
|
|
|
.nothingthere
|
|
ld a, [wMenuSelection]
|
|
ld hl, wStringBuffer3
|
|
call GetDecorationName
|
|
ld hl, DecoText_SetUpTheDeco
|
|
call MenuTextBoxBackup
|
|
xor a
|
|
ret
|
|
|
|
.alreadythere
|
|
ld hl, DecoText_AlreadySetUp
|
|
call MenuTextBoxBackup
|
|
scf
|
|
ret
|
|
|
|
DecoAction_TryPutItAway:
|
|
; If there is no item of that type already set, there is nothing to put away.
|
|
ld a, [hl]
|
|
ld [wBuffer1], a
|
|
xor a
|
|
ld [hl], a
|
|
ld a, [wBuffer1]
|
|
and a
|
|
jr z, .nothingthere
|
|
; Put it away.
|
|
ld a, $1
|
|
ld [wBuffer5], a
|
|
ld a, [wBuffer1]
|
|
ld [wMenuSelection], a
|
|
ld hl, wStringBuffer3
|
|
call GetDecorationName
|
|
ld hl, DecoText_PutAwayTheDeco
|
|
call MenuTextBoxBackup
|
|
xor a
|
|
ret
|
|
|
|
.nothingthere
|
|
ld hl, DecoText_NothingToPutAway
|
|
call MenuTextBoxBackup
|
|
xor a
|
|
ret
|
|
|
|
DecoAction_setupornament:
|
|
ld hl, UnknownText_0x26e41
|
|
call DecoAction_AskWhichSide
|
|
jr c, .cancel
|
|
call DecoAction_SetItUp_Ornament
|
|
jr c, .cancel
|
|
ld a, $1
|
|
ld [wBuffer5], a
|
|
jr DecoAction_FinishUp_Ornament
|
|
|
|
.cancel
|
|
xor a
|
|
ret
|
|
|
|
DecoAction_putawayornament:
|
|
ld hl, DecoText_WhichSide
|
|
call DecoAction_AskWhichSide
|
|
jr nc, .incave
|
|
xor a
|
|
ret
|
|
|
|
.incave
|
|
call DecoAction_PutItAway_Ornament
|
|
|
|
DecoAction_FinishUp_Ornament:
|
|
call QueryWhichSide
|
|
ld a, [wSelectedDecoration]
|
|
ld [hl], a
|
|
ld a, [wOtherDecoration]
|
|
ld [de], a
|
|
xor a
|
|
ret
|
|
|
|
DecoAction_SetItUp_Ornament:
|
|
ld a, [wSelectedDecoration]
|
|
and a
|
|
jr z, .nothingthere
|
|
ld b, a
|
|
ld a, [wMenuSelection]
|
|
cp b
|
|
jr z, .failed
|
|
ld a, b
|
|
ld hl, wStringBuffer3
|
|
call GetDecorationName
|
|
ld a, [wMenuSelection]
|
|
ld hl, wStringBuffer4
|
|
call GetDecorationName
|
|
ld a, [wMenuSelection]
|
|
ld [wSelectedDecoration], a
|
|
call .getwhichside
|
|
ld hl, DecoText_PutAwayAndSetUp
|
|
call MenuTextBoxBackup
|
|
xor a
|
|
ret
|
|
|
|
.nothingthere
|
|
ld a, [wMenuSelection]
|
|
ld [wSelectedDecoration], a
|
|
call .getwhichside
|
|
ld a, [wMenuSelection]
|
|
ld hl, wStringBuffer3
|
|
call GetDecorationName
|
|
ld hl, DecoText_SetUpTheDeco
|
|
call MenuTextBoxBackup
|
|
xor a
|
|
ret
|
|
|
|
.failed
|
|
ld hl, DecoText_AlreadySetUp
|
|
call MenuTextBoxBackup
|
|
scf
|
|
ret
|
|
|
|
.getwhichside
|
|
ld a, [wMenuSelection]
|
|
ld b, a
|
|
ld a, [wOtherDecoration]
|
|
cp b
|
|
ret nz
|
|
xor a
|
|
ld [wOtherDecoration], a
|
|
ret
|
|
|
|
UnknownText_0x26e41:
|
|
; Which side do you want to put it on?
|
|
text_jump UnknownText_0x1bc48c
|
|
db "@"
|
|
|
|
DecoAction_PutItAway_Ornament:
|
|
ld a, [wSelectedDecoration]
|
|
and a
|
|
jr z, .nothingthere
|
|
ld hl, wStringBuffer3
|
|
call GetDecorationName
|
|
ld a, $1
|
|
ld [wBuffer5], a
|
|
xor a
|
|
ld [wSelectedDecoration], a
|
|
ld hl, DecoText_PutAwayTheDeco
|
|
call MenuTextBoxBackup
|
|
xor a
|
|
ret
|
|
|
|
.nothingthere
|
|
ld hl, DecoText_NothingToPutAway
|
|
call MenuTextBoxBackup
|
|
xor a
|
|
ret
|
|
|
|
DecoText_WhichSide:
|
|
; Which side do you want to put away?
|
|
text_jump UnknownText_0x1bc4b2
|
|
db "@"
|
|
|
|
DecoAction_AskWhichSide:
|
|
call MenuTextBox
|
|
ld hl, MenuHeader_0x26eab
|
|
call GetMenu2
|
|
call ExitMenu
|
|
call CopyMenuData
|
|
jr c, .nope
|
|
ld a, [wMenuCursorY]
|
|
cp 3
|
|
jr z, .nope
|
|
ld [wBuffer2], a
|
|
call QueryWhichSide
|
|
ld a, [hl]
|
|
ld [wSelectedDecoration], a
|
|
ld a, [de]
|
|
ld [wOtherDecoration], a
|
|
xor a
|
|
ret
|
|
|
|
.nope
|
|
scf
|
|
ret
|
|
|
|
QueryWhichSide:
|
|
ld hl, wDecoRightOrnament
|
|
ld de, wDecoLeftOrnament
|
|
ld a, [wBuffer2]
|
|
cp 1
|
|
ret z
|
|
push hl
|
|
ld h, d
|
|
ld l, e
|
|
pop de
|
|
ret
|
|
|
|
MenuHeader_0x26eab:
|
|
db MENU_BACKUP_TILES ; flags
|
|
menu_coords 0, 0, 13, 7
|
|
dw MenuData_0x26eb3
|
|
db 1 ; default option
|
|
|
|
MenuData_0x26eb3:
|
|
db STATICMENU_CURSOR ; flags
|
|
db 3 ; items
|
|
db "RIGHT SIDE@"
|
|
db "LEFT SIDE@"
|
|
db "CANCEL@"
|
|
|
|
DecoText_PutAwayTheDeco:
|
|
; Put away the @ .
|
|
text_jump UnknownText_0x1bc4d7
|
|
db "@"
|
|
|
|
DecoText_NothingToPutAway:
|
|
; There's nothing to put away.
|
|
text_jump UnknownText_0x1bc4ec
|
|
db "@"
|
|
|
|
DecoText_SetUpTheDeco:
|
|
; Set up the @ .
|
|
text_jump UnknownText_0x1bc509
|
|
db "@"
|
|
|
|
DecoText_PutAwayAndSetUp:
|
|
; Put away the @ and set up the @ .
|
|
text_jump UnknownText_0x1bc51c
|
|
db "@"
|
|
|
|
DecoText_AlreadySetUp:
|
|
; That's already set up.
|
|
text_jump UnknownText_0x1bc546
|
|
db "@"
|
|
|
|
GetDecorationName_c_de:
|
|
ld a, c
|
|
ld h, d
|
|
ld l, e
|
|
call GetDecorationName
|
|
ret
|
|
|
|
DecorationFlagAction_c:
|
|
ld a, c
|
|
jp DecorationFlagAction
|
|
|
|
GetDecorationName_c:
|
|
ld a, c
|
|
call GetDecorationID
|
|
ld hl, wStringBuffer1
|
|
push hl
|
|
call GetDecorationName
|
|
pop de
|
|
ret
|
|
|
|
SetSpecificDecorationFlag:
|
|
ld a, c
|
|
call GetDecorationID
|
|
ld b, SET_FLAG
|
|
call DecorationFlagAction
|
|
ret
|
|
|
|
GetDecorationID:
|
|
push hl
|
|
push de
|
|
ld e, a
|
|
ld d, 0
|
|
ld hl, DecorationIDs
|
|
add hl, de
|
|
ld a, [hl]
|
|
pop de
|
|
pop hl
|
|
ret
|
|
|
|
SetAllDecorationFlags:
|
|
ld hl, DecorationIDs
|
|
.loop
|
|
ld a, [hli]
|
|
cp -1
|
|
jr z, .done
|
|
push hl
|
|
ld b, SET_FLAG
|
|
call DecorationFlagAction
|
|
pop hl
|
|
jr .loop
|
|
|
|
.done
|
|
ret
|
|
|
|
INCLUDE "data/decorations/decorations.asm"
|
|
|
|
DescribeDecoration::
|
|
ld a, b
|
|
ld hl, .JumpTable
|
|
rst JumpTable
|
|
ret
|
|
|
|
.JumpTable:
|
|
; entries correspond to DECODESC_* constants
|
|
dw DecorationDesc_Poster
|
|
dw DecorationDesc_LeftOrnament
|
|
dw DecorationDesc_RightOrnament
|
|
dw DecorationDesc_GiantOrnament
|
|
dw DecorationDesc_Console
|
|
|
|
DecorationDesc_Poster:
|
|
ld a, [wDecoPoster]
|
|
ld hl, DecorationDesc_PosterPointers
|
|
ld de, 3
|
|
call IsInArray
|
|
jr c, .nope
|
|
ld de, DecorationDesc_NullPoster
|
|
ld b, BANK(DecorationDesc_NullPoster)
|
|
ret
|
|
|
|
.nope
|
|
ld b, BANK(DecorationDesc_TownMapPoster)
|
|
inc hl
|
|
ld a, [hli]
|
|
ld d, [hl]
|
|
ld e, a
|
|
ret
|
|
|
|
DecorationDesc_PosterPointers:
|
|
dbw DECO_TOWN_MAP, DecorationDesc_TownMapPoster
|
|
dbw DECO_PIKACHU_POSTER, DecorationDesc_PikachuPoster
|
|
dbw DECO_CLEFAIRY_POSTER, DecorationDesc_ClefairyPoster
|
|
dbw DECO_JIGGLYPUFF_POSTER, DecorationDesc_JigglypuffPoster
|
|
db -1
|
|
|
|
DecorationDesc_TownMapPoster:
|
|
opentext
|
|
writetext .TownMapText
|
|
waitbutton
|
|
special OverworldTownMap
|
|
closetext
|
|
end
|
|
|
|
.TownMapText:
|
|
; It's the TOWN MAP.
|
|
text_jump UnknownText_0x1bc55d
|
|
db "@"
|
|
|
|
DecorationDesc_PikachuPoster:
|
|
jumptext .PikaPosterText
|
|
|
|
.PikaPosterText:
|
|
; It's a poster of a cute PIKACHU.
|
|
text_jump UnknownText_0x1bc570
|
|
db "@"
|
|
|
|
DecorationDesc_ClefairyPoster:
|
|
jumptext .ClefairyPosterText
|
|
|
|
.ClefairyPosterText:
|
|
; It's a poster of a cute CLEFAIRY.
|
|
text_jump UnknownText_0x1bc591
|
|
db "@"
|
|
|
|
DecorationDesc_JigglypuffPoster:
|
|
jumptext .JigglypuffPosterText
|
|
|
|
.JigglypuffPosterText:
|
|
; It's a poster of a cute JIGGLYPUFF.
|
|
text_jump UnknownText_0x1bc5b3
|
|
db "@"
|
|
|
|
DecorationDesc_NullPoster:
|
|
end
|
|
|
|
DecorationDesc_LeftOrnament:
|
|
ld a, [wDecoLeftOrnament]
|
|
jr DecorationDesc_OrnamentOrConsole
|
|
|
|
DecorationDesc_RightOrnament:
|
|
ld a, [wDecoRightOrnament]
|
|
jr DecorationDesc_OrnamentOrConsole
|
|
|
|
DecorationDesc_Console:
|
|
ld a, [wDecoConsole]
|
|
jr DecorationDesc_OrnamentOrConsole
|
|
|
|
DecorationDesc_OrnamentOrConsole:
|
|
ld c, a
|
|
ld de, wStringBuffer3
|
|
call GetDecorationName_c_de
|
|
ld b, BANK(.OrnamentConsoleScript)
|
|
ld de, .OrnamentConsoleScript
|
|
ret
|
|
|
|
.OrnamentConsoleScript:
|
|
jumptext .OrnamentConsoleText
|
|
|
|
.OrnamentConsoleText:
|
|
; It's an adorable @ .
|
|
text_jump UnknownText_0x1bc5d7
|
|
db "@"
|
|
|
|
DecorationDesc_GiantOrnament:
|
|
ld b, BANK(.BigDollScript)
|
|
ld de, .BigDollScript
|
|
ret
|
|
|
|
.BigDollScript:
|
|
jumptext .BigDollText
|
|
|
|
.BigDollText:
|
|
; A giant doll! It's fluffy and cuddly.
|
|
text_jump UnknownText_0x1bc5ef
|
|
db "@"
|
|
|
|
ToggleMaptileDecorations:
|
|
; tile coordinates work the same way as for changeblock
|
|
lb de, 0, 4 ; bed coordinates
|
|
ld a, [wDecoBed]
|
|
call SetDecorationTile
|
|
lb de, 7, 4 ; plant coordinates
|
|
ld a, [wDecoPlant]
|
|
call SetDecorationTile
|
|
lb de, 6, 0 ; poster coordinates
|
|
ld a, [wDecoPoster]
|
|
call SetDecorationTile
|
|
call SetPosterVisibility
|
|
lb de, 0, 0 ; carpet top-left coordinates
|
|
call PadCoords_de
|
|
ld a, [wDecoCarpet]
|
|
and a
|
|
ret z
|
|
call _GetDecorationSprite
|
|
ld [hl], a
|
|
push af
|
|
lb de, 0, 2 ; carpet bottom-left coordinates
|
|
call PadCoords_de
|
|
pop af
|
|
inc a
|
|
ld [hli], a ; carpet bottom-left block
|
|
inc a
|
|
ld [hli], a ; carpet bottom-middle block
|
|
dec a
|
|
ld [hl], a ; carpet bottom-right block
|
|
ret
|
|
|
|
SetPosterVisibility:
|
|
ld b, SET_FLAG
|
|
ld a, [wDecoPoster]
|
|
and a
|
|
jr nz, .ok
|
|
ld b, RESET_FLAG
|
|
|
|
.ok
|
|
ld de, EVENT_PLAYERS_ROOM_POSTER
|
|
jp EventFlagAction
|
|
|
|
SetDecorationTile:
|
|
push af
|
|
call PadCoords_de
|
|
pop af
|
|
and a
|
|
ret z
|
|
call _GetDecorationSprite
|
|
ld [hl], a
|
|
ret
|
|
|
|
ToggleDecorationsVisibility:
|
|
ld de, EVENT_PLAYERS_HOUSE_2F_CONSOLE
|
|
ld hl, wVariableSprites + SPRITE_CONSOLE - SPRITE_VARS
|
|
ld a, [wDecoConsole]
|
|
call ToggleDecorationVisibility
|
|
ld de, EVENT_PLAYERS_HOUSE_2F_DOLL_1
|
|
ld hl, wVariableSprites + SPRITE_DOLL_1 - SPRITE_VARS
|
|
ld a, [wDecoLeftOrnament]
|
|
call ToggleDecorationVisibility
|
|
ld de, EVENT_PLAYERS_HOUSE_2F_DOLL_2
|
|
ld hl, wVariableSprites + SPRITE_DOLL_2 - SPRITE_VARS
|
|
ld a, [wDecoRightOrnament]
|
|
call ToggleDecorationVisibility
|
|
ld de, EVENT_PLAYERS_HOUSE_2F_BIG_DOLL
|
|
ld hl, wVariableSprites + SPRITE_BIG_DOLL - SPRITE_VARS
|
|
ld a, [wDecoBigDoll]
|
|
call ToggleDecorationVisibility
|
|
ret
|
|
|
|
ToggleDecorationVisibility:
|
|
and a
|
|
jr z, .hide
|
|
call _GetDecorationSprite
|
|
ld [hl], a
|
|
ld b, RESET_FLAG
|
|
jp EventFlagAction
|
|
|
|
.hide
|
|
ld b, SET_FLAG
|
|
jp EventFlagAction
|
|
|
|
_GetDecorationSprite:
|
|
ld c, a
|
|
push de
|
|
push hl
|
|
farcall GetDecorationSprite
|
|
pop hl
|
|
pop de
|
|
ld a, c
|
|
ret
|
|
|
|
PadCoords_de:
|
|
; adjusts coordinates, the same way as Script_changeblock
|
|
ld a, d
|
|
add 4
|
|
ld d, a
|
|
ld a, e
|
|
add 4
|
|
ld e, a
|
|
call GetBlockLocation
|
|
ret
|