pokecrystal/audio/music/victoryroad.asm

198 lines
3.2 KiB
NASM

Music_VictoryRoad:
musicheader 4, 1, Music_VictoryRoad_Ch1
musicheader 1, 2, Music_VictoryRoad_Ch2
musicheader 1, 3, Music_VictoryRoad_Ch3
musicheader 1, 4, Music_VictoryRoad_Ch4
Music_VictoryRoad_Ch1:
tempo 144
volume $77
stereopanning $f
dutycycle $3
tone $0002
notetype $c, $b3
Music_VictoryRoad_branch_f6c8d:
callchannel Music_VictoryRoad_branch_f6cb9
loopchannel 6, Music_VictoryRoad_branch_f6c8d
Music_VictoryRoad_branch_f6c94:
intensity $b2
octave 2
note A_, 1
octave 3
note C#, 1
note D_, 1
note __, 1
octave 2
note A_, 1
intensity $b7
octave 3
note C#, 3
octave 2
note A_, 1
octave 3
note D_, 3
octave 2
note A_, 1
octave 3
note G#, 3
loopchannel 2, Music_VictoryRoad_branch_f6c94
Music_VictoryRoad_branch_f6cae:
callchannel Music_VictoryRoad_branch_f6cb9
loopchannel 2, Music_VictoryRoad_branch_f6cae
loopchannel 0, Music_VictoryRoad_branch_f6c8d
Music_VictoryRoad_branch_f6cb9:
intensity $b2
octave 2
note G_, 1
note B_, 1
octave 3
note C_, 1
note __, 1
octave 2
note G_, 1
intensity $b7
note B_, 3
note G_, 1
octave 3
note C_, 3
octave 2
note G_, 1
octave 3
note F#, 3
endchannel
Music_VictoryRoad_Ch2:
dutycycle $3
vibrato $10, $24
Music_VictoryRoad_branch_f6cd3:
notetype $c, $c2
callchannel Music_VictoryRoad_branch_f6d1e
note __, 2
callchannel Music_VictoryRoad_branch_f6d1e
note __, 1
octave 4
note C_, 1
notetype $c, $b0
note E_, 8
octave 5
note C_, 4
octave 4
note B_, 4
note E_, 15
note D#, 1
notetype $c, $b0
note E_, 8
octave 5
note C_, 4
octave 4
note B_, 4
notetype $c, $b0
octave 5
note E_, 8
notetype $c, $b7
note E_, 8
notetype $c, $c7
note D_, 8
stereopanning $f0
note C#, 4
stereopanning $f
octave 4
note A_, 4
stereopanning $ff
octave 5
note C_, 8
stereopanning $f
octave 4
note A#, 4
stereopanning $f0
note F_, 4
stereopanning $ff
note A_, 12
note D_, 1
note F#, 1
note A_, 1
octave 5
note C#, 1
note D_, 16
loopchannel 0, Music_VictoryRoad_branch_f6cd3
Music_VictoryRoad_branch_f6d1e:
octave 3
note E_, 1
note __, 1
note E_, 1
note __, 1
note F#, 1
note F#, 1
note __, 2
note G#, 1
note G#, 1
note __, 2
note A_, 1
note A_, 1
endchannel
Music_VictoryRoad_Ch3:
stereopanning $f0
notetype $c, $28
Music_VictoryRoad_branch_f6d31:
callchannel Music_VictoryRoad_branch_f6d52
loopchannel 6, Music_VictoryRoad_branch_f6d31
Music_VictoryRoad_branch_f6d38:
note D_, 1
note __, 1
note B_, 1
note __, 1
note F_, 1
note A_, 3
note D_, 1
note B_, 1
note __, 2
note D_, 1
note B_, 3
loopchannel 2, Music_VictoryRoad_branch_f6d38
Music_VictoryRoad_branch_f6d47:
callchannel Music_VictoryRoad_branch_f6d52
loopchannel 2, Music_VictoryRoad_branch_f6d47
loopchannel 0, Music_VictoryRoad_branch_f6d31
Music_VictoryRoad_branch_f6d52:
octave 3
note C_, 1
note __, 1
note A_, 1
note __, 1
note D#, 1
note G_, 3
note C_, 1
note A_, 1
note __, 2
note C_, 1
note A_, 3
endchannel
Music_VictoryRoad_Ch4:
togglenoise $0
notetype $c
Music_VictoryRoad_branch_f6d63:
note D_, 2
note D_, 2
note D#, 1
note D_, 3
note D#, 1
note D_, 3
note D#, 1
note D_, 3
note D_, 2
note D_, 2
note D#, 1
note D_, 3
note D#, 1
note D#, 1
note D_, 2
note D#, 1
note D_, 2
note D#, 1
loopchannel 0, Music_VictoryRoad_branch_f6d63