pokecrystal/audio/music/aftertherivalfight.asm

65 lines
1.1 KiB
NASM

Music_AfterTheRivalFight:
musicheader 4, 1, Music_AfterTheRivalFight_Ch1
musicheader 1, 2, Music_AfterTheRivalFight_Ch2
musicheader 1, 3, Music_AfterTheRivalFight_Ch3
musicheader 1, 4, Music_AfterTheRivalFight_Ch4
Music_AfterTheRivalFight_Ch1:
tempo 112
volume $77
dutycycle $0
tone $0001
vibrato $8, $14
stereopanning $f0
notetype $c, $b2
octave 2
note G#, 4
note G#, 4
intensity $82
octave 3
note G#, 2
note G#, 2
note G#, 2
note G#, 2
loopchannel 0, Music_AfterTheRivalFight_branch_f4fb1
Music_AfterTheRivalFight_Ch2:
dutycycle $1
vibrato $6, $35
stereopanning $f
notetype $c, $c2
octave 4
note G#, 4
note G#, 4
intensity $a2
note G#, 2
note G#, 2
note G#, 2
note G#, 2
loopchannel 0, Music_AfterTheRivalFight_branch_f502e
Music_AfterTheRivalFight_Ch3:
notetype $c, $28
octave 3
note D#, 2
note __, 2
note D#, 2
note __, 2
note G#, 2
note F#, 2
note F_, 2
note D#, 2
loopchannel 0, Music_AfterTheRivalFight_branch_f509d
Music_AfterTheRivalFight_Ch4:
togglenoise $3
stereopanning $f
notetype $c
note D_, 4
note D_, 4
note D#, 2
note D_, 2
note D_, 2
note D_, 2
loopchannel 0, Music_AfterTheRivalFight_branch_f5118