mirror of https://github.com/pret/pokecrystal.git
464 lines
9.7 KiB
NASM
464 lines
9.7 KiB
NASM
const_value set 2
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const ROUTE25_MISTY
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const ROUTE25_COOLTRAINER_M1
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const ROUTE25_YOUNGSTER1
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const ROUTE25_LASS1
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const ROUTE25_YOUNGSTER2
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const ROUTE25_LASS2
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const ROUTE25_YOUNGSTER3
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const ROUTE25_LASS3
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const ROUTE25_SUPER_NERD
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const ROUTE25_COOLTRAINER_M2
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const ROUTE25_POKE_BALL
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Route25_MapScriptHeader:
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.MapTriggers:
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db 2
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maptrigger .DummyTrigger0
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maptrigger .DummyTrigger1
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.MapCallbacks:
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db 0
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.DummyTrigger0:
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end
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.DummyTrigger1:
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end
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UnknownScript_0x19eea0:
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showemote EMOTE_HEART, ROUTE25_MISTY, 15
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pause 30
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showemote EMOTE_SHOCK, ROUTE25_COOLTRAINER_M1, 10
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spriteface ROUTE25_MISTY, DOWN
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applymovement ROUTE25_COOLTRAINER_M1, MovementData_0x19efe8
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disappear ROUTE25_COOLTRAINER_M1
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pause 15
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playmusic MUSIC_BEAUTY_ENCOUNTER
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spriteface ROUTE25_MISTY, UP
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pause 10
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applymovement ROUTE25_MISTY, MovementData_0x19efed
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opentext
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writetext UnknownText_0x19f006
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waitbutton
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closetext
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spriteface PLAYER, DOWN
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applymovement ROUTE25_MISTY, MovementData_0x19effa
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spriteface PLAYER, LEFT
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applymovement ROUTE25_MISTY, MovementData_0x19f000
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disappear ROUTE25_MISTY
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clearevent EVENT_TRAINERS_IN_CERULEAN_GYM
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dotrigger $0
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special RestartMapMusic
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end
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UnknownScript_0x19eee0:
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showemote EMOTE_HEART, ROUTE25_MISTY, 15
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pause 30
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showemote EMOTE_SHOCK, ROUTE25_COOLTRAINER_M1, 10
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spriteface ROUTE25_MISTY, DOWN
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applymovement ROUTE25_COOLTRAINER_M1, MovementData_0x19efea
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disappear ROUTE25_COOLTRAINER_M1
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pause 15
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playmusic MUSIC_BEAUTY_ENCOUNTER
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spriteface ROUTE25_MISTY, UP
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pause 10
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applymovement ROUTE25_MISTY, MovementData_0x19eff4
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opentext
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writetext UnknownText_0x19f006
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waitbutton
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closetext
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spriteface PLAYER, UP
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applymovement ROUTE25_MISTY, MovementData_0x19effd
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spriteface PLAYER, LEFT
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applymovement ROUTE25_MISTY, MovementData_0x19f000
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disappear ROUTE25_MISTY
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clearevent EVENT_TRAINERS_IN_CERULEAN_GYM
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dotrigger $0
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special RestartMapMusic
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end
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TrainerSchoolboyDudley:
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trainer EVENT_BEAT_SCHOOLBOY_DUDLEY, SCHOOLBOY, DUDLEY, SchoolboyDudleySeenText, SchoolboyDudleyBeatenText, 0, SchoolboyDudleyScript
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SchoolboyDudleyScript:
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end_if_just_battled
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opentext
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writetext SchoolboyDudleyAfterBattleText
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waitbutton
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closetext
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end
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TrainerLassEllen:
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trainer EVENT_BEAT_LASS_ELLEN, LASS, ELLEN, LassEllenSeenText, LassEllenBeatenText, 0, LassEllenScript
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LassEllenScript:
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end_if_just_battled
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opentext
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writetext LassEllenAfterBattleText
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waitbutton
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closetext
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end
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TrainerSchoolboyJoe:
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trainer EVENT_BEAT_SCHOOLBOY_JOE, SCHOOLBOY, JOE, SchoolboyJoeSeenText, SchoolboyJoeBeatenText, 0, SchoolboyJoeScript
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SchoolboyJoeScript:
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end_if_just_battled
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opentext
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writetext SchoolboyJoeAfterBattleText
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waitbutton
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closetext
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end
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TrainerLassLaura:
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trainer EVENT_BEAT_LASS_LAURA, LASS, LAURA, LassLauraSeenText, LassLauraBeatenText, 0, LassLauraScript
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LassLauraScript:
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end_if_just_battled
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opentext
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writetext LassLauraAfterBattleText
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waitbutton
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closetext
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end
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TrainerCamperLloyd:
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trainer EVENT_BEAT_CAMPER_LLOYD, CAMPER, LLOYD, CamperLloydSeenText, CamperLloydBeatenText, 0, CamperLloydScript
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CamperLloydScript:
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end_if_just_battled
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opentext
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writetext CamperLloydAfterBattleText
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waitbutton
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closetext
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end
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TrainerLassShannon:
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trainer EVENT_BEAT_LASS_SHANNON, LASS, SHANNON, LassShannonSeenText, LassShannonBeatenText, 0, LassShannonScript
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LassShannonScript:
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end_if_just_battled
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opentext
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writetext LassShannonAfterBattleText
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waitbutton
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closetext
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end
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TrainerSupernerdPat:
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trainer EVENT_BEAT_SUPER_NERD_PAT, SUPER_NERD, PAT, SupernerdPatSeenText, SupernerdPatBeatenText, 0, SupernerdPatScript
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SupernerdPatScript:
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end_if_just_battled
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opentext
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writetext SupernerdPatAfterBattleText
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waitbutton
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closetext
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end
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CooltrainerMScript_0x19efac:
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faceplayer
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opentext
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checkevent EVENT_BEAT_COOLTRAINERM_KEVIN
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iftrue UnknownScript_0x19efda
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checkevent EVENT_CLEARED_NUGGET_BRIDGE
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iftrue UnknownScript_0x19efc7
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writetext UnknownText_0x19f43b
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buttonsound
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verbosegiveitem NUGGET
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iffalse UnknownScript_0x19efde
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setevent EVENT_CLEARED_NUGGET_BRIDGE
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UnknownScript_0x19efc7:
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writetext UnknownText_0x19f49d
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waitbutton
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closetext
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winlosstext UnknownText_0x19f4fd, 0
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loadtrainer COOLTRAINERM, KEVIN
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startbattle
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reloadmapafterbattle
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setevent EVENT_BEAT_COOLTRAINERM_KEVIN
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opentext
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UnknownScript_0x19efda:
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writetext UnknownText_0x19f520
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waitbutton
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UnknownScript_0x19efde:
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closetext
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end
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BillsHouseSign:
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jumptext BillsHouseSignText
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Route25Protein:
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itemball PROTEIN
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Route25HiddenPotion:
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dwb EVENT_ROUTE_25_HIDDEN_POTION, POTION
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MovementData_0x19efe8:
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big_step DOWN
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step_end
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MovementData_0x19efea:
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big_step DOWN
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big_step DOWN
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step_end
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MovementData_0x19efed:
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step UP
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step UP
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step UP
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step LEFT
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step LEFT
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step LEFT
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step_end
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MovementData_0x19eff4:
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step UP
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step UP
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step LEFT
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step LEFT
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step LEFT
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step_end
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MovementData_0x19effa:
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step DOWN
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step LEFT
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step_end
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MovementData_0x19effd:
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step UP
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step LEFT
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step_end
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MovementData_0x19f000:
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step LEFT
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step LEFT
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step LEFT
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step LEFT
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step LEFT
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step_end
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UnknownText_0x19f006:
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text "MISTY: Aww! Why"
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line "did you have to"
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para "show up and bug us"
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line "now?"
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para "Do you know what"
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line "they call people"
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cont "like you?"
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para "Pests! You heard"
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line "me right, pest!"
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para "…"
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para "…Oh? Those BADGES"
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line "you have… Are they"
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cont "JOHTO GYM BADGES?"
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para "If you have eight,"
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line "you must be good."
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para "OK, then. Come to"
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line "CERULEAN GYM."
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para "I'll be happy to"
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line "take you on."
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para "I'm MISTY, the"
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line "GYM LEADER in"
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cont "CERULEAN."
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done
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SchoolboyDudleySeenText:
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text "Beat the six of us"
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line "trainers to win a"
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cont "fabulous prize!"
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para "Think you've got"
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line "what it takes?"
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done
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SchoolboyDudleyBeatenText:
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text "Whoo! Good stuff."
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done
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SchoolboyDudleyAfterBattleText:
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text "I did my best."
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line "I have no regrets."
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done
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LassEllenSeenText:
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text "I'm second."
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line "Now it's serious!"
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done
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LassEllenBeatenText:
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text "How could I lose?"
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done
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LassEllenAfterBattleText:
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text "I did my best."
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line "I have no regrets."
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done
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SchoolboyJoeSeenText:
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text "Here's No. 3!"
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line "I won't be easy."
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done
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SchoolboyJoeBeatenText:
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text "Ow! Stomped flat!"
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done
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SchoolboyJoeAfterBattleText:
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text "I did my best."
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line "I have no regrets."
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done
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LassLauraSeenText:
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text "I'm No. 4!"
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line "Getting tired?"
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done
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LassLauraBeatenText:
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text "I lost too…"
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done
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LassLauraAfterBattleText:
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text "I did my best."
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line "I have no regrets."
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done
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CamperLloydSeenText:
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text "OK! I'm No. 5."
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line "I'll stomp you!"
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done
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CamperLloydBeatenText:
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text "Whoa! Too much."
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done
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CamperLloydAfterBattleText:
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text "I did my best."
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line "I have no regrets."
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done
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LassShannonSeenText:
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text "I'm the last in"
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line "line, but I tell"
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cont "you, I'm tough!"
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done
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LassShannonBeatenText:
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text "You're kidding."
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done
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LassShannonAfterBattleText:
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text "I did my best."
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line "I have no regrets."
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done
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SupernerdPatSeenText:
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text "Mufufufu…"
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para "I have nothing to"
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line "do with the six-"
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cont "pack trainers."
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para "I waited here to"
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line "beat you when you"
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para "were tired out by"
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line "all the battles."
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done
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SupernerdPatBeatenText:
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text "Aren't you tired"
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line "at all?"
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done
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SupernerdPatAfterBattleText:
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text "I'm sorry… I won't"
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line "cheat anymore…"
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done
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UnknownText_0x19f43b:
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text "You took on one"
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line "more battle than"
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para "you expected, but"
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line "you won anyway."
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para "As promised, you"
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line "win a prize."
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done
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UnknownText_0x19f49d:
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text "But after seeing"
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line "how you battle, I"
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para "want to see how"
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line "I'll fare."
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para "How about it? Let"
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line "me take you on."
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done
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UnknownText_0x19f4fd:
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text "I've never had a"
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line "battle this good!"
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done
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UnknownText_0x19f520:
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text "That was a great"
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line "battle!"
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para "You and your #-"
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line "MON are truly out-"
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cont "standing!"
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done
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BillsHouseSignText:
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text "SEA COTTAGE"
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line "BILL'S HOUSE"
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done
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; unused
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text "BILL'S HOUSE"
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done
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Route25_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 1
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warp_def $5, $2f, 1, BILLS_HOUSE
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.XYTriggers:
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db 2
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xy_trigger 1, $6, $2a, UnknownScript_0x19eea0
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xy_trigger 1, $7, $2a, UnknownScript_0x19eee0
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.Signposts:
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db 2
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signpost 5, 45, SIGNPOST_READ, BillsHouseSign
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signpost 5, 4, SIGNPOST_ITEM, Route25HiddenPotion
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.PersonEvents:
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db 11
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person_event SPRITE_MISTY, 9, 46, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_ROUTE_25_MISTY_BOYFRIEND
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person_event SPRITE_COOLTRAINER_M, 10, 46, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_ROUTE_25_MISTY_BOYFRIEND
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person_event SPRITE_YOUNGSTER, 8, 12, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_TRAINER, 3, TrainerSchoolboyDudley, -1
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person_event SPRITE_LASS, 11, 16, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_TRAINER, 3, TrainerLassEllen, -1
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person_event SPRITE_YOUNGSTER, 8, 21, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_TRAINER, 1, TrainerSchoolboyJoe, -1
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person_event SPRITE_LASS, 6, 22, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_TRAINER, 3, TrainerLassLaura, -1
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person_event SPRITE_YOUNGSTER, 4, 25, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_TRAINER, 2, TrainerCamperLloyd, -1
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person_event SPRITE_LASS, 11, 28, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_TRAINER, 1, TrainerLassShannon, -1
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person_event SPRITE_SUPER_NERD, 7, 31, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, PERSONTYPE_TRAINER, 1, TrainerSupernerdPat, -1
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person_event SPRITE_COOLTRAINER_M, 8, 37, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, CooltrainerMScript_0x19efac, -1
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person_event SPRITE_POKE_BALL, 4, 32, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, Route25Protein, EVENT_ROUTE_25_PROTEIN
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