mirror of https://github.com/pret/pokecrystal.git
375 lines
7.7 KiB
NASM
Executable File
375 lines
7.7 KiB
NASM
Executable File
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flag_array: MACRO
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ds ((\1) + 7) / 8
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ENDM
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box_struct: MACRO
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\1Species:: db
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\1Item:: db
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\1Moves:: ds NUM_MOVES
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\1ID:: dw
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\1Exp:: ds 3
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\1StatExp::
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\1HPExp:: dw
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\1AtkExp:: dw
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\1DefExp:: dw
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\1SpdExp:: dw
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\1SpcExp:: dw
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\1DVs:: ds 2
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\1PP:: ds NUM_MOVES
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\1Happiness:: db
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\1PokerusStatus:: db
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\1CaughtData::
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\1CaughtTime::
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\1CaughtLevel:: db
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\1CaughtGender::
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\1CaughtLocation:: db
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\1Level:: db
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\1End::
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ENDM
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party_struct: MACRO
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box_struct \1
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\1Status:: db
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\1Unused:: db
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\1HP:: dw
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\1MaxHP:: dw
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\1Stats:: ; big endian
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\1Attack:: dw
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\1Defense:: dw
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\1Speed:: dw
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\1SpclAtk:: dw
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\1SpclDef:: dw
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\1StatsEnd::
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ENDM
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red_box_struct: MACRO
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\1Species:: db
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\1HP:: dw
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\1BoxLevel:: db
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\1Status:: db
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\1Type::
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\1Type1:: db
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\1Type2:: db
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\1CatchRate:: db
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\1Moves:: ds NUM_MOVES
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\1OTID:: dw
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\1Exp:: ds 3
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\1HPExp:: dw
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\1AttackExp:: dw
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\1DefenseExp:: dw
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\1SpeedExp:: dw
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\1SpecialExp:: dw
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\1DVs:: ds 2
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\1PP:: ds NUM_MOVES
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ENDM
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red_party_struct: MACRO
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red_box_struct \1
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\1Level:: db
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\1Stats::
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\1MaxHP:: dw
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\1Attack:: dw
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\1Defense:: dw
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\1Speed:: dw
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\1Special:: dw
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ENDM
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battle_struct: MACRO
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\1Species:: db
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\1Item:: db
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\1Moves:: ds NUM_MOVES
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\1MovesEnd::
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\1DVs:: ds 2
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\1PP:: ds NUM_MOVES
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\1Happiness:: db
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\1Level:: db
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\1Status:: ds 2
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\1HP:: dw
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\1MaxHP:: dw
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\1Stats:: ; big endian
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\1Attack:: dw
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\1Defense:: dw
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\1Speed:: dw
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\1SpclAtk:: dw
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\1SpclDef:: dw
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\1StatsEnd::
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\1Type::
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\1Type1:: db
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\1Type2:: db
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\1StructEnd::
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ENDM
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box: MACRO
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\1::
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\1Count:: ds 1
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\1Species:: ds MONS_PER_BOX + 1
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\1Mons::
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\1Mon1:: box_struct \1Mon1
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\1Mon2:: ds BOXMON_STRUCT_LENGTH * (MONS_PER_BOX +- 1)
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\1MonOT:: ds NAME_LENGTH * MONS_PER_BOX
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\1MonNicknames:: ds PKMN_NAME_LENGTH * MONS_PER_BOX
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\1MonNicknamesEnd::
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\1End:: ds 2 ; padding
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ENDM
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channel_struct: MACRO
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; Addreses are Channel1 (c101).
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\1MusicID:: dw
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\1MusicBank:: db
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\1Flags:: db ; 0:on/off 1:subroutine 3:sfx 4:noise 5:rest
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\1Flags2:: db ; 0:vibrato on/off 2:duty 4:cry pitch
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\1Flags3:: db ; 0:vibrato up/down
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\1MusicAddress:: dw
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\1LastMusicAddress:: dw
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dw
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\1NoteFlags:: db ; 5:rest
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\1Condition:: db ; conditional jumps
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\1DutyCycle:: db ; bits 6-7 (0:12.5% 1:25% 2:50% 3:75%)
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\1Intensity:: db ; hi:pressure lo:velocity
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\1Frequency:: ; 11 bits
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\1FrequencyLo:: db
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\1FrequencyHi:: db
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\1Pitch:: db ; 0:rest 1-c:note
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\1Octave:: db ; 7-0 (0 is highest)
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\1PitchOffset:: db ; raises existing octaves (to repeat phrases)
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\1NoteDuration:: db ; frames remaining for the current note
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\1Field0x16:: ds 1 ; c117
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ds 1 ; c118
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\1LoopCount:: db
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\1Tempo:: dw
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\1Tracks:: db ; hi:left lo:right
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\1SFXDutyLoop:: ds 1 ; c11d
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\1VibratoDelayCount:: db ; initialized by \1VibratoDelay
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\1VibratoDelay:: db ; number of frames a note plays until vibrato starts
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\1VibratoExtent:: db
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\1VibratoRate:: db ; hi:frames for each alt lo:frames to the next alt
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\1PitchWheelTarget:: dw ; frequency endpoint for pitch wheel
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\1PitchWheelAmount:: db ; c124
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\1PitchWheelAmountFraction:: db ; c125
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\1Field0x25:: ds 1 ; c126
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ds 1 ; c127
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\1CryPitch:: dw
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\1Field0x29:: ds 1
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\1Field0x2a:: ds 2
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\1Field0x2c:: ds 1
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\1NoteLength:: db ; frames per 16th note
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\1Field0x2e:: ds 1 ; c12f
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\1Field0x2f:: ds 1 ; c130
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\1Field0x30:: ds 1 ; c131
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ds 1 ; c132
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ENDM
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battle_tower_struct: MACRO
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\1Name:: ds NAME_LENGTH +- 1
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\1TrainerClass:: ds 1
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\1Pkmn1:: party_struct \1Pkmn1
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\1Pkmn1Name:: ds PKMN_NAME_LENGTH
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\1Pkmn1NameEnd::
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\1Pkmn2:: party_struct \1Pkmn2
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\1Pkmn2Name:: ds PKMN_NAME_LENGTH
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\1Pkmn2NameEnd::
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\1Pkmn3:: party_struct \1Pkmn3
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\1Pkmn3Name:: ds PKMN_NAME_LENGTH
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\1Pkmn3NameEnd::
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\1TrainerData:: ds BATTLETOWER_TRAINERDATALENGTH
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\1TrainerEnd::
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endm
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mailmsg: MACRO
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\1Message:: ds MAIL_MSG_LENGTH
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\1MessageEnd:: ds 1
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\1Author:: ds PLAYER_NAME_LENGTH
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\1AuthorNationality:: ds 2
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\1AuthorID:: ds 2
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\1Species:: ds 1
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\1Type:: ds 1
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\1End::
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endm
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hof_mon: MACRO
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\1Species:: ds 1
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\1ID:: ds 2
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\1DVs:: ds 2
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\1Level:: ds 1
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\1Nickname:: ds PKMN_NAME_LENGTH +- 1
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\1End::
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endm
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roam_struct: MACRO
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\1Species:: db
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\1Level:: db
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\1MapGroup:: db
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\1MapNumber:: db
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\1HP:: ds 1
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\1DVs:: ds 2
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ENDM
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bugcontestwinner: macro
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\1PersonID:: ds 1
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\1Mon:: ds 1
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\1Score:: ds 2
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endm
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hall_of_fame: MACRO
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\1::
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\1WinCount:: ds 1
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\1Mon1:: hof_mon \1Mon1
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\1Mon2:: hof_mon \1Mon2
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\1Mon3:: hof_mon \1Mon3
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\1Mon4:: hof_mon \1Mon4
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\1Mon5:: hof_mon \1Mon5
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\1Mon6:: hof_mon \1Mon6
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\1End:: ds 1
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ENDM
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trademon: MACRO
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\1Species:: ds 1 ; wc6d0 | wc702
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\1SpeciesName:: ds PKMN_NAME_LENGTH ; wc6d1 | wc703
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\1Nickname:: ds PKMN_NAME_LENGTH ; wc6dc | wc70e
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\1SenderName:: ds NAME_LENGTH ; wc6e7 | wc719
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\1OTName:: ds NAME_LENGTH ; wc6f2 | wc724
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\1DVs:: ds 2 ; wc6fd | wc72f
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\1ID:: ds 2 ; wc6ff | wc731
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\1CaughtData:: ds 1 ; wc701 | wc733
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\1End::
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ENDM
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move_struct: MACRO
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\1Animation:: ds 1
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\1Effect:: ds 1
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\1Power:: ds 1
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\1Type:: ds 1
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\1Accuracy:: ds 1
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\1PP:: ds 1
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\1EffectChance:: ds 1
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endm
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slot_reel: MACRO
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\1ReelAction:: db
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\1TilemapAddr:: dw
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\1Position:: db
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\1SpinDistance:: db
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\1SpinRate:: db
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\1OAMAddr:: dw
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\1XCoord:: db
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\1Slot09:: ds 1
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\1Slot0a:: ds 1
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\1Slot0b:: ds 1
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\1Slot0c:: ds 1
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\1Slot0d:: ds 1
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\1Slot0e:: ds 1
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\1Slot0f:: ds 1
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endm
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object_struct: MACRO
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\1Struct::
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\1Sprite:: ds 1
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\1MapObjectIndex:: ds 1
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\1SpriteTile:: ds 1
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\1MovementType:: ds 1
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\1Flags:: ds 2
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\1Palette:: ds 1
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\1Walking:: ds 1
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\1Direction:: ds 1
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\1StepType:: ds 1
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\1StepDuration:: ds 1
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\1Action:: ds 1
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\1ObjectStepFrame:: ds 1
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\1Facing:: ds 1
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\1StandingTile:: ds 1 ; collision
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\1LastTile:: ds 1 ; collision
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\1StandingMapX:: ds 1
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\1StandingMapY:: ds 1
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\1LastMapX:: ds 1
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\1LastMapY:: ds 1
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\1ObjectInitX:: ds 1
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\1ObjectInitY:: ds 1
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\1Radius:: ds 1
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\1SpriteX:: ds 1
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\1SpriteY:: ds 1
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\1SpriteXOffset:: ds 1
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\1SpriteYOffset:: ds 1
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\1MovementByteIndex:: ds 1
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\1Object28:: ds 1
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\1Object29:: ds 1
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\1Object30:: ds 1
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\1Object31:: ds 1
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\1Range:: ds 1
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ds 7
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\1StructEnd::
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ENDM
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map_object: MACRO
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\1Object::
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\1ObjectStructID:: ds 1
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\1ObjectSprite:: ds 1
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\1ObjectYCoord:: ds 1
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\1ObjectXCoord:: ds 1
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\1ObjectMovement:: ds 1
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\1ObjectRadius:: ds 1
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\1ObjectHour:: ds 1
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\1ObjectTimeOfDay:: ds 1
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\1ObjectColor:: ds 1
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\1ObjectRange:: ds 1
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\1ObjectScript:: ds 2
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\1ObjectEventFlag:: ds 2
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ds 2
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endm
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sprite_anim_struct: MACRO
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\1Index:: ds 1 ; 0
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\1FramesetID:: ds 1 ; 1
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\1AnimSeqID:: ds 1 ; 2
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\1TileID:: ds 1 ; 3
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\1XCoord:: ds 1 ; 4
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\1YCoord:: ds 1 ; 5
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\1XOffset:: ds 1 ; 6
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\1YOffset:: ds 1 ; 7
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\1Duration:: ds 1 ; 8
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\1DurationOffset:: ds 1 ; 9
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\1FrameIndex:: ds 1 ; a
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\1Sprite0b:: ds 1
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\1Sprite0c:: ds 1
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\1Sprite0d:: ds 1
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\1Sprite0e:: ds 1
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\1Sprite0f:: ds 1
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ENDM
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battle_anim_struct: MACRO
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; Placeholder until we can figure out what it all means
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\1_Index:: ds 1
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\1_Anim01:: ds 1
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\1_Anim02:: ds 1
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\1_FramesetIndex:: ds 1
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\1_FunctionIndex:: ds 1
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\1_Anim05:: ds 1
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\1_TileID:: ds 1
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\1_XCoord:: ds 1
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\1_YCoord:: ds 1
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\1_XOffset:: ds 1
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\1_YOffset:: ds 1
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\1_Anim0b:: ds 1
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\1_Anim0c:: ds 1
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\1_Anim0d:: ds 1
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\1_AnonJumptableIndex:: ds 1
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\1_Anim0f:: ds 1
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\1_Anim10:: ds 1
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\1_Anim11:: ds 1
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\1_Anim12:: ds 1
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\1_Anim13:: ds 1
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\1_Anim14:: ds 1
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\1_Anim15:: ds 1
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\1_Anim16:: ds 1
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\1_Anim17:: ds 1
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endm
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battle_bg_effect: MACRO
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\1_Function:: ds 1
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\1_01:: ds 1
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\1_02:: ds 1
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\1_03:: ds 1
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endm
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