pokecrystal/gfx/pokemon/unown/frames.asm

45 lines
900 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
dw .frame5
dw .frame6
dw .frame7
dw .frame8
dw .frame9
dw .frame10
dw .frame11
.frame1
db $00 ; bitmask
db $19, $1a, $1b, $1c, $00, $1d, $1e, $1f, $00, $20
.frame2
db $00 ; bitmask
db $19, $1a, $1b, $21, $00, $1d, $1e, $22, $00, $20
.frame3
db $01 ; bitmask
db $23, $24, $25, $26, $27, $1c, $00, $28, $29, $1f, $2a, $2b
.frame4
db $01 ; bitmask
db $23, $24, $25, $26, $27, $21, $00, $28, $29, $22, $2a, $2b
.frame5
db $02 ; bitmask
db $24, $27, $1c, $1f
.frame6
db $02 ; bitmask
db $24, $27, $21, $22
.frame7
db $03 ; bitmask
db $19, $24, $1a, $1b, $27, $1c, $00, $2c, $1f, $2d
.frame8
db $03 ; bitmask
db $19, $24, $1a, $1b, $27, $21, $00, $2c, $22, $2d
.frame9
db $04 ; bitmask
db $23, $25, $2e, $1c, $00, $2f, $1f, $2d
.frame10
db $04 ; bitmask
db $23, $25, $2e, $21, $00, $2f, $22, $2d
.frame11
db $05 ; bitmask
db $27