mirror of https://github.com/pret/pokecrystal.git
1816 lines
26 KiB
NASM
1816 lines
26 KiB
NASM
FieldMoveJumptableReset:
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xor a
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ld hl, wBuffer1
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ld bc, 7
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call ByteFill
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ret
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FieldMoveJumptable:
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ld a, [wBuffer1]
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rst JumpTable
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ld [wBuffer1], a
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bit 7, a
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jr nz, .okay
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and a
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ret
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.okay
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and $7f
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scf
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ret
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GetPartyNick:
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; write wCurPartyMon nickname to wStringBuffer1-3
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ld hl, wPartyMonNicknames
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ld a, BOXMON
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ld [wMonType], a
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ld a, [wCurPartyMon]
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call GetNick
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call CopyName1
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; copy text from wStringBuffer2 to wStringBuffer3
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ld de, wStringBuffer2
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ld hl, wStringBuffer3
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call CopyName2
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ret
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CheckEngineFlag:
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; Check engine flag de
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; Return carry if flag is not set
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ld b, CHECK_FLAG
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farcall EngineFlagAction
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ld a, c
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and a
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jr nz, .isset
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scf
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ret
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.isset
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xor a
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ret
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CheckBadge:
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; Check engine flag a (ENGINE_ZEPHYRBADGE thru ENGINE_EARTHBADGE)
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; Display "Badge required" text and return carry if the badge is not owned
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call CheckEngineFlag
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ret nc
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ld hl, .BadgeRequiredText
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call MenuTextboxBackup ; push text to queue
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scf
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ret
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.BadgeRequiredText:
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text_far _BadgeRequiredText
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text_end
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CheckPartyMove:
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; Check if a monster in your party has move d.
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ld e, 0
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xor a
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ld [wCurPartyMon], a
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.loop
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ld c, e
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ld b, 0
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ld hl, wPartySpecies
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add hl, bc
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ld a, [hl]
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and a
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jr z, .no
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cp -1
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jr z, .no
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cp EGG
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jr z, .next
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ld bc, PARTYMON_STRUCT_LENGTH
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ld hl, wPartyMon1Moves
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ld a, e
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call AddNTimes
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ld b, NUM_MOVES
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.check
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ld a, [hli]
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cp d
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jr z, .yes
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dec b
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jr nz, .check
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.next
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inc e
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jr .loop
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.yes
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ld a, e
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ld [wCurPartyMon], a ; which mon has the move
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xor a
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ret
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.no
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scf
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ret
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FieldMoveFailed:
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ld hl, .CantUseItemText
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call MenuTextboxBackup
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ret
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.CantUseItemText:
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text_far _CantUseItemText
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text_end
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CutFunction:
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call FieldMoveJumptableReset
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.loop
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ld hl, .Jumptable
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call FieldMoveJumptable
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jr nc, .loop
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and $7f
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ld [wFieldMoveSucceeded], a
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ret
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.Jumptable:
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dw .CheckAble
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dw .DoCut
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dw .FailCut
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.CheckAble:
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ld de, ENGINE_HIVEBADGE
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call CheckBadge
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jr c, .nohivebadge
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call CheckMapForSomethingToCut
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jr c, .nothingtocut
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ld a, $1
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ret
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.nohivebadge
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ld a, $80
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ret
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.nothingtocut
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ld a, $2
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ret
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.DoCut:
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ld hl, Script_CutFromMenu
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call QueueScript
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ld a, $81
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ret
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.FailCut:
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ld hl, CutNothingText
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call MenuTextboxBackup
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ld a, $80
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ret
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UseCutText:
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text_far _UseCutText
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text_end
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CutNothingText:
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text_far _CutNothingText
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text_end
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CheckMapForSomethingToCut:
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; Does the collision data of the facing tile permit cutting?
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call GetFacingTileCoord
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ld c, a
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push de
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farcall CheckCutCollision
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pop de
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jr nc, .fail
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; Get the location of the current block in wOverworldMapBlocks.
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call GetBlockLocation
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ld c, [hl]
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; See if that block contains something that can be cut.
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push hl
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ld hl, CutTreeBlockPointers
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call CheckOverworldTileArrays
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pop hl
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jr nc, .fail
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; Back up the wOverworldMapBlocks address to wBuffer3
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ld a, l
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ld [wBuffer3], a
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ld a, h
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ld [wBuffer4], a
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; Back up the replacement tile to wBuffer5
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ld a, b
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ld [wBuffer5], a
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; Back up the animation index to wBuffer6
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ld a, c
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ld [wBuffer6], a
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xor a
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ret
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.fail
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scf
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ret
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Script_CutFromMenu:
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reloadmappart
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special UpdateTimePals
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Script_Cut:
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callasm GetPartyNick
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writetext UseCutText
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reloadmappart
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callasm CutDownTreeOrGrass
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closetext
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end
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CutDownTreeOrGrass:
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ld hl, wBuffer3 ; OverworldMapTile
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, [wBuffer5] ; ReplacementTile
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ld [hl], a
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xor a
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ldh [hBGMapMode], a
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call OverworldTextModeSwitch
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call UpdateSprites
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call DelayFrame
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ld a, [wBuffer6] ; Animation type
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ld e, a
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farcall OWCutAnimation
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call BufferScreen
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call GetMovementPermissions
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call UpdateSprites
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call DelayFrame
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call LoadStandardFont
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ret
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CheckOverworldTileArrays:
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; Input: c contains the tile you're facing
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; Output: Replacement tile in b and effect on wild encounters in c, plus carry set.
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; Carry is not set if the facing tile cannot be replaced, or if the tileset
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; does not contain a tile you can replace.
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; Dictionary lookup for pointer to tile replacement table
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push bc
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ld a, [wMapTileset]
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ld de, 3
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call IsInArray
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pop bc
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jr nc, .nope
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; Load the pointer
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inc hl
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ld a, [hli]
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ld h, [hl]
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ld l, a
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; Look up the tile you're facing
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ld de, 3
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ld a, c
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call IsInArray
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jr nc, .nope
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; Load the replacement to b
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inc hl
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ld b, [hl]
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; Load the animation type parameter to c
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inc hl
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ld c, [hl]
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scf
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ret
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.nope
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xor a
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ret
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INCLUDE "data/events/field_move_blocks.asm"
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FlashFunction:
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call .CheckUseFlash
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and $7f
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ld [wFieldMoveSucceeded], a
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ret
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.CheckUseFlash:
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; Flash
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ld de, ENGINE_ZEPHYRBADGE
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farcall CheckBadge
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jr c, .nozephyrbadge
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push hl
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farcall SpecialAerodactylChamber
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pop hl
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jr c, .useflash
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ld a, [wTimeOfDayPalset]
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cp DARKNESS_PALSET
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jr nz, .notadarkcave
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.useflash
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call UseFlash
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ld a, $81
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ret
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.notadarkcave
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call FieldMoveFailed
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ld a, $80
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ret
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.nozephyrbadge
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ld a, $80
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ret
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UseFlash:
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ld hl, Script_UseFlash
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jp QueueScript
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Script_UseFlash:
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reloadmappart
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special UpdateTimePals
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writetext UseFlashTextScript
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callasm BlindingFlash
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closetext
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end
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UseFlashTextScript:
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text_far _BlindingFlashText
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text_asm
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call WaitSFX
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ld de, SFX_FLASH
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call PlaySFX
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call WaitSFX
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ld hl, .BlankText
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ret
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.BlankText:
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text_end
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SurfFunction:
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call FieldMoveJumptableReset
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.loop
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ld hl, .Jumptable
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call FieldMoveJumptable
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jr nc, .loop
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and $7f
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ld [wFieldMoveSucceeded], a
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ret
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.Jumptable:
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dw .TrySurf
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dw .DoSurf
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dw .FailSurf
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dw .AlreadySurfing
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.TrySurf:
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ld de, ENGINE_FOGBADGE
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call CheckBadge
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jr c, .nofogbadge
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ld hl, wBikeFlags
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bit BIKEFLAGS_ALWAYS_ON_BIKE_F, [hl]
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jr nz, .cannotsurf
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ld a, [wPlayerState]
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cp PLAYER_SURF
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jr z, .alreadyfail
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cp PLAYER_SURF_PIKA
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jr z, .alreadyfail
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call GetFacingTileCoord
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call GetTileCollision
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cp WATER_TILE
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jr nz, .cannotsurf
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call CheckDirection
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jr c, .cannotsurf
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farcall CheckFacingObject
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jr c, .cannotsurf
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ld a, $1
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ret
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.nofogbadge
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ld a, $80
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ret
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.alreadyfail
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ld a, $3
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ret
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.cannotsurf
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ld a, $2
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ret
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.DoSurf:
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call GetSurfType
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ld [wBuffer2], a
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call GetPartyNick
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ld hl, SurfFromMenuScript
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call QueueScript
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ld a, $81
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ret
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.FailSurf:
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ld hl, CantSurfText
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call MenuTextboxBackup
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ld a, $80
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ret
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.AlreadySurfing:
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ld hl, AlreadySurfingText
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call MenuTextboxBackup
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ld a, $80
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ret
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SurfFromMenuScript:
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special UpdateTimePals
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UsedSurfScript:
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writetext UsedSurfText ; "used SURF!"
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waitbutton
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closetext
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callasm .stubbed_fn
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readmem wBuffer2
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writevar VAR_MOVEMENT
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special UpdatePlayerSprite
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special PlayMapMusic
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; step into the water (slow_step DIR, step_end)
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special SurfStartStep
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applymovement PLAYER, wMovementBuffer
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end
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.stubbed_fn
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farcall StubbedTrainerRankings_Surf
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ret
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UsedSurfText:
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text_far _UsedSurfText
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text_end
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CantSurfText:
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text_far _CantSurfText
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text_end
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AlreadySurfingText:
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text_far _AlreadySurfingText
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text_end
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GetSurfType:
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; Surfing on Pikachu uses an alternate sprite.
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; This is done by using a separate movement type.
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ld a, [wCurPartyMon]
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ld e, a
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ld d, 0
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ld hl, wPartySpecies
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add hl, de
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ld a, [hl]
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cp PIKACHU
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ld a, PLAYER_SURF_PIKA
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ret z
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ld a, PLAYER_SURF
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ret
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CheckDirection:
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; Return carry if a tile permission prevents you
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; from moving in the direction you're facing.
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; Get player direction
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ld a, [wPlayerDirection]
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and %00001100 ; bits 2 and 3 contain direction
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rrca
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rrca
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ld e, a
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ld d, 0
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ld hl, .Directions
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add hl, de
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; Can you walk in this direction?
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ld a, [wTilePermissions]
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and [hl]
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jr nz, .quit
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xor a
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ret
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.quit
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scf
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ret
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.Directions:
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db FACE_DOWN
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db FACE_UP
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db FACE_LEFT
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db FACE_RIGHT
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TrySurfOW::
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; Checking a tile in the overworld.
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; Return carry if fail is allowed.
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; Don't ask to surf if already fail.
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ld a, [wPlayerState]
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cp PLAYER_SURF_PIKA
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jr z, .quit
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cp PLAYER_SURF
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jr z, .quit
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; Must be facing water.
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ld a, [wFacingTileID]
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call GetTileCollision
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cp WATER_TILE
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jr nz, .quit
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; Check tile permissions.
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call CheckDirection
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jr c, .quit
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ld de, ENGINE_FOGBADGE
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call CheckEngineFlag
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jr c, .quit
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ld d, SURF
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call CheckPartyMove
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jr c, .quit
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ld hl, wBikeFlags
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bit BIKEFLAGS_ALWAYS_ON_BIKE_F, [hl]
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jr nz, .quit
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call GetSurfType
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ld [wBuffer2], a
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call GetPartyNick
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ld a, BANK(AskSurfScript)
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ld hl, AskSurfScript
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call CallScript
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scf
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ret
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.quit
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xor a
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ret
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AskSurfScript:
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opentext
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writetext AskSurfText
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yesorno
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iftrue UsedSurfScript
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closetext
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end
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AskSurfText:
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text_far _AskSurfText
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text_end
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FlyFunction:
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call FieldMoveJumptableReset
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.loop
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ld hl, .Jumptable
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call FieldMoveJumptable
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jr nc, .loop
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and $7f
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ld [wFieldMoveSucceeded], a
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ret
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.Jumptable:
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dw .TryFly
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dw .DoFly
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dw .FailFly
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.TryFly:
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; Fly
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ld de, ENGINE_STORMBADGE
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call CheckBadge
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jr c, .nostormbadge
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call GetMapEnvironment
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call CheckOutdoorMap
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jr z, .outdoors
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jr .indoors
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.outdoors
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xor a
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ldh [hMapAnims], a
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call LoadStandardMenuHeader
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call ClearSprites
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farcall _FlyMap
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ld a, e
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cp -1
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jr z, .illegal
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cp NUM_SPAWNS
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jr nc, .illegal
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ld [wDefaultSpawnpoint], a
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call CloseWindow
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ld a, $1
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ret
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.nostormbadge
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ld a, $82
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ret
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.indoors
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ld a, $2
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ret
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.illegal
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call CloseWindow
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call WaitBGMap
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ld a, $80
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ret
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.DoFly:
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ld hl, .FlyScript
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call QueueScript
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ld a, $81
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ret
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.FailFly:
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call FieldMoveFailed
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ld a, $82
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ret
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.FlyScript:
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reloadmappart
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callasm HideSprites
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special UpdateTimePals
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callasm FlyFromAnim
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farscall Script_AbortBugContest
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special WarpToSpawnPoint
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callasm SkipUpdateMapSprites
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loadvar VAR_MOVEMENT, PLAYER_NORMAL
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newloadmap MAPSETUP_FLY
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callasm FlyToAnim
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special WaitSFX
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callasm .ReturnFromFly
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end
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.ReturnFromFly:
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farcall Function561d
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call DelayFrame
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call UpdatePlayerSprite
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farcall LoadOverworldFont
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ret
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|
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WaterfallFunction:
|
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call .TryWaterfall
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and $7f
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ld [wFieldMoveSucceeded], a
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ret
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|
|
.TryWaterfall:
|
|
; Waterfall
|
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ld de, ENGINE_RISINGBADGE
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farcall CheckBadge
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ld a, $80
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ret c
|
|
call CheckMapCanWaterfall
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|
jr c, .failed
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ld hl, Script_WaterfallFromMenu
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call QueueScript
|
|
ld a, $81
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ret
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|
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.failed
|
|
call FieldMoveFailed
|
|
ld a, $80
|
|
ret
|
|
|
|
CheckMapCanWaterfall:
|
|
ld a, [wPlayerDirection]
|
|
and $c
|
|
cp FACE_UP
|
|
jr nz, .failed
|
|
ld a, [wTileUp]
|
|
call CheckWaterfallTile
|
|
jr nz, .failed
|
|
xor a
|
|
ret
|
|
|
|
.failed
|
|
scf
|
|
ret
|
|
|
|
Script_WaterfallFromMenu:
|
|
reloadmappart
|
|
special UpdateTimePals
|
|
|
|
Script_UsedWaterfall:
|
|
callasm GetPartyNick
|
|
writetext .UseWaterfallText
|
|
waitbutton
|
|
closetext
|
|
playsound SFX_BUBBLEBEAM
|
|
.loop
|
|
applymovement PLAYER, .WaterfallStep
|
|
callasm .CheckContinueWaterfall
|
|
iffalse .loop
|
|
end
|
|
|
|
.CheckContinueWaterfall:
|
|
xor a
|
|
ld [wScriptVar], a
|
|
ld a, [wPlayerStandingTile]
|
|
call CheckWaterfallTile
|
|
ret z
|
|
farcall StubbedTrainerRankings_Waterfall
|
|
ld a, $1
|
|
ld [wScriptVar], a
|
|
ret
|
|
|
|
.WaterfallStep:
|
|
turn_waterfall UP
|
|
step_end
|
|
|
|
.UseWaterfallText:
|
|
text_far _UseWaterfallText
|
|
text_end
|
|
|
|
TryWaterfallOW::
|
|
ld d, WATERFALL
|
|
call CheckPartyMove
|
|
jr c, .failed
|
|
ld de, ENGINE_RISINGBADGE
|
|
call CheckEngineFlag
|
|
jr c, .failed
|
|
call CheckMapCanWaterfall
|
|
jr c, .failed
|
|
ld a, BANK(Script_AskWaterfall)
|
|
ld hl, Script_AskWaterfall
|
|
call CallScript
|
|
scf
|
|
ret
|
|
|
|
.failed
|
|
ld a, BANK(Script_CantDoWaterfall)
|
|
ld hl, Script_CantDoWaterfall
|
|
call CallScript
|
|
scf
|
|
ret
|
|
|
|
Script_CantDoWaterfall:
|
|
jumptext .HugeWaterfallText
|
|
|
|
.HugeWaterfallText:
|
|
text_far _HugeWaterfallText
|
|
text_end
|
|
|
|
Script_AskWaterfall:
|
|
opentext
|
|
writetext .AskWaterfallText
|
|
yesorno
|
|
iftrue Script_UsedWaterfall
|
|
closetext
|
|
end
|
|
|
|
.AskWaterfallText:
|
|
text_far _AskWaterfallText
|
|
text_end
|
|
|
|
EscapeRopeFunction:
|
|
call FieldMoveJumptableReset
|
|
ld a, $1
|
|
jr EscapeRopeOrDig
|
|
|
|
DigFunction:
|
|
call FieldMoveJumptableReset
|
|
ld a, $2
|
|
|
|
EscapeRopeOrDig:
|
|
ld [wBuffer2], a
|
|
.loop
|
|
ld hl, .DigTable
|
|
call FieldMoveJumptable
|
|
jr nc, .loop
|
|
and $7f
|
|
ld [wFieldMoveSucceeded], a
|
|
ret
|
|
|
|
.DigTable:
|
|
dw .CheckCanDig
|
|
dw .DoDig
|
|
dw .FailDig
|
|
|
|
.CheckCanDig:
|
|
call GetMapEnvironment
|
|
cp CAVE
|
|
jr z, .incave
|
|
cp DUNGEON
|
|
jr z, .incave
|
|
.fail
|
|
ld a, $2
|
|
ret
|
|
|
|
.incave
|
|
ld hl, wDigWarpNumber
|
|
ld a, [hli]
|
|
and a
|
|
jr z, .fail
|
|
ld a, [hli]
|
|
and a
|
|
jr z, .fail
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .fail
|
|
ld a, $1
|
|
ret
|
|
|
|
.DoDig:
|
|
ld hl, wDigWarpNumber
|
|
ld de, wNextWarp
|
|
ld bc, 3
|
|
call CopyBytes
|
|
call GetPartyNick
|
|
ld a, [wBuffer2]
|
|
cp $2
|
|
jr nz, .escaperope
|
|
ld hl, .UsedDigScript
|
|
call QueueScript
|
|
ld a, $81
|
|
ret
|
|
|
|
.escaperope
|
|
farcall SpecialKabutoChamber
|
|
ld hl, .UsedEscapeRopeScript
|
|
call QueueScript
|
|
ld a, $81
|
|
ret
|
|
|
|
.FailDig:
|
|
ld a, [wBuffer2]
|
|
cp $2
|
|
jr nz, .failescaperope
|
|
ld hl, .CantUseDigText
|
|
call MenuTextbox
|
|
call WaitPressAorB_BlinkCursor
|
|
call CloseWindow
|
|
|
|
.failescaperope
|
|
ld a, $80
|
|
ret
|
|
|
|
.UseDigText:
|
|
text_far _UseDigText
|
|
text_end
|
|
|
|
.UseEscapeRopeText:
|
|
text_far _UseEscapeRopeText
|
|
text_end
|
|
|
|
.CantUseDigText:
|
|
text_far _CantUseDigText
|
|
text_end
|
|
|
|
.UsedEscapeRopeScript:
|
|
reloadmappart
|
|
special UpdateTimePals
|
|
writetext .UseEscapeRopeText
|
|
sjump .UsedDigOrEscapeRopeScript
|
|
|
|
.UsedDigScript:
|
|
reloadmappart
|
|
special UpdateTimePals
|
|
writetext .UseDigText
|
|
|
|
.UsedDigOrEscapeRopeScript:
|
|
waitbutton
|
|
closetext
|
|
playsound SFX_WARP_TO
|
|
applymovement PLAYER, .DigOut
|
|
farscall Script_AbortBugContest
|
|
special WarpToSpawnPoint
|
|
loadvar VAR_MOVEMENT, PLAYER_NORMAL
|
|
newloadmap MAPSETUP_DOOR
|
|
playsound SFX_WARP_FROM
|
|
applymovement PLAYER, .DigReturn
|
|
end
|
|
|
|
.DigOut:
|
|
step_dig 32
|
|
hide_object
|
|
step_end
|
|
|
|
.DigReturn:
|
|
show_object
|
|
return_dig 32
|
|
step_end
|
|
|
|
TeleportFunction:
|
|
call FieldMoveJumptableReset
|
|
.loop
|
|
ld hl, .Jumptable
|
|
call FieldMoveJumptable
|
|
jr nc, .loop
|
|
and $7f
|
|
ld [wFieldMoveSucceeded], a
|
|
ret
|
|
|
|
.Jumptable:
|
|
dw .TryTeleport
|
|
dw .DoTeleport
|
|
dw .FailTeleport
|
|
|
|
.TryTeleport:
|
|
call GetMapEnvironment
|
|
call CheckOutdoorMap
|
|
jr z, .CheckIfSpawnPoint
|
|
jr .nope
|
|
|
|
.CheckIfSpawnPoint:
|
|
ld a, [wLastSpawnMapGroup]
|
|
ld d, a
|
|
ld a, [wLastSpawnMapNumber]
|
|
ld e, a
|
|
farcall IsSpawnPoint
|
|
jr nc, .nope
|
|
ld a, c
|
|
ld [wDefaultSpawnpoint], a
|
|
ld a, $1
|
|
ret
|
|
|
|
.nope
|
|
ld a, $2
|
|
ret
|
|
|
|
.DoTeleport:
|
|
call GetPartyNick
|
|
ld hl, .TeleportScript
|
|
call QueueScript
|
|
ld a, $81
|
|
ret
|
|
|
|
.FailTeleport:
|
|
ld hl, .CantUseTeleportText
|
|
call MenuTextboxBackup
|
|
ld a, $80
|
|
ret
|
|
|
|
.TeleportReturnText:
|
|
text_far _TeleportReturnText
|
|
text_end
|
|
|
|
.CantUseTeleportText:
|
|
text_far _CantUseTeleportText
|
|
text_end
|
|
|
|
.TeleportScript:
|
|
reloadmappart
|
|
special UpdateTimePals
|
|
writetext .TeleportReturnText
|
|
pause 60
|
|
reloadmappart
|
|
closetext
|
|
playsound SFX_WARP_TO
|
|
applymovement PLAYER, .TeleportFrom
|
|
farscall Script_AbortBugContest
|
|
special WarpToSpawnPoint
|
|
loadvar VAR_MOVEMENT, PLAYER_NORMAL
|
|
newloadmap MAPSETUP_TELEPORT
|
|
playsound SFX_WARP_FROM
|
|
applymovement PLAYER, .TeleportTo
|
|
end
|
|
|
|
.TeleportFrom:
|
|
teleport_from
|
|
step_end
|
|
|
|
.TeleportTo:
|
|
teleport_to
|
|
step_end
|
|
|
|
StrengthFunction:
|
|
call .TryStrength
|
|
and $7f
|
|
ld [wFieldMoveSucceeded], a
|
|
ret
|
|
|
|
.TryStrength:
|
|
; Strength
|
|
ld de, ENGINE_PLAINBADGE
|
|
call CheckBadge
|
|
jr c, .Failed
|
|
jr .UseStrength
|
|
|
|
.AlreadyUsingStrength: ; unreferenced
|
|
ld hl, .AlreadyUsingStrengthText
|
|
call MenuTextboxBackup
|
|
ld a, $80
|
|
ret
|
|
|
|
.AlreadyUsingStrengthText:
|
|
text_far _AlreadyUsingStrengthText
|
|
text_end
|
|
|
|
.Failed:
|
|
ld a, $80
|
|
ret
|
|
|
|
.UseStrength:
|
|
ld hl, Script_StrengthFromMenu
|
|
call QueueScript
|
|
ld a, $81
|
|
ret
|
|
|
|
SetStrengthFlag:
|
|
ld hl, wBikeFlags
|
|
set BIKEFLAGS_STRENGTH_ACTIVE_F, [hl]
|
|
ld a, [wCurPartyMon]
|
|
ld e, a
|
|
ld d, 0
|
|
ld hl, wPartySpecies
|
|
add hl, de
|
|
ld a, [hl]
|
|
ld [wBuffer6], a
|
|
call GetPartyNick
|
|
ret
|
|
|
|
Script_StrengthFromMenu:
|
|
reloadmappart
|
|
special UpdateTimePals
|
|
|
|
Script_UsedStrength:
|
|
callasm SetStrengthFlag
|
|
writetext .UseStrengthText
|
|
readmem wBuffer6
|
|
cry 0
|
|
pause 3
|
|
writetext .MoveBoulderText
|
|
closetext
|
|
end
|
|
|
|
.UseStrengthText:
|
|
text_far _UseStrengthText
|
|
text_end
|
|
|
|
.MoveBoulderText:
|
|
text_far _MoveBoulderText
|
|
text_end
|
|
|
|
AskStrengthScript:
|
|
callasm TryStrengthOW
|
|
iffalse .AskStrength
|
|
ifequal $1, .DontMeetRequirements
|
|
sjump .AlreadyUsedStrength
|
|
|
|
.DontMeetRequirements:
|
|
jumptext BouldersMayMoveText
|
|
|
|
.AlreadyUsedStrength:
|
|
jumptext BouldersMoveText
|
|
|
|
.AskStrength:
|
|
opentext
|
|
writetext AskStrengthText
|
|
yesorno
|
|
iftrue Script_UsedStrength
|
|
closetext
|
|
end
|
|
|
|
AskStrengthText:
|
|
text_far _AskStrengthText
|
|
text_end
|
|
|
|
BouldersMoveText:
|
|
text_far _BouldersMoveText
|
|
text_end
|
|
|
|
BouldersMayMoveText:
|
|
text_far _BouldersMayMoveText
|
|
text_end
|
|
|
|
TryStrengthOW:
|
|
ld d, STRENGTH
|
|
call CheckPartyMove
|
|
jr c, .nope
|
|
|
|
ld de, ENGINE_PLAINBADGE
|
|
call CheckEngineFlag
|
|
jr c, .nope
|
|
|
|
ld hl, wBikeFlags
|
|
bit BIKEFLAGS_STRENGTH_ACTIVE_F, [hl]
|
|
jr z, .already_using
|
|
|
|
ld a, 2
|
|
jr .done
|
|
|
|
.nope
|
|
ld a, 1
|
|
jr .done
|
|
|
|
.already_using
|
|
xor a
|
|
jr .done
|
|
|
|
.done
|
|
ld [wScriptVar], a
|
|
ret
|
|
|
|
WhirlpoolFunction:
|
|
call FieldMoveJumptableReset
|
|
.loop
|
|
ld hl, Jumptable_cdae
|
|
call FieldMoveJumptable
|
|
jr nc, .loop
|
|
and $7f
|
|
ld [wFieldMoveSucceeded], a
|
|
ret
|
|
|
|
Jumptable_cdae:
|
|
dw .TryWhirlpool
|
|
dw .DoWhirlpool
|
|
dw .FailWhirlpool
|
|
|
|
.TryWhirlpool:
|
|
ld de, ENGINE_GLACIERBADGE
|
|
call CheckBadge
|
|
jr c, .noglacierbadge
|
|
call TryWhirlpoolMenu
|
|
jr c, .failed
|
|
ld a, $1
|
|
ret
|
|
|
|
.failed
|
|
ld a, $2
|
|
ret
|
|
|
|
.noglacierbadge
|
|
ld a, $80
|
|
ret
|
|
|
|
.DoWhirlpool:
|
|
ld hl, Script_WhirlpoolFromMenu
|
|
call QueueScript
|
|
ld a, $81
|
|
ret
|
|
|
|
.FailWhirlpool:
|
|
call FieldMoveFailed
|
|
ld a, $80
|
|
ret
|
|
|
|
UseWhirlpoolText:
|
|
text_far _UseWhirlpoolText
|
|
text_end
|
|
|
|
TryWhirlpoolMenu:
|
|
call GetFacingTileCoord
|
|
ld c, a
|
|
push de
|
|
call CheckWhirlpoolTile
|
|
pop de
|
|
jr c, .failed
|
|
call GetBlockLocation
|
|
ld c, [hl]
|
|
push hl
|
|
ld hl, WhirlpoolBlockPointers
|
|
call CheckOverworldTileArrays
|
|
pop hl
|
|
jr nc, .failed
|
|
ld a, l
|
|
ld [wBuffer3], a
|
|
ld a, h
|
|
ld [wBuffer4], a
|
|
ld a, b
|
|
ld [wBuffer5], a
|
|
ld a, c
|
|
ld [wBuffer6], a
|
|
xor a
|
|
ret
|
|
|
|
.failed
|
|
scf
|
|
ret
|
|
|
|
Script_WhirlpoolFromMenu:
|
|
reloadmappart
|
|
special UpdateTimePals
|
|
|
|
Script_UsedWhirlpool:
|
|
callasm GetPartyNick
|
|
writetext UseWhirlpoolText
|
|
reloadmappart
|
|
callasm DisappearWhirlpool
|
|
closetext
|
|
end
|
|
|
|
DisappearWhirlpool:
|
|
ld hl, wBuffer3
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld a, [wBuffer5]
|
|
ld [hl], a
|
|
xor a
|
|
ldh [hBGMapMode], a
|
|
call OverworldTextModeSwitch
|
|
ld a, [wBuffer6]
|
|
ld e, a
|
|
farcall PlayWhirlpoolSound
|
|
call BufferScreen
|
|
call GetMovementPermissions
|
|
ret
|
|
|
|
TryWhirlpoolOW::
|
|
ld d, WHIRLPOOL
|
|
call CheckPartyMove
|
|
jr c, .failed
|
|
ld de, ENGINE_GLACIERBADGE
|
|
call CheckEngineFlag
|
|
jr c, .failed
|
|
call TryWhirlpoolMenu
|
|
jr c, .failed
|
|
ld a, BANK(Script_AskWhirlpoolOW)
|
|
ld hl, Script_AskWhirlpoolOW
|
|
call CallScript
|
|
scf
|
|
ret
|
|
|
|
.failed
|
|
ld a, BANK(Script_MightyWhirlpool)
|
|
ld hl, Script_MightyWhirlpool
|
|
call CallScript
|
|
scf
|
|
ret
|
|
|
|
Script_MightyWhirlpool:
|
|
jumptext .MayPassWhirlpoolText
|
|
|
|
.MayPassWhirlpoolText:
|
|
text_far _MayPassWhirlpoolText
|
|
text_end
|
|
|
|
Script_AskWhirlpoolOW:
|
|
opentext
|
|
writetext AskWhirlpoolText
|
|
yesorno
|
|
iftrue Script_UsedWhirlpool
|
|
closetext
|
|
end
|
|
|
|
AskWhirlpoolText:
|
|
text_far _AskWhirlpoolText
|
|
text_end
|
|
|
|
HeadbuttFunction:
|
|
call TryHeadbuttFromMenu
|
|
and $7f
|
|
ld [wFieldMoveSucceeded], a
|
|
ret
|
|
|
|
TryHeadbuttFromMenu:
|
|
call GetFacingTileCoord
|
|
call CheckHeadbuttTreeTile
|
|
jr nz, .no_tree
|
|
|
|
ld hl, HeadbuttFromMenuScript
|
|
call QueueScript
|
|
ld a, $81
|
|
ret
|
|
|
|
.no_tree
|
|
call FieldMoveFailed
|
|
ld a, $80
|
|
ret
|
|
|
|
UseHeadbuttText:
|
|
text_far _UseHeadbuttText
|
|
text_end
|
|
|
|
HeadbuttNothingText:
|
|
text_far _HeadbuttNothingText
|
|
text_end
|
|
|
|
HeadbuttFromMenuScript:
|
|
reloadmappart
|
|
special UpdateTimePals
|
|
|
|
HeadbuttScript:
|
|
callasm GetPartyNick
|
|
writetext UseHeadbuttText
|
|
|
|
reloadmappart
|
|
callasm ShakeHeadbuttTree
|
|
|
|
callasm TreeMonEncounter
|
|
iffalse .no_battle
|
|
closetext
|
|
randomwildmon
|
|
startbattle
|
|
reloadmapafterbattle
|
|
end
|
|
|
|
.no_battle
|
|
writetext HeadbuttNothingText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
TryHeadbuttOW::
|
|
ld d, HEADBUTT
|
|
call CheckPartyMove
|
|
jr c, .no
|
|
|
|
ld a, BANK(AskHeadbuttScript)
|
|
ld hl, AskHeadbuttScript
|
|
call CallScript
|
|
scf
|
|
ret
|
|
|
|
.no
|
|
xor a
|
|
ret
|
|
|
|
AskHeadbuttScript:
|
|
opentext
|
|
writetext AskHeadbuttText
|
|
yesorno
|
|
iftrue HeadbuttScript
|
|
closetext
|
|
end
|
|
|
|
AskHeadbuttText:
|
|
text_far _AskHeadbuttText
|
|
text_end
|
|
|
|
RockSmashFunction:
|
|
call TryRockSmashFromMenu
|
|
and $7f
|
|
ld [wFieldMoveSucceeded], a
|
|
ret
|
|
|
|
TryRockSmashFromMenu:
|
|
call GetFacingObject
|
|
jr c, .no_rock
|
|
ld a, d
|
|
cp $18
|
|
jr nz, .no_rock
|
|
|
|
ld hl, RockSmashFromMenuScript
|
|
call QueueScript
|
|
ld a, $81
|
|
ret
|
|
|
|
.no_rock
|
|
call FieldMoveFailed
|
|
ld a, $80
|
|
ret
|
|
|
|
GetFacingObject:
|
|
farcall CheckFacingObject
|
|
jr nc, .fail
|
|
|
|
ldh a, [hObjectStructIndexBuffer]
|
|
call GetObjectStruct
|
|
ld hl, OBJECT_MAP_OBJECT_INDEX
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ldh [hLastTalked], a
|
|
call GetMapObject
|
|
ld hl, MAPOBJECT_MOVEMENT
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, a
|
|
and a
|
|
ret
|
|
|
|
.fail
|
|
scf
|
|
ret
|
|
|
|
RockSmashFromMenuScript:
|
|
reloadmappart
|
|
special UpdateTimePals
|
|
|
|
RockSmashScript:
|
|
callasm GetPartyNick
|
|
writetext UseRockSmashText
|
|
closetext
|
|
special WaitSFX
|
|
playsound SFX_STRENGTH
|
|
earthquake 84
|
|
applymovementlasttalked MovementData_RockSmash
|
|
disappear -2
|
|
|
|
callasm RockMonEncounter
|
|
readmem wTempWildMonSpecies
|
|
iffalse .done
|
|
randomwildmon
|
|
startbattle
|
|
reloadmapafterbattle
|
|
.done
|
|
end
|
|
|
|
MovementData_RockSmash:
|
|
rock_smash 10
|
|
step_end
|
|
|
|
UseRockSmashText:
|
|
text_far _UseRockSmashText
|
|
text_end
|
|
|
|
AskRockSmashScript:
|
|
callasm HasRockSmash
|
|
ifequal 1, .no
|
|
|
|
opentext
|
|
writetext AskRockSmashText
|
|
yesorno
|
|
iftrue RockSmashScript
|
|
closetext
|
|
end
|
|
.no
|
|
jumptext MaySmashText
|
|
|
|
MaySmashText:
|
|
text_far _MaySmashText
|
|
text_end
|
|
|
|
AskRockSmashText:
|
|
text_far _AskRockSmashText
|
|
text_end
|
|
|
|
HasRockSmash:
|
|
ld d, ROCK_SMASH
|
|
call CheckPartyMove
|
|
jr nc, .yes
|
|
.no
|
|
ld a, 1
|
|
jr .done
|
|
.yes
|
|
xor a
|
|
jr .done
|
|
.done
|
|
ld [wScriptVar], a
|
|
ret
|
|
|
|
FishFunction:
|
|
ld a, e
|
|
push af
|
|
call FieldMoveJumptableReset
|
|
pop af
|
|
ld [wBuffer2], a
|
|
.loop
|
|
ld hl, .FishTable
|
|
call FieldMoveJumptable
|
|
jr nc, .loop
|
|
and $7f
|
|
ld [wFieldMoveSucceeded], a
|
|
ret
|
|
|
|
.FishTable:
|
|
dw .TryFish
|
|
dw .FishNoBite
|
|
dw .FishGotSomething
|
|
dw .FailFish
|
|
dw .FishNoFish
|
|
|
|
.TryFish:
|
|
ld a, [wPlayerState]
|
|
cp PLAYER_SURF
|
|
jr z, .fail
|
|
cp PLAYER_SURF_PIKA
|
|
jr z, .fail
|
|
call GetFacingTileCoord
|
|
call GetTileCollision
|
|
cp WATER_TILE
|
|
jr z, .facingwater
|
|
.fail
|
|
ld a, $3
|
|
ret
|
|
|
|
.facingwater
|
|
call GetFishingGroup
|
|
and a
|
|
jr nz, .goodtofish
|
|
ld a, $4
|
|
ret
|
|
|
|
.goodtofish
|
|
ld d, a
|
|
ld a, [wBuffer2]
|
|
ld e, a
|
|
farcall Fish
|
|
ld a, d
|
|
and a
|
|
jr z, .nonibble
|
|
ld [wTempWildMonSpecies], a
|
|
ld a, e
|
|
ld [wCurPartyLevel], a
|
|
ld a, BATTLETYPE_FISH
|
|
ld [wBattleType], a
|
|
ld a, $2
|
|
ret
|
|
|
|
.nonibble
|
|
ld a, $1
|
|
ret
|
|
|
|
.FailFish:
|
|
ld a, $80
|
|
ret
|
|
|
|
.FishGotSomething:
|
|
ld a, $1
|
|
ld [wBuffer6], a
|
|
ld hl, Script_GotABite
|
|
call QueueScript
|
|
ld a, $81
|
|
ret
|
|
|
|
.FishNoBite:
|
|
ld a, $2
|
|
ld [wBuffer6], a
|
|
ld hl, Script_NotEvenANibble
|
|
call QueueScript
|
|
ld a, $81
|
|
ret
|
|
|
|
.FishNoFish:
|
|
ld a, $0
|
|
ld [wBuffer6], a
|
|
ld hl, Script_NotEvenANibble2
|
|
call QueueScript
|
|
ld a, $81
|
|
ret
|
|
|
|
Script_NotEvenANibble:
|
|
scall Script_FishCastRod
|
|
writetext RodNothingText
|
|
sjump Script_NotEvenANibble_FallThrough
|
|
|
|
Script_NotEvenANibble2:
|
|
scall Script_FishCastRod
|
|
writetext RodNothingText
|
|
|
|
Script_NotEvenANibble_FallThrough:
|
|
loademote EMOTE_SHADOW
|
|
callasm PutTheRodAway
|
|
closetext
|
|
end
|
|
|
|
Script_GotABite:
|
|
scall Script_FishCastRod
|
|
callasm Fishing_CheckFacingUp
|
|
iffalse .NotFacingUp
|
|
applymovement PLAYER, .Movement_FacingUp
|
|
sjump .FightTheHookedPokemon
|
|
|
|
.NotFacingUp:
|
|
applymovement PLAYER, .Movement_NotFacingUp
|
|
|
|
.FightTheHookedPokemon:
|
|
pause 40
|
|
applymovement PLAYER, .Movement_RestoreRod
|
|
writetext RodBiteText
|
|
callasm PutTheRodAway
|
|
closetext
|
|
randomwildmon
|
|
startbattle
|
|
reloadmapafterbattle
|
|
end
|
|
|
|
.Movement_NotFacingUp:
|
|
fish_got_bite
|
|
fish_got_bite
|
|
fish_got_bite
|
|
fish_got_bite
|
|
show_emote
|
|
step_end
|
|
|
|
.Movement_FacingUp:
|
|
fish_got_bite
|
|
fish_got_bite
|
|
fish_got_bite
|
|
fish_got_bite
|
|
step_sleep 1
|
|
show_emote
|
|
step_end
|
|
|
|
.Movement_RestoreRod:
|
|
hide_emote
|
|
fish_cast_rod
|
|
step_end
|
|
|
|
Fishing_CheckFacingUp:
|
|
ld a, [wPlayerDirection]
|
|
and $c
|
|
cp OW_UP
|
|
ld a, $1
|
|
jr z, .up
|
|
xor a
|
|
|
|
.up
|
|
ld [wScriptVar], a
|
|
ret
|
|
|
|
Script_FishCastRod:
|
|
reloadmappart
|
|
loadmem hBGMapMode, $0
|
|
special UpdateTimePals
|
|
loademote EMOTE_ROD
|
|
callasm LoadFishingGFX
|
|
loademote EMOTE_SHOCK
|
|
applymovement PLAYER, MovementData_CastRod
|
|
pause 40
|
|
end
|
|
|
|
MovementData_CastRod:
|
|
fish_cast_rod
|
|
step_end
|
|
|
|
PutTheRodAway:
|
|
xor a
|
|
ldh [hBGMapMode], a
|
|
ld a, $1
|
|
ld [wPlayerAction], a
|
|
call UpdateSprites
|
|
call UpdatePlayerSprite
|
|
ret
|
|
|
|
RodBiteText:
|
|
text_far _RodBiteText
|
|
text_end
|
|
|
|
RodNothingText:
|
|
text_far _RodNothingText
|
|
text_end
|
|
|
|
UnusedNothingHereText: ; unused
|
|
text_far _UnusedNothingHereText
|
|
text_end
|
|
|
|
BikeFunction:
|
|
call .TryBike
|
|
and $7f
|
|
ld [wFieldMoveSucceeded], a
|
|
ret
|
|
|
|
.TryBike:
|
|
call .CheckEnvironment
|
|
jr c, .CannotUseBike
|
|
ld a, [wPlayerState]
|
|
cp PLAYER_NORMAL
|
|
jr z, .GetOnBike
|
|
cp PLAYER_BIKE
|
|
jr z, .GetOffBike
|
|
jr .CannotUseBike
|
|
|
|
.GetOnBike:
|
|
ld hl, Script_GetOnBike
|
|
ld de, Script_GetOnBike_Register
|
|
call .CheckIfRegistered
|
|
call QueueScript
|
|
xor a
|
|
ld [wMusicFade], a
|
|
ld de, MUSIC_NONE
|
|
call PlayMusic
|
|
call DelayFrame
|
|
call MaxVolume
|
|
ld de, MUSIC_BICYCLE
|
|
ld a, e
|
|
ld [wMapMusic], a
|
|
call PlayMusic
|
|
ld a, $1
|
|
ret
|
|
|
|
.GetOffBike:
|
|
ld hl, wBikeFlags
|
|
bit BIKEFLAGS_ALWAYS_ON_BIKE_F, [hl]
|
|
jr nz, .CantGetOffBike
|
|
ld hl, Script_GetOffBike
|
|
ld de, Script_GetOffBike_Register
|
|
call .CheckIfRegistered
|
|
ld a, BANK(Script_GetOffBike)
|
|
jr .done
|
|
|
|
.CantGetOffBike:
|
|
ld hl, Script_CantGetOffBike
|
|
jr .done
|
|
|
|
.CannotUseBike:
|
|
ld a, $0
|
|
ret
|
|
|
|
.done
|
|
call QueueScript
|
|
ld a, $1
|
|
ret
|
|
|
|
.CheckIfRegistered:
|
|
ld a, [wUsingItemWithSelect]
|
|
and a
|
|
ret z
|
|
ld h, d
|
|
ld l, e
|
|
ret
|
|
|
|
.CheckEnvironment:
|
|
call GetMapEnvironment
|
|
call CheckOutdoorMap
|
|
jr z, .ok
|
|
cp CAVE
|
|
jr z, .ok
|
|
cp GATE
|
|
jr z, .ok
|
|
jr .nope
|
|
|
|
.ok
|
|
call GetPlayerStandingTile
|
|
and $f ; lo nybble only
|
|
jr nz, .nope ; not FLOOR_TILE
|
|
xor a
|
|
ret
|
|
|
|
.nope
|
|
scf
|
|
ret
|
|
|
|
Script_GetOnBike:
|
|
reloadmappart
|
|
special UpdateTimePals
|
|
loadvar VAR_MOVEMENT, PLAYER_BIKE
|
|
writetext GotOnBikeText
|
|
waitbutton
|
|
closetext
|
|
special UpdatePlayerSprite
|
|
end
|
|
|
|
Script_GetOnBike_Register:
|
|
loadvar VAR_MOVEMENT, PLAYER_BIKE
|
|
closetext
|
|
special UpdatePlayerSprite
|
|
end
|
|
|
|
; unused
|
|
nop
|
|
ret
|
|
|
|
Script_GetOffBike:
|
|
reloadmappart
|
|
special UpdateTimePals
|
|
loadvar VAR_MOVEMENT, PLAYER_NORMAL
|
|
writetext GotOffBikeText
|
|
waitbutton
|
|
|
|
FinishGettingOffBike:
|
|
closetext
|
|
special UpdatePlayerSprite
|
|
special PlayMapMusic
|
|
end
|
|
|
|
Script_GetOffBike_Register:
|
|
loadvar VAR_MOVEMENT, PLAYER_NORMAL
|
|
sjump FinishGettingOffBike
|
|
|
|
Script_CantGetOffBike:
|
|
writetext .CantGetOffBikeText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
.CantGetOffBikeText:
|
|
text_far _CantGetOffBikeText
|
|
text_end
|
|
|
|
GotOnBikeText:
|
|
text_far _GotOnBikeText
|
|
text_end
|
|
|
|
GotOffBikeText:
|
|
text_far _GotOffBikeText
|
|
text_end
|
|
|
|
TryCutOW::
|
|
ld d, CUT
|
|
call CheckPartyMove
|
|
jr c, .cant_cut
|
|
|
|
ld de, ENGINE_HIVEBADGE
|
|
call CheckEngineFlag
|
|
jr c, .cant_cut
|
|
|
|
ld a, BANK(AskCutScript)
|
|
ld hl, AskCutScript
|
|
call CallScript
|
|
scf
|
|
ret
|
|
|
|
.cant_cut
|
|
ld a, BANK(CantCutScript)
|
|
ld hl, CantCutScript
|
|
call CallScript
|
|
scf
|
|
ret
|
|
|
|
AskCutScript:
|
|
opentext
|
|
writetext AskCutText
|
|
yesorno
|
|
iffalse .declined
|
|
callasm .CheckMap
|
|
iftrue Script_Cut
|
|
.declined
|
|
closetext
|
|
end
|
|
|
|
.CheckMap:
|
|
xor a
|
|
ld [wScriptVar], a
|
|
call CheckMapForSomethingToCut
|
|
ret c
|
|
ld a, TRUE
|
|
ld [wScriptVar], a
|
|
ret
|
|
|
|
AskCutText:
|
|
text_far _AskCutText
|
|
text_end
|
|
|
|
CantCutScript:
|
|
jumptext CanCutText
|
|
|
|
CanCutText:
|
|
text_far _CanCutText
|
|
text_end
|