pokecrystal/maps/PokeSeersHouse.asm

37 lines
537 B
NASM

const_value set 2
const POKESEERSHOUSE_GRANNY
PokeSeersHouse_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
SeerScript:
faceplayer
opentext
special SpecialPokeSeer
waitbutton
closetext
end
PokeSeersHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 7, CIANWOOD_CITY
warp_def $7, $3, 7, CIANWOOD_CITY
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 1
object_event SPRITE_GRANNY, 3, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, SeerScript, -1