pokecrystal/maps/RuinsOfAlphAerodactylItemRo...

60 lines
2.0 KiB
NASM

const_value set 2
const RUINSOFALPHAERODACTYLITEMROOM_POKE_BALL1
const RUINSOFALPHAERODACTYLITEMROOM_POKE_BALL2
const RUINSOFALPHAERODACTYLITEMROOM_POKE_BALL3
const RUINSOFALPHAERODACTYLITEMROOM_POKE_BALL4
RuinsOfAlphAerodactylItemRoom_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
RuinsOfAlphAerodactylItemRoomGoldBerry:
itemball GOLD_BERRY
RuinsOfAlphAerodactylItemRoomMoonStone:
itemball MOON_STONE
RuinsOfAlphAerodactylItemRoomHealPowder:
itemball HEAL_POWDER
RuinsOfAlphAerodactylItemRoomEnergyRoot:
itemball ENERGY_ROOT
MapRuinsOfAlphAerodactylItemRoomSignpost1Script:
jumptext UnknownText_0x59ac1
UnknownText_0x59ac1:
text "It's a replica of"
line "an ancient #-"
cont "MON."
done
RuinsOfAlphAerodactylItemRoom_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def 3, 9, 5, RUINS_OF_ALPH_AERODACTYL_CHAMBER
warp_def 4, 9, 5, RUINS_OF_ALPH_AERODACTYL_CHAMBER
warp_def 3, 1, 1, RUINS_OF_ALPH_AERODACTYL_WORD_ROOM
warp_def 4, 1, 2, RUINS_OF_ALPH_AERODACTYL_WORD_ROOM
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 2, 1, BGEVENT_READ, MapRuinsOfAlphAerodactylItemRoomSignpost1Script
bg_event 5, 1, BGEVENT_READ, MapRuinsOfAlphAerodactylItemRoomSignpost1Script
.ObjectEvents:
db 4
object_event 2, 6, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RuinsOfAlphAerodactylItemRoomGoldBerry, EVENT_PICKED_UP_GOLD_BERRY_FROM_AERODACTYL_ITEM_ROOM
object_event 5, 6, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RuinsOfAlphAerodactylItemRoomMoonStone, EVENT_PICKED_UP_MOON_STONE_FROM_AERODACTYL_ITEM_ROOM
object_event 2, 4, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RuinsOfAlphAerodactylItemRoomHealPowder, EVENT_PICKED_UP_HEAL_POWDER_FROM_AERODACTYL_ITEM_ROOM
object_event 5, 4, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RuinsOfAlphAerodactylItemRoomEnergyRoot, EVENT_PICKED_UP_ENERGY_ROOT_FROM_AERODACTYL_ITEM_ROOM