mirror of https://github.com/pret/pokecrystal.git
291 lines
4.1 KiB
NASM
291 lines
4.1 KiB
NASM
INCLUDE "data/mon_menu.asm"
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MonSubmenu:
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xor a
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ldh [hBGMapMode], a
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call GetMonSubmenuItems
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farcall FreezeMonIcons
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ld hl, .MenuHeader
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call LoadMenuHeader
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call .GetTopCoord
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call PopulateMonMenu
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ld a, 1
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ldh [hBGMapMode], a
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call MonMenuLoop
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ld [wMenuSelection], a
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call ExitMenu
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ret
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.MenuHeader:
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db MENU_BACKUP_TILES ; flags
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menu_coords 6, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
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dw 0
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db 1 ; default option
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.GetTopCoord:
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; [wMenuBorderTopCoord] = 1 + [wMenuBorderBottomCoord] - 2 * ([wMonSubmenuCount] + 1)
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ld a, [wMonSubmenuCount]
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inc a
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add a
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ld b, a
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ld a, [wMenuBorderBottomCoord]
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sub b
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inc a
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ld [wMenuBorderTopCoord], a
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call MenuBox
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ret
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MonMenuLoop:
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.loop
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ld a, MENU_UNUSED_3 | MENU_BACKUP_TILES_2 ; flags
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ld [wMenuDataFlags], a
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ld a, [wMonSubmenuCount] ; items
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ld [wMenuDataItems], a
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call InitVerticalMenuCursor
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ld hl, w2DMenuFlags1
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set 6, [hl]
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call StaticMenuJoypad
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ld de, SFX_READ_TEXT_2
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call PlaySFX
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ldh a, [hJoyPressed]
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bit A_BUTTON_F, a
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jr nz, .select
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bit B_BUTTON_F, a
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jr nz, .cancel
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jr .loop
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.cancel
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ld a, MONMENUITEM_CANCEL
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ret
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.select
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ld a, [wMenuCursorY]
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dec a
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ld c, a
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ld b, 0
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ld hl, wMonSubmenuItems
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add hl, bc
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ld a, [hl]
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ret
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PopulateMonMenu:
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call MenuBoxCoord2Tile
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ld bc, 2 * SCREEN_WIDTH + 2
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add hl, bc
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ld de, wMonSubmenuItems
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.loop
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ld a, [de]
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inc de
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cp -1
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ret z
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push de
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push hl
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call GetMonMenuString
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pop hl
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call PlaceString
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ld bc, 2 * SCREEN_WIDTH
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add hl, bc
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pop de
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jr .loop
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GetMonMenuString:
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ld hl, MonMenuOptions + 1
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ld de, 3
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call IsInArray
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dec hl
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ld a, [hli]
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cp MONMENU_MENUOPTION
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jr z, .NotMove
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inc hl
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ld a, [hl]
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ld [wNamedObjectIndex], a
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call GetMoveName
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ret
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.NotMove:
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inc hl
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ld a, [hl]
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dec a
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ld hl, MonMenuOptionStrings
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call GetNthString
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ld d, h
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ld e, l
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ret
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GetMonSubmenuItems:
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call ResetMonSubmenu
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ld a, [wCurPartySpecies]
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cp EGG
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jr z, .egg
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ld a, [wLinkMode]
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and a
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jr nz, .skip_moves
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ld a, MON_MOVES
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call GetPartyParamLocation
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ld d, h
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ld e, l
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ld c, NUM_MOVES
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.loop
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push bc
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push de
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ld a, [de]
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and a
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jr z, .next
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push hl
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call IsFieldMove
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pop hl
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jr nc, .next
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call AddMonMenuItem
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.next
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pop de
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inc de
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pop bc
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dec c
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jr nz, .loop
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.skip_moves
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ld a, MONMENUITEM_STATS
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call AddMonMenuItem
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ld a, MONMENUITEM_SWITCH
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call AddMonMenuItem
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ld a, MONMENUITEM_MOVE
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call AddMonMenuItem
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ld a, [wLinkMode]
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and a
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jr nz, .skip2
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push hl
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ld a, MON_ITEM
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call GetPartyParamLocation
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ld d, [hl]
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farcall ItemIsMail
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pop hl
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ld a, MONMENUITEM_MAIL
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jr c, .ok
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ld a, MONMENUITEM_ITEM
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.ok
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call AddMonMenuItem
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.skip2
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ld a, [wMonSubmenuCount]
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cp NUM_MONMENU_ITEMS
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jr z, .ok2
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ld a, MONMENUITEM_CANCEL
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call AddMonMenuItem
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.ok2
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call TerminateMonSubmenu
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ret
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.egg
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ld a, MONMENUITEM_STATS
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call AddMonMenuItem
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ld a, MONMENUITEM_SWITCH
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call AddMonMenuItem
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ld a, MONMENUITEM_CANCEL
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call AddMonMenuItem
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call TerminateMonSubmenu
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ret
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IsFieldMove:
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ld b, a
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ld hl, MonMenuOptions
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.next
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ld a, [hli]
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cp -1
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jr z, .nope
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cp MONMENU_MENUOPTION
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jr z, .nope
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ld d, [hl]
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inc hl
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ld a, [hli]
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cp b
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jr nz, .next
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ld a, d
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scf
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.nope
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ret
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ResetMonSubmenu:
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xor a
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ld [wMonSubmenuCount], a
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ld hl, wMonSubmenuItems
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ld bc, NUM_MONMENU_ITEMS + 1
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call ByteFill
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ret
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TerminateMonSubmenu:
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ld a, [wMonSubmenuCount]
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ld e, a
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ld d, 0
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ld hl, wMonSubmenuItems
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add hl, de
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ld [hl], -1
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ret
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AddMonMenuItem:
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push hl
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push de
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push af
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ld a, [wMonSubmenuCount]
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ld e, a
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inc a
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ld [wMonSubmenuCount], a
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ld d, 0
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ld hl, wMonSubmenuItems
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add hl, de
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pop af
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ld [hl], a
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pop de
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pop hl
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ret
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BattleMonMenu:
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ld hl, .MenuHeader
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call CopyMenuHeader
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xor a
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ldh [hBGMapMode], a
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call MenuBox
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call UpdateSprites
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call PlaceVerticalMenuItems
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call WaitBGMap
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call CopyMenuData
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ld a, [wMenuDataFlags]
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bit 7, a
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jr z, .set_carry
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call InitVerticalMenuCursor
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ld hl, w2DMenuFlags1
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set 6, [hl]
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call StaticMenuJoypad
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ld de, SFX_READ_TEXT_2
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call PlaySFX
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ldh a, [hJoyPressed]
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bit B_BUTTON_F, a
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jr z, .clear_carry
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ret z
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.set_carry
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scf
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ret
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.clear_carry
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and a
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ret
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.MenuHeader:
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db 0 ; flags
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menu_coords 11, 11, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
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dw .MenuData
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db 1 ; default option
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.MenuData:
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db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
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db 3 ; items
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db "SWITCH@"
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db "STATS@"
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db "CANCEL@"
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