pokecrystal/gfx/pics/166/frames.asm

19 lines
392 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $05, $05, $24, $25, $26, $27, $28, $29, $2a, $2b, $2c, $2d
.frame2
db $00 ; bitmask
db $05, $05, $24, $25, $26, $27, $28, $2e, $2a, $2b, $2c, $2d
.frame3
db $01 ; bitmask
db $05, $05, $24, $25, $26, $2f, $30, $27, $28, $29, $2a, $2b
db $2c, $31, $2d, $32
.frame4
db $02 ; bitmask
db $33, $34, $35
; 0xd878e