pokecrystal/gfx/pics/126/frames.asm

18 lines
269 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $24, $25, $26, $04, $27, $28, $29, $2a, $2b, $2c, $2d, $2e
.frame2
db $01 ; bitmask
db $2f, $30
.frame3
db $02 ; bitmask
db $31, $32, $33
.frame4
db $03 ; bitmask
db $34, $35
; 0xd5c56