pokecrystal/maps/VioletMart.asm

66 lines
1.2 KiB
NASM

VioletMart_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
ClerkScript_0x68295:
loadfont
pokemart $0, $0002
loadmovesprites
end
GrannyScript_0x6829c:
jumptextfaceplayer UnknownText_0x682a2
CooltrainerMScript_0x6829f:
jumptextfaceplayer UnknownText_0x68323
UnknownText_0x682a2:
text "When you first"
line "catch a #MON,"
cont "it may be weak."
para "But it will even-"
line "tually grow to be"
cont "strong."
para "It's important to"
line "treat #MON with"
cont "love."
done
UnknownText_0x68323:
text "#MON can hold"
line "items like POTION"
cont "and ANTIDOTE."
para "But they don't"
line "appear to know how"
para "to use manmade"
line "items."
done
VioletMart_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 1, VIOLET_CITY
warp_def $7, $3, 1, VIOLET_CITY
.XYTriggers:
db 0
.Signposts:
db 0
.PersonEvents:
db 3
person_event SPRITE_CLERK, 3 + 4, 1 + 4, $9, 0, 0, -1, -1, 0, 0, 0, ClerkScript_0x68295, -1
person_event SPRITE_GRANNY, 6 + 4, 7 + 4, $5, 0, 1, -1, -1, 0, 0, 0, GrannyScript_0x6829c, -1
person_event SPRITE_COOLTRAINER_M, 2 + 4, 5 + 4, $3, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, CooltrainerMScript_0x6829f, -1