mirror of https://github.com/pret/pokecrystal.git
310 lines
7.6 KiB
NASM
310 lines
7.6 KiB
NASM
SpriteMovementData::
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; entries correspond to SPRITEMOVEDATA_* constants
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table_width NUM_SPRITEMOVEDATA_FIELDS, SpriteMovementData
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; SPRITEMOVEDATA_00
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db SPRITEMOVEFN_00 ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db WONT_DELETE ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_STILL
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db SPRITEMOVEFN_STANDING ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db FIXED_FACING | SLIDING ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_WANDER
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db SPRITEMOVEFN_RANDOM_WALK_XY ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_SPINRANDOM_SLOW
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db SPRITEMOVEFN_SLOW_RANDOM_SPIN ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_WALK_UP_DOWN
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db SPRITEMOVEFN_RANDOM_WALK_Y ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_WALK_LEFT_RIGHT
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db SPRITEMOVEFN_RANDOM_WALK_X ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_STANDING_DOWN
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db SPRITEMOVEFN_STANDING ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_STANDING_UP
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db SPRITEMOVEFN_STANDING ; movement function
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db UP ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_STANDING_LEFT
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db SPRITEMOVEFN_STANDING ; movement function
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db LEFT ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_STANDING_RIGHT
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db SPRITEMOVEFN_STANDING ; movement function
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db RIGHT ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_SPINRANDOM_FAST
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db SPRITEMOVEFN_FAST_RANDOM_SPIN ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_PLAYER
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db SPRITEMOVEFN_OBEY_DPAD ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db WONT_DELETE ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_INDEXED_1
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db SPRITEMOVEFN_INDEXED_1 ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_INDEXED_2
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db SPRITEMOVEFN_INDEXED_2 ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_0E
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db SPRITEMOVEFN_0A ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_0F
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db SPRITEMOVEFN_0B ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_10
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db SPRITEMOVEFN_0C ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_11
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db SPRITEMOVEFN_0D ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_12
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db SPRITEMOVEFN_0E ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_FOLLOWING
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db SPRITEMOVEFN_FOLLOW ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db WONT_DELETE ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_SCRIPTED
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db SPRITEMOVEFN_SCRIPTED ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db WONT_DELETE ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_BIGDOLLSYM
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db SPRITEMOVEFN_BIG_SNORLAX ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_BIG_DOLL_SYM ; action
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db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
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db LOW_PRIORITY ; flags2
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db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
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; SPRITEMOVEDATA_POKEMON
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db SPRITEMOVEFN_BOUNCE ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_BOUNCE ; action
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db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_SUDOWOODO
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db SPRITEMOVEFN_STANDING ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db FIXED_FACING | SLIDING ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_SMASHABLE_ROCK
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db SPRITEMOVEFN_STANDING ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
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db USE_OBP1 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_STRENGTH_BOULDER
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db SPRITEMOVEFN_STRENGTH ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
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db 0 ; flags2
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db STRENGTH_BOULDER ; palette flags
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; SPRITEMOVEDATA_FOLLOWNOTEXACT
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db SPRITEMOVEFN_FOLLOWNOTEXACT ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db WONT_DELETE ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_SHADOW
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db SPRITEMOVEFN_SHADOW ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_00 ; action
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db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
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db LOW_PRIORITY ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_EMOTE
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db SPRITEMOVEFN_EMOTE ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_EMOTE ; action
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db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
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db HIGH_PRIORITY ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_SCREENSHAKE
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db SPRITEMOVEFN_SCREENSHAKE ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_00 ; action
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db WONT_DELETE | EMOTE_OBJECT ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE
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db SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE ; movement function
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db LEFT ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_SPINCLOCKWISE
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db SPRITEMOVEFN_SPIN_CLOCKWISE ; movement function
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db RIGHT ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_BIGDOLLASYM
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db SPRITEMOVEFN_STRENGTH ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_BIG_DOLL_ASYM ; action
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db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
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db LOW_PRIORITY ; flags2
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db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
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; SPRITEMOVEDATA_BIGDOLL
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db SPRITEMOVEFN_STRENGTH ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_BIG_DOLL ; action
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db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
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db LOW_PRIORITY ; flags2
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db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
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; SPRITEMOVEDATA_BOULDERDUST
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db SPRITEMOVEFN_BOULDERDUST ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_BOULDER_DUST ; action
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db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
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db LOW_PRIORITY ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_GRASS
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db SPRITEMOVEFN_GRASS ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_GRASS_SHAKE ; action
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db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
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db HIGH_PRIORITY ; flags2
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db 0 ; palette flags
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; SPRITEMOVEDATA_SWIM_WANDER
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db SPRITEMOVEFN_RANDOM_WALK_XY ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db SWIMMING ; palette flags
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assert_table_length NUM_SPRITEMOVEDATA
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; unused
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db SPRITEMOVEFN_00 ; movement function
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db DOWN ; facing
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db OBJECT_ACTION_STAND ; action
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db 0 ; flags1
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db 0 ; flags2
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db 0 ; palette flags
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