pokecrystal/macros
PikalaxALT 60cd04b023 Trainer data structure and field move functions
Trainer data in map scripts is now a macro-defined structure.

Field move functions in main.asm are now nearly completely annotated, with local references.

Trailing white space deleted.
2015-07-18 23:45:39 -04:00
..
basestats.asm - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and constants to better reflect their hypothesized purposes. 2015-07-03 13:46:38 -04:00
charmap.asm Special script annotation, trainer constant enumeration, person-event structure update 2015-07-16 18:10:10 -04:00
enum.asm Replace EVENT_ALWAYS_THERE with -1 2015-07-13 00:18:01 -04:00
event.asm - Update variable sprites to use constants rather than fixed values 2015-07-13 02:29:10 -04:00
map.asm More enumeration of constants, more annotations of scripts. 2015-07-15 15:48:44 -04:00
mobile.asm Add a "mobile" directive for dummied-out mobile adapter functions. 2015-01-27 15:03:14 -08:00
move_anim.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
move_effect.asm Enumerate the move effect command macros. 2015-04-13 21:41:32 -07:00
movement.asm Trainer data structure and field move functions 2015-07-18 23:45:39 -04:00
pic.asm Use a macro instead of manually subtracting $36 from pic banks. 2015-03-03 17:19:27 -05:00
predef.asm Move around some more macros. 2015-01-20 14:26:16 -08:00
rst.asm Move around some more macros. 2015-01-20 14:26:16 -08:00
sound.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
text.asm Start moving relevant macros into macros/text.asm. 2015-01-20 14:10:55 -08:00
trainer.asm Trainer data structure and field move functions 2015-07-18 23:45:39 -04:00