mirror of https://github.com/pret/pokecrystal.git
488 lines
5.6 KiB
NASM
488 lines
5.6 KiB
NASM
; Functions dealing with VRAM.
|
|
|
|
DMATransfer:: ; 15d8
|
|
; Return carry if the transfer is completed.
|
|
|
|
ld a, [hDMATransfer]
|
|
and a
|
|
ret z
|
|
|
|
; Start transfer
|
|
ld [rHDMA5], a
|
|
|
|
; Execution is halted until the transfer is complete.
|
|
|
|
xor a
|
|
ld [hDMATransfer], a
|
|
scf
|
|
ret
|
|
; 15e3
|
|
|
|
|
|
UpdateBGMapBuffer:: ; 15e3
|
|
; Copy [$ffdc] 16x8 tiles from BGMapBuffer
|
|
; to bg map addresses in BGMapBufferPtrs.
|
|
|
|
; [$ffdc] must be even since this is done in pairs.
|
|
|
|
; Return carry on success.
|
|
|
|
ld a, [hBGMapUpdate]
|
|
and a
|
|
ret z
|
|
|
|
ld a, [rVBK]
|
|
push af
|
|
ld [hSPBuffer], sp
|
|
|
|
ld hl, BGMapBufferPtrs
|
|
ld sp, hl
|
|
|
|
; We can now pop the addresses of affected spots on the BG Map
|
|
|
|
ld hl, BGMapPalBuffer
|
|
ld de, BGMapBuffer
|
|
|
|
|
|
.next
|
|
; Copy a pair of 16x8 blocks (one 16x16 block)
|
|
|
|
rept 2
|
|
; Get our BG Map address
|
|
pop bc
|
|
|
|
; Palettes
|
|
ld a, 1
|
|
ld [rVBK], a
|
|
|
|
ld a, [hli]
|
|
ld [bc], a
|
|
inc c
|
|
ld a, [hli]
|
|
ld [bc], a
|
|
dec c
|
|
|
|
; Tiles
|
|
ld a, 0
|
|
ld [rVBK], a
|
|
|
|
ld a, [de]
|
|
inc de
|
|
ld [bc], a
|
|
inc c
|
|
ld a, [de]
|
|
inc de
|
|
ld [bc], a
|
|
endr
|
|
|
|
; We've done 2 16x8 blocks
|
|
ld a, [$ffdc]
|
|
rept 2
|
|
dec a
|
|
endr
|
|
ld [$ffdc], a
|
|
|
|
jr nz, .next
|
|
|
|
|
|
ld a, [hSPBuffer]
|
|
ld l, a
|
|
ld a, [hSPBuffer + 1]
|
|
ld h, a
|
|
ld sp, hl
|
|
|
|
pop af
|
|
ld [rVBK], a
|
|
|
|
xor a
|
|
ld [hBGMapUpdate], a
|
|
scf
|
|
ret
|
|
; 163a
|
|
|
|
|
|
WaitTop:: ; 163a
|
|
; Wait until the top third of the BG Map is being updated.
|
|
|
|
ld a, [hBGMapMode]
|
|
and a
|
|
ret z
|
|
|
|
ld a, [hBGMapThird]
|
|
and a
|
|
jr z, .done
|
|
|
|
call DelayFrame
|
|
jr WaitTop
|
|
|
|
.done
|
|
xor a
|
|
ld [hBGMapMode], a
|
|
ret
|
|
; 164c
|
|
|
|
|
|
UpdateBGMap:: ; 164c
|
|
; Update the BG Map, in thirds, from TileMap and AttrMap.
|
|
|
|
ld a, [hBGMapMode]
|
|
and a
|
|
ret z
|
|
|
|
; BG Map 0
|
|
dec a ; 1
|
|
jr z, .Tiles
|
|
dec a ; 2
|
|
jr z, .Attr
|
|
|
|
; BG Map 1
|
|
dec a
|
|
|
|
ld a, [hBGMapAddress]
|
|
ld l, a
|
|
ld a, [hBGMapAddress + 1]
|
|
ld h, a
|
|
push hl
|
|
|
|
xor a
|
|
ld [hBGMapAddress], a
|
|
ld a, VBGMap1 >> 8
|
|
ld [hBGMapAddress + 1], a
|
|
|
|
ld a, [hBGMapMode]
|
|
push af
|
|
cp 3
|
|
call z, .Tiles
|
|
pop af
|
|
cp 4
|
|
call z, .Attr
|
|
|
|
pop hl
|
|
ld a, l
|
|
ld [hBGMapAddress], a
|
|
ld a, h
|
|
ld [hBGMapAddress + 1], a
|
|
ret
|
|
|
|
|
|
.Attr
|
|
ld a, 1
|
|
ld [rVBK], a
|
|
|
|
hlcoord 0, 0, AttrMap
|
|
call .update
|
|
|
|
ld a, 0
|
|
ld [rVBK], a
|
|
ret
|
|
|
|
|
|
.Tiles
|
|
hlcoord 0, 0
|
|
|
|
|
|
.update
|
|
ld [hSPBuffer], sp
|
|
|
|
; Which third?
|
|
ld a, [hBGMapThird]
|
|
and a ; 0
|
|
jr z, .top
|
|
dec a ; 1
|
|
jr z, .middle
|
|
; 2
|
|
|
|
|
|
THIRD_HEIGHT EQU SCREEN_HEIGHT / 3
|
|
|
|
|
|
.bottom
|
|
ld de, 2 * THIRD_HEIGHT * SCREEN_WIDTH
|
|
add hl, de
|
|
ld sp, hl
|
|
|
|
ld a, [hBGMapAddress + 1]
|
|
ld h, a
|
|
ld a, [hBGMapAddress]
|
|
ld l, a
|
|
|
|
ld de, 2 * THIRD_HEIGHT * BG_MAP_WIDTH
|
|
add hl, de
|
|
|
|
; Next time: top third
|
|
xor a
|
|
jr .start
|
|
|
|
|
|
.middle
|
|
ld de, THIRD_HEIGHT * SCREEN_WIDTH
|
|
add hl, de
|
|
ld sp, hl
|
|
|
|
ld a, [hBGMapAddress + 1]
|
|
ld h, a
|
|
ld a, [hBGMapAddress]
|
|
ld l, a
|
|
|
|
ld de, THIRD_HEIGHT * BG_MAP_WIDTH
|
|
add hl, de
|
|
|
|
; Next time: bottom third
|
|
ld a, 2
|
|
jr .start
|
|
|
|
|
|
.top
|
|
ld sp, hl
|
|
|
|
ld a, [hBGMapAddress + 1]
|
|
ld h, a
|
|
ld a, [hBGMapAddress]
|
|
ld l, a
|
|
|
|
; Next time: middle third
|
|
ld a, 1
|
|
|
|
|
|
.start
|
|
; Which third to update next time
|
|
ld [hBGMapThird], a
|
|
|
|
; Rows of tiles in a third
|
|
ld a, SCREEN_HEIGHT / 3
|
|
|
|
; Discrepancy between TileMap and BGMap
|
|
ld bc, BG_MAP_WIDTH - (SCREEN_WIDTH - 1)
|
|
|
|
|
|
.row
|
|
; Copy a row of 20 tiles
|
|
rept SCREEN_WIDTH / 2 - 1
|
|
pop de
|
|
ld [hl], e
|
|
inc l
|
|
ld [hl], d
|
|
inc l
|
|
endr
|
|
pop de
|
|
ld [hl], e
|
|
inc l
|
|
ld [hl], d
|
|
|
|
add hl, bc
|
|
dec a
|
|
jr nz, .row
|
|
|
|
|
|
ld a, [hSPBuffer]
|
|
ld l, a
|
|
ld a, [hSPBuffer + 1]
|
|
ld h, a
|
|
ld sp, hl
|
|
ret
|
|
; 170a
|
|
|
|
|
|
Serve1bppRequest:: ; 170a
|
|
; Only call during the first fifth of VBlank
|
|
|
|
ld a, [Requested1bpp]
|
|
and a
|
|
ret z
|
|
|
|
; Back out if we're too far into VBlank
|
|
ld a, [rLY]
|
|
cp 144
|
|
ret c
|
|
cp 146
|
|
ret nc
|
|
|
|
; Copy [Requested1bpp] 1bpp tiles from [Requested1bppSource] to [Requested1bppDest]
|
|
|
|
ld [hSPBuffer], sp
|
|
|
|
; Source
|
|
ld hl, Requested1bppSource
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld sp, hl
|
|
|
|
; Destination
|
|
ld hl, Requested1bppDest
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
|
|
; # tiles to copy
|
|
ld a, [Requested1bpp]
|
|
ld b, a
|
|
|
|
xor a
|
|
ld [Requested1bpp], a
|
|
|
|
.next
|
|
|
|
rept 3
|
|
pop de
|
|
ld [hl], e
|
|
inc l
|
|
ld [hl], e
|
|
inc l
|
|
ld [hl], d
|
|
inc l
|
|
ld [hl], d
|
|
inc l
|
|
endr
|
|
pop de
|
|
ld [hl], e
|
|
inc l
|
|
ld [hl], e
|
|
inc l
|
|
ld [hl], d
|
|
inc l
|
|
ld [hl], d
|
|
|
|
inc hl
|
|
dec b
|
|
jr nz, .next
|
|
|
|
|
|
ld a, l
|
|
ld [Requested1bppDest], a
|
|
ld a, h
|
|
ld [Requested1bppDest + 1], a
|
|
|
|
ld [Requested1bppSource], sp
|
|
|
|
ld a, [hSPBuffer]
|
|
ld l, a
|
|
ld a, [hSPBuffer + 1]
|
|
ld h, a
|
|
ld sp, hl
|
|
ret
|
|
; 1769
|
|
|
|
|
|
Serve2bppRequest:: ; 1769
|
|
; Only call during the first fifth of VBlank
|
|
|
|
ld a, [Requested2bpp]
|
|
and a
|
|
ret z
|
|
|
|
; Back out if we're too far into VBlank
|
|
ld a, [rLY]
|
|
cp 144
|
|
ret c
|
|
cp 146
|
|
ret nc
|
|
jr _Serve2bppRequest
|
|
|
|
|
|
Serve2bppRequest@VBlank:: ; 1778
|
|
|
|
ld a, [Requested2bpp]
|
|
and a
|
|
ret z
|
|
|
|
_Serve2bppRequest:: ; 177d
|
|
; Copy [Requested2bpp] 2bpp tiles from [Requested2bppSource] to [Requested2bppDest]
|
|
|
|
ld [hSPBuffer], sp
|
|
|
|
; Source
|
|
ld hl, Requested2bppSource
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld sp, hl
|
|
|
|
; Destination
|
|
ld hl, Requested2bppDest
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
|
|
; # tiles to copy
|
|
ld a, [Requested2bpp]
|
|
ld b, a
|
|
|
|
xor a
|
|
ld [Requested2bpp], a
|
|
|
|
.next
|
|
|
|
rept 7
|
|
pop de
|
|
ld [hl], e
|
|
inc l
|
|
ld [hl], d
|
|
inc l
|
|
endr
|
|
pop de
|
|
ld [hl], e
|
|
inc l
|
|
ld [hl], d
|
|
|
|
inc hl
|
|
dec b
|
|
jr nz, .next
|
|
|
|
|
|
ld a, l
|
|
ld [Requested2bppDest], a
|
|
ld a, h
|
|
ld [Requested2bppDest + 1], a
|
|
|
|
ld [Requested2bppSource], sp
|
|
|
|
ld a, [hSPBuffer]
|
|
ld l, a
|
|
ld a, [hSPBuffer + 1]
|
|
ld h, a
|
|
ld sp, hl
|
|
ret
|
|
; 17d3
|
|
|
|
|
|
AnimateTileset:: ; 17d3
|
|
; Only call during the first fifth of VBlank
|
|
|
|
ld a, [hMapAnims]
|
|
and a
|
|
ret z
|
|
|
|
; Back out if we're too far into VBlank
|
|
ld a, [rLY]
|
|
cp 144
|
|
ret c
|
|
cp 151
|
|
ret nc
|
|
|
|
ld a, [hROMBank]
|
|
push af
|
|
ld a, BANK(_AnimateTileset)
|
|
rst Bankswitch
|
|
|
|
ld a, [rSVBK]
|
|
push af
|
|
ld a, 1
|
|
ld [rSVBK], a
|
|
|
|
ld a, [rVBK]
|
|
push af
|
|
ld a, 0
|
|
ld [rVBK], a
|
|
|
|
call _AnimateTileset
|
|
|
|
pop af
|
|
ld [rVBK], a
|
|
pop af
|
|
ld [rSVBK], a
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
; 17ff
|