mirror of https://github.com/pret/pokecrystal.git
109 lines
1.1 KiB
NASM
109 lines
1.1 KiB
NASM
PlayStereoCry:: ; 37b6
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push af
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ld a, 1
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ld [wc2bc], a
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pop af
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call _PlayCry
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call WaitSFX
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ret
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; 37c4
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PlayStereoCry2:: ; 37c4
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; Don't wait for the cry to end.
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; Used during pic animations.
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push af
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ld a, 1
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ld [wc2bc], a
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pop af
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jp _PlayCry
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; 37ce
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PlayCry:: ; 37ce
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call PlayCry2
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call WaitSFX
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ret
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; 37d5
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PlayCry2:: ; 37d5
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; Don't wait for the cry to end.
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push af
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xor a
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ld [wc2bc], a
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ld [CryTracks], a
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pop af
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call _PlayCry
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ret
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; 37e2
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_PlayCry:: ; 37e2
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push hl
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push de
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push bc
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call GetCryIndex
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jr c, .done
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ld e, c
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ld d, b
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call PlayCryHeader
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.done
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pop bc
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pop de
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pop hl
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ret
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; 37f3
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LoadCryHeader:: ; 37f3
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; Load cry header bc.
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call GetCryIndex
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ret c
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ld a, [hROMBank]
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push af
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ld a, BANK(CryHeaders)
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rst Bankswitch
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ld hl, CryHeaders
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rept 6
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add hl, bc
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endr
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ld e, [hl]
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inc hl
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ld d, [hl]
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inc hl
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ld a, [hli]
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ld [CryPitch], a
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ld a, [hli]
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ld [CryPitch + 1], a
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ld a, [hli]
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ld [CryLength], a
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ld a, [hl]
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ld [CryLength + 1], a
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pop af
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rst Bankswitch
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and a
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ret
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; 381e
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GetCryIndex:: ; 381e
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and a
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jr z, .no
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cp NUM_POKEMON + 1
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jr nc, .no
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dec a
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ld c, a
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ld b, 0
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and a
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ret
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.no
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scf
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ret
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; 382d
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