mirror of https://github.com/pret/pokecrystal.git
eb1e3636bb
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld |
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map_palettes.asm | ||
mapgroup_roofs.asm | ||
tileset_anims.asm | ||
tileset_palettes.asm | ||
timeofday_pals.asm |