pokecrystal/engine/gfx/color.asm

1340 lines
18 KiB
NASM

INCLUDE "engine/gfx/sgb_layouts.asm"
SHINY_ATK_BIT EQU 5
SHINY_DEF_VAL EQU 10
SHINY_SPD_VAL EQU 10
SHINY_SPC_VAL EQU 10
CheckShininess:
; Check if a mon is shiny by DVs at bc.
; Return carry if shiny.
ld l, c
ld h, b
; Attack
ld a, [hl]
and 1 << SHINY_ATK_BIT
jr z, .NotShiny
; Defense
ld a, [hli]
and $f
cp SHINY_DEF_VAL
jr nz, .NotShiny
; Speed
ld a, [hl]
and $f0
cp SHINY_SPD_VAL << 4
jr nz, .NotShiny
; Special
ld a, [hl]
and $f
cp SHINY_SPC_VAL
jr nz, .NotShiny
.Shiny:
scf
ret
.NotShiny:
and a
ret
Unused_CheckShininess:
; Return carry if the DVs at hl are all 10 or higher.
; Attack
ld a, [hl]
cp 10 << 4
jr c, .NotShiny
; Defense
ld a, [hli]
and $f
cp 10
jr c, .NotShiny
; Speed
ld a, [hl]
cp 10 << 4
jr c, .NotShiny
; Special
ld a, [hl]
and $f
cp 10
jr c, .NotShiny
.Shiny:
scf
ret
.NotShiny:
and a
ret
SGB_ApplyCreditsPals: ; unreferenced
push de
push bc
ld hl, PalPacket_Pal01
ld de, wSGBPals
ld bc, PALPACKET_LENGTH
call CopyBytes
pop bc
pop de
ld a, c
ld [wSGBPals + 3], a
ld a, b
ld [wSGBPals + 4], a
ld a, e
ld [wSGBPals + 5], a
ld a, d
ld [wSGBPals + 6], a
ld hl, wSGBPals
call PushSGBPals
ld hl, BlkPacket_AllPal0
call PushSGBPals
ret
InitPartyMenuPalettes:
ld hl, PalPacket_PartyMenu + 1
call CopyFourPalettes
call InitPartyMenuOBPals
call WipeAttrmap
ret
; SGB layout for SCGB_PARTY_MENU_HP_BARS
SGB_ApplyPartyMenuHPPals:
ld hl, wHPPals
ld a, [wSGBPals]
ld e, a
ld d, $0
add hl, de
ld e, l
ld d, h
ld a, [de]
and a
ld e, $5
jr z, .okay
dec a
ld e, $a
jr z, .okay
ld e, $f
.okay
push de
ld hl, wSGBPals + 10
ld bc, $6
ld a, [wSGBPals]
call AddNTimes
pop de
ld [hl], e
ret
Intro_LoadMagikarpPalettes: ; unreferenced
call CheckCGB
ret z
; CGB only
ld hl, .BGPal
ld de, wBGPals1
ld bc, 1 palettes
ld a, BANK(wBGPals1)
call FarCopyWRAM
ld hl, .OBPal
ld de, wOBPals1
ld bc, 1 palettes
ld a, BANK(wOBPals1)
call FarCopyWRAM
call ApplyPals
ld a, TRUE
ldh [hCGBPalUpdate], a
ret
.BGPal:
RGB 31, 31, 31
RGB 18, 23, 31
RGB 15, 20, 31
RGB 00, 00, 00
.OBPal:
RGB 31, 31, 31
RGB 31, 31, 12
RGB 08, 16, 28
RGB 00, 00, 00
Intro_LoadAllPal0: ; unreferenced
call CheckCGB
ret nz
ldh a, [hSGB]
and a
ret z
ld hl, BlkPacket_AllPal0
jp PushSGBPals
Intro_LoadBetaIntroVenusaurPalettes: ; unreferenced
call CheckCGB
jr nz, .cgb
ldh a, [hSGB]
and a
ret z
ld hl, PalPacket_BetaIntroVenusaur
jp PushSGBPals
.cgb
ld de, wOBPals1
ld a, PREDEFPAL_BETA_INTRO_VENUSAUR
call GetPredefPal
jp LoadHLPaletteIntoDE
Intro_LoadPackPalettes: ; unreferenced
call CheckCGB
jr nz, .cgb
ldh a, [hSGB]
and a
ret z
ld hl, PalPacket_Pack
jp PushSGBPals
.cgb
ld de, wOBPals1
ld a, PREDEFPAL_PACK
call GetPredefPal
jp LoadHLPaletteIntoDE
GSIntro_LoadMonPalette: ; unreferenced
call CheckCGB
jr nz, .cgb
ldh a, [hSGB]
and a
ret z
ld a, c
push af
ld hl, PalPacket_Pal01
ld de, wSGBPals
ld bc, PALPACKET_LENGTH
call CopyBytes
pop af
call GetMonPalettePointer
ld a, [hli]
ld [wSGBPals + 3], a
ld a, [hli]
ld [wSGBPals + 4], a
ld a, [hli]
ld [wSGBPals + 5], a
ld a, [hl]
ld [wSGBPals + 6], a
ld hl, wSGBPals
jp PushSGBPals
.cgb
ld de, wOBPals1
ld a, c
call GetMonPalettePointer
call LoadPalette_White_Col1_Col2_Black
ret
LoadTrainerClassPaletteAsNthBGPal:
ld a, [wTrainerClass]
call GetTrainerPalettePointer
ld a, e
jr LoadNthMiddleBGPal
LoadMonPaletteAsNthBGPal:
ld a, [wCurPartySpecies]
call _GetMonPalettePointer
ld a, e
bit 7, a
jr z, LoadNthMiddleBGPal
and $7f
inc hl
inc hl
inc hl
inc hl
LoadNthMiddleBGPal:
push hl
ld hl, wBGPals1
ld de, 1 palettes
.loop
and a
jr z, .got_addr
add hl, de
dec a
jr .loop
.got_addr
ld e, l
ld d, h
pop hl
call LoadPalette_White_Col1_Col2_Black
ret
LoadBetaPokerPalettes: ; unreferenced
ldh a, [hCGB]
and a
jr nz, .cgb
ld hl, wBetaPokerSGBPals
jp PushSGBPals
.cgb
ld a, [wBetaPokerSGBCol]
ld c, a
ld a, [wBetaPokerSGBRow]
hlcoord 0, 0, wAttrmap
ld de, SCREEN_WIDTH
.loop
and a
jr z, .done
add hl, de
dec a
jr .loop
.done
ld b, 0
add hl, bc
lb bc, 6, 4
ld a, [wBetaPokerSGBAttr]
and $3
call FillBoxCGB
call CopyTilemapAtOnce
ret
ApplyMonOrTrainerPals:
call CheckCGB
ret z
ld a, e
and a
jr z, .get_trainer
ld a, [wCurPartySpecies]
call GetMonPalettePointer
jr .load_palettes
.get_trainer
ld a, [wTrainerClass]
call GetTrainerPalettePointer
.load_palettes
ld de, wBGPals1
call LoadPalette_White_Col1_Col2_Black
call WipeAttrmap
call ApplyAttrmap
call ApplyPals
ret
ApplyHPBarPals:
ld a, [wWhichHPBar]
and a
jr z, .Enemy
cp $1
jr z, .Player
cp $2
jr z, .PartyMenu
ret
.Enemy:
ld de, wBGPals2 palette PAL_BATTLE_BG_ENEMY_HP color 1
jr .okay
.Player:
ld de, wBGPals2 palette PAL_BATTLE_BG_PLAYER_HP color 1
.okay
ld l, c
ld h, $0
add hl, hl
add hl, hl
ld bc, HPBarPals
add hl, bc
ld bc, 4
ld a, BANK(wBGPals2)
call FarCopyWRAM
ld a, TRUE
ldh [hCGBPalUpdate], a
ret
.PartyMenu:
ld e, c
inc e
hlcoord 11, 1, wAttrmap
ld bc, 2 * SCREEN_WIDTH
ld a, [wCurPartyMon]
.loop
and a
jr z, .done
add hl, bc
dec a
jr .loop
.done
lb bc, 2, 8
ld a, e
call FillBoxCGB
ret
LoadStatsScreenPals:
call CheckCGB
ret z
ld hl, StatsScreenPals
ld b, 0
dec c
add hl, bc
add hl, bc
ldh a, [rSVBK]
push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
ld a, [hli]
ld [wBGPals1 palette 0], a
ld [wBGPals1 palette 2], a
ld a, [hl]
ld [wBGPals1 palette 0 + 1], a
ld [wBGPals1 palette 2 + 1], a
pop af
ldh [rSVBK], a
call ApplyPals
ld a, $1
ret
LoadMailPalettes:
ld l, e
ld h, 0
add hl, hl
add hl, hl
add hl, hl
ld de, .MailPals
add hl, de
call CheckCGB
jr nz, .cgb
push hl
ld hl, PalPacket_Pal01
ld de, wSGBPals
ld bc, PALPACKET_LENGTH
call CopyBytes
pop hl
inc hl
inc hl
ld a, [hli]
ld [wSGBPals + 3], a
ld a, [hli]
ld [wSGBPals + 4], a
ld a, [hli]
ld [wSGBPals + 5], a
ld a, [hli]
ld [wSGBPals + 6], a
ld hl, wSGBPals
call PushSGBPals
ld hl, BlkPacket_AllPal0
call PushSGBPals
ret
.cgb
ld de, wBGPals1
ld bc, 1 palettes
ld a, BANK(wBGPals1)
call FarCopyWRAM
call ApplyPals
call WipeAttrmap
call ApplyAttrmap
ret
.MailPals:
INCLUDE "gfx/mail/mail.pal"
INCLUDE "engine/gfx/cgb_layouts.asm"
CopyFourPalettes:
ld de, wBGPals1
ld c, 4
CopyPalettes:
.loop
push bc
ld a, [hli]
push hl
call GetPredefPal
call LoadHLPaletteIntoDE
pop hl
inc hl
pop bc
dec c
jr nz, .loop
ret
GetPredefPal:
ld l, a
ld h, $0
add hl, hl
add hl, hl
add hl, hl
ld bc, PredefPals
add hl, bc
ret
LoadHLPaletteIntoDE:
ldh a, [rSVBK]
push af
ld a, BANK(wOBPals1)
ldh [rSVBK], a
ld c, 1 palettes
.loop
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .loop
pop af
ldh [rSVBK], a
ret
LoadPalette_White_Col1_Col2_Black:
ldh a, [rSVBK]
push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
ld a, LOW(PALRGB_WHITE)
ld [de], a
inc de
ld a, HIGH(PALRGB_WHITE)
ld [de], a
inc de
ld c, 2 * PAL_COLOR_SIZE
.loop
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .loop
xor a
ld [de], a
inc de
ld [de], a
inc de
pop af
ldh [rSVBK], a
ret
FillBoxCGB:
.row
push bc
push hl
.col
ld [hli], a
dec c
jr nz, .col
pop hl
ld bc, SCREEN_WIDTH
add hl, bc
pop bc
dec b
jr nz, .row
ret
ResetBGPals:
push af
push bc
push de
push hl
ldh a, [rSVBK]
push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
ld hl, wBGPals1
ld c, 1 palettes
.loop
ld a, $ff
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
xor a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
dec c
jr nz, .loop
pop af
ldh [rSVBK], a
pop hl
pop de
pop bc
pop af
ret
WipeAttrmap:
hlcoord 0, 0, wAttrmap
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
xor a
call ByteFill
ret
ApplyPals:
ld hl, wBGPals1
ld de, wBGPals2
ld bc, 16 palettes
ld a, BANK(wGBCPalettes)
call FarCopyWRAM
ret
ApplyAttrmap:
ldh a, [rLCDC]
bit rLCDC_ENABLE, a
jr z, .UpdateVBank1
ldh a, [hBGMapMode]
push af
ld a, $2
ldh [hBGMapMode], a
call DelayFrame
call DelayFrame
call DelayFrame
call DelayFrame
pop af
ldh [hBGMapMode], a
ret
.UpdateVBank1:
hlcoord 0, 0, wAttrmap
debgcoord 0, 0
ld b, SCREEN_HEIGHT
ld a, $1
ldh [rVBK], a
.row
ld c, SCREEN_WIDTH
.col
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .col
ld a, BG_MAP_WIDTH - SCREEN_WIDTH
add e
jr nc, .okay
inc d
.okay
ld e, a
dec b
jr nz, .row
ld a, $0
ldh [rVBK], a
ret
; CGB layout for SCGB_PARTY_MENU_HP_BARS
CGB_ApplyPartyMenuHPPals:
ld hl, wHPPals
ld a, [wSGBPals]
ld e, a
ld d, $0
add hl, de
ld e, l
ld d, h
ld a, [de]
inc a
ld e, a
hlcoord 11, 2, wAttrmap
ld bc, 2 * SCREEN_WIDTH
ld a, [wSGBPals]
.loop
and a
jr z, .done
add hl, bc
dec a
jr .loop
.done
lb bc, 2, 8
ld a, e
call FillBoxCGB
ret
InitPartyMenuOBPals:
ld hl, PartyMenuOBPals
ld de, wOBPals1
ld bc, 2 palettes
ld a, BANK(wOBPals1)
call FarCopyWRAM
ret
GetBattlemonBackpicPalettePointer:
push de
farcall GetPartyMonDVs
ld c, l
ld b, h
ld a, [wTempBattleMonSpecies]
call GetPlayerOrMonPalettePointer
pop de
ret
GetEnemyFrontpicPalettePointer:
push de
farcall GetEnemyMonDVs
ld c, l
ld b, h
ld a, [wTempEnemyMonSpecies]
call GetFrontpicPalettePointer
pop de
ret
GetPlayerOrMonPalettePointer:
and a
jp nz, GetMonNormalOrShinyPalettePointer
ld a, [wPlayerSpriteSetupFlags]
bit PLAYERSPRITESETUP_FEMALE_TO_MALE_F, a
jr nz, .male
ld a, [wPlayerGender]
and a
jr z, .male
ld hl, KrisPalette
ret
.male
ld hl, PlayerPalette
ret
GetFrontpicPalettePointer:
and a
jp nz, GetMonNormalOrShinyPalettePointer
ld a, [wTrainerClass]
GetTrainerPalettePointer:
ld l, a
ld h, 0
add hl, hl
add hl, hl
ld bc, TrainerPalettes
add hl, bc
ret
GetMonPalettePointer:
call _GetMonPalettePointer
ret
CGBCopyBattleObjectPals: ; unreferenced
; dummied out
ret
call CheckCGB
ret z
ld hl, BattleObjectPals
ld a, (1 << rOBPI_AUTO_INCREMENT) | $10
ldh [rOBPI], a
ld c, 6 palettes
.loop
ld a, [hli]
ldh [rOBPD], a
dec c
jr nz, .loop
ld hl, BattleObjectPals
ld de, wOBPals1 palette 2
ld bc, 2 palettes
ld a, BANK(wOBPals1)
call FarCopyWRAM
ret
BattleObjectPals:
INCLUDE "gfx/battle_anims/battle_anims.pal"
CGBCopyTwoPredefObjectPals: ; unreferenced
call CheckCGB
ret z
ld a, (1 << rOBPI_AUTO_INCREMENT) | $10
ldh [rOBPI], a
ld a, PREDEFPAL_TRADE_TUBE
call GetPredefPal
call .PushPalette
ld a, PREDEFPAL_RB_GREENMON
call GetPredefPal
call .PushPalette
ret
.PushPalette:
ld c, 1 palettes
.loop
ld a, [hli]
ldh [rOBPD], a
dec c
jr nz, .loop
ret
_GetMonPalettePointer:
ld l, a
ld h, $0
add hl, hl
add hl, hl
add hl, hl
ld bc, PokemonPalettes
add hl, bc
ret
GetMonNormalOrShinyPalettePointer:
push bc
call _GetMonPalettePointer
pop bc
push hl
call CheckShininess
pop hl
ret nc
rept 4
inc hl
endr
ret
PushSGBPals:
ld a, [wcfbe]
push af
set 7, a
ld [wcfbe], a
call _PushSGBPals
pop af
ld [wcfbe], a
ret
_PushSGBPals:
ld a, [hl]
and $7
ret z
ld b, a
.loop
push bc
xor a
ldh [rJOYP], a
ld a, $30
ldh [rJOYP], a
ld b, $10
.loop2
ld e, $8
ld a, [hli]
ld d, a
.loop3
bit 0, d
ld a, $10
jr nz, .okay
ld a, $20
.okay
ldh [rJOYP], a
ld a, $30
ldh [rJOYP], a
rr d
dec e
jr nz, .loop3
dec b
jr nz, .loop2
ld a, $20
ldh [rJOYP], a
ld a, $30
ldh [rJOYP], a
call SGBDelayCycles
pop bc
dec b
jr nz, .loop
ret
InitSGBBorder:
call CheckCGB
ret nz
; SGB/DMG only
di
ld a, [wcfbe]
push af
set 7, a
ld [wcfbe], a
xor a
ldh [rJOYP], a
ldh [hSGB], a
call PushSGBBorderPalsAndWait
jr nc, .skip
ld a, $1
ldh [hSGB], a
call _InitSGBBorderPals
call SGBBorder_PushBGPals
call SGBDelayCycles
call SGB_ClearVRAM
call PushSGBBorder
call SGBDelayCycles
call SGB_ClearVRAM
ld hl, MaskEnCancelPacket
call _PushSGBPals
.skip
pop af
ld [wcfbe], a
ei
ret
InitCGBPals::
call CheckCGB
ret z
; CGB only
ld a, BANK(vTiles3)
ldh [rVBK], a
ld hl, vTiles3
ld bc, $200 tiles
xor a
call ByteFill
ld a, BANK(vTiles0)
ldh [rVBK], a
ld a, 1 << rBGPI_AUTO_INCREMENT
ldh [rBGPI], a
ld c, 4 * 8
.bgpals_loop
ld a, LOW(PALRGB_WHITE)
ldh [rBGPD], a
ld a, HIGH(PALRGB_WHITE)
ldh [rBGPD], a
dec c
jr nz, .bgpals_loop
ld a, 1 << rOBPI_AUTO_INCREMENT
ldh [rOBPI], a
ld c, 4 * 8
.obpals_loop
ld a, LOW(PALRGB_WHITE)
ldh [rOBPD], a
ld a, HIGH(PALRGB_WHITE)
ldh [rOBPD], a
dec c
jr nz, .obpals_loop
ldh a, [rSVBK]
push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
ld hl, wBGPals1
call .LoadWhitePals
ld hl, wBGPals2
call .LoadWhitePals
pop af
ldh [rSVBK], a
ret
.LoadWhitePals:
ld c, 4 * 16
.loop
ld a, LOW(PALRGB_WHITE)
ld [hli], a
ld a, HIGH(PALRGB_WHITE)
ld [hli], a
dec c
jr nz, .loop
ret
_InitSGBBorderPals:
ld hl, .PacketPointerTable
ld c, 9
.loop
push bc
ld a, [hli]
push hl
ld h, [hl]
ld l, a
call _PushSGBPals
pop hl
inc hl
pop bc
dec c
jr nz, .loop
ret
.PacketPointerTable:
dw MaskEnFreezePacket
dw DataSndPacket1
dw DataSndPacket2
dw DataSndPacket3
dw DataSndPacket4
dw DataSndPacket5
dw DataSndPacket6
dw DataSndPacket7
dw DataSndPacket8
UpdateSGBBorder: ; unreferenced
di
xor a
ldh [rJOYP], a
ld hl, MaskEnFreezePacket
call _PushSGBPals
call PushSGBBorder
call SGBDelayCycles
call SGB_ClearVRAM
ld hl, MaskEnCancelPacket
call _PushSGBPals
ei
ret
PushSGBBorder:
call .LoadSGBBorderPointers
push de
call SGBBorder_YetMorePalPushing
pop hl
call SGBBorder_MorePalPushing
ret
.LoadSGBBorderPointers:
ld hl, SGBBorderGFX
ld de, SGBBorderMap
ret
SGB_ClearVRAM:
ld hl, VRAM_Begin
ld bc, VRAM_End - VRAM_Begin
xor a
call ByteFill
ret
PushSGBBorderPalsAndWait:
ld hl, MltReq2Packet
call _PushSGBPals
call SGBDelayCycles
ldh a, [rJOYP]
and $3
cp $3
jr nz, .carry
ld a, $20
ldh [rJOYP], a
ldh a, [rJOYP]
ldh a, [rJOYP]
call SGBDelayCycles
call SGBDelayCycles
ld a, $30
ldh [rJOYP], a
call SGBDelayCycles
call SGBDelayCycles
ld a, $10
ldh [rJOYP], a
rept 6
ldh a, [rJOYP]
endr
call SGBDelayCycles
call SGBDelayCycles
ld a, $30
ldh [rJOYP], a
ldh a, [rJOYP]
ldh a, [rJOYP]
ldh a, [rJOYP]
call SGBDelayCycles
call SGBDelayCycles
ldh a, [rJOYP]
and $3
cp $3
jr nz, .carry
call .FinalPush
and a
ret
.carry
call .FinalPush
scf
ret
.FinalPush:
ld hl, MltReq1Packet
call _PushSGBPals
jp SGBDelayCycles
SGBBorder_PushBGPals:
call DisableLCD
ld a, %11100100
ldh [rBGP], a
ld hl, PredefPals
ld de, vTiles1
ld bc, $100 tiles
call CopyData
call DrawDefaultTiles
ld a, LCDC_DEFAULT
ldh [rLCDC], a
ld hl, PalTrnPacket
call _PushSGBPals
xor a
ldh [rBGP], a
ret
SGBBorder_MorePalPushing:
call DisableLCD
ld a, $e4
ldh [rBGP], a
ld de, vTiles1
ld bc, (6 + SCREEN_WIDTH + 6) * 5 * 2
call CopyData
ld b, SCREEN_HEIGHT
.loop
push bc
ld bc, 6 * 2
call CopyData
ld bc, SCREEN_WIDTH * 2
call ClearBytes
ld bc, 6 * 2
call CopyData
pop bc
dec b
jr nz, .loop
ld bc, (6 + SCREEN_WIDTH + 6) * 5 * 2
call CopyData
ld bc, $100
call ClearBytes
ld bc, 16 palettes
call CopyData
call DrawDefaultTiles
ld a, LCDC_DEFAULT
ldh [rLCDC], a
ld hl, PctTrnPacket
call _PushSGBPals
xor a
ldh [rBGP], a
ret
SGBBorder_YetMorePalPushing:
call DisableLCD
ld a, %11100100
ldh [rBGP], a
ld de, vTiles1
ld b, $80
.loop
push bc
ld bc, 1 tiles
call CopyData
ld bc, 1 tiles
call ClearBytes
pop bc
dec b
jr nz, .loop
call DrawDefaultTiles
ld a, LCDC_DEFAULT
ldh [rLCDC], a
ld hl, ChrTrnPacket
call _PushSGBPals
xor a
ldh [rBGP], a
ret
CopyData:
; copy bc bytes of data from hl to de
.loop
ld a, [hli]
ld [de], a
inc de
dec bc
ld a, c
or b
jr nz, .loop
ret
ClearBytes:
; clear bc bytes of data starting from de
.loop
xor a
ld [de], a
inc de
dec bc
ld a, c
or b
jr nz, .loop
ret
DrawDefaultTiles:
; Draw 240 tiles (2/3 of the screen) from tiles in VRAM
hlbgcoord 0, 0 ; BG Map 0
ld de, BG_MAP_WIDTH - SCREEN_WIDTH
ld a, $80 ; starting tile
ld c, 12 + 1
.line
ld b, 20
.tile
ld [hli], a
inc a
dec b
jr nz, .tile
; next line
add hl, de
dec c
jr nz, .line
ret
SGBDelayCycles:
ld de, 7000
.wait
nop
nop
nop
dec de
ld a, d
or e
jr nz, .wait
ret
INCLUDE "gfx/sgb/blk_packets.asm"
INCLUDE "gfx/sgb/pal_packets.asm"
INCLUDE "data/sgb_ctrl_packets.asm"
PredefPals:
INCLUDE "gfx/sgb/predef.pal"
SGBBorderMap:
; interleaved tile ids and palette ids, without the center 20x18 screen area
INCBIN "gfx/sgb/sgb_border.sgb.tilemap"
SGBBorderPalettes:
; assumed to come after SGBBorderMap
INCLUDE "gfx/sgb/sgb_border.pal"
SGBBorderGFX:
INCBIN "gfx/sgb/sgb_border.2bpp"
HPBarPals:
INCLUDE "gfx/battle/hp_bar.pal"
ExpBarPalette:
INCLUDE "gfx/battle/exp_bar.pal"
INCLUDE "data/pokemon/palettes.asm"
INCLUDE "data/trainers/palettes.asm"
LoadMapPals:
farcall LoadSpecialMapPalette
jr c, .got_pals
; Which palette group is based on whether we're outside or inside
ld a, [wEnvironment]
and 7
ld e, a
ld d, 0
ld hl, EnvironmentColorsPointers
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
; Futher refine by time of day
ld a, [wTimeOfDayPal]
maskbits NUM_DAYTIMES
add a
add a
add a
ld e, a
ld d, 0
add hl, de
ld e, l
ld d, h
ldh a, [rSVBK]
push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
ld hl, wBGPals1
ld b, 8
.outer_loop
ld a, [de] ; lookup index for TilesetBGPalette
push de
push hl
ld l, a
ld h, 0
add hl, hl
add hl, hl
add hl, hl
ld de, TilesetBGPalette
add hl, de
ld e, l
ld d, h
pop hl
ld c, 1 palettes
.inner_loop
ld a, [de]
inc de
ld [hli], a
dec c
jr nz, .inner_loop
pop de
inc de
dec b
jr nz, .outer_loop
pop af
ldh [rSVBK], a
.got_pals
ld a, [wTimeOfDayPal]
maskbits NUM_DAYTIMES
ld bc, 8 palettes
ld hl, MapObjectPals
call AddNTimes
ld de, wOBPals1
ld bc, 8 palettes
ld a, BANK(wOBPals1)
call FarCopyWRAM
ld a, [wEnvironment]
cp TOWN
jr z, .outside
cp ROUTE
ret nz
.outside
ld a, [wMapGroup]
ld l, a
ld h, 0
add hl, hl
add hl, hl
add hl, hl
ld de, RoofPals
add hl, de
ld a, [wTimeOfDayPal]
maskbits NUM_DAYTIMES
cp NITE_F
jr c, .morn_day
rept 4
inc hl
endr
.morn_day
ld de, wBGPals1 palette PAL_BG_ROOF color 1
ld bc, 4
ld a, BANK(wBGPals1)
call FarCopyWRAM
ret
INCLUDE "data/maps/environment_colors.asm"
PartyMenuBGMobilePalette:
INCLUDE "gfx/stats/party_menu_bg_mobile.pal"
PartyMenuBGPalette:
INCLUDE "gfx/stats/party_menu_bg.pal"
TilesetBGPalette:
INCLUDE "gfx/tilesets/bg_tiles.pal"
MapObjectPals::
INCLUDE "gfx/overworld/npc_sprites.pal"
RoofPals:
INCLUDE "gfx/tilesets/roofs.pal"
DiplomaPalettes:
INCLUDE "gfx/diploma/diploma.pal"
PartyMenuOBPals:
INCLUDE "gfx/stats/party_menu_ob.pal"
UnusedBattleObjectPals:
INCLUDE "gfx/battle_anims/unused_battle_anims.pal"
UnusedGSTitleBGPals:
INCLUDE "gfx/title/unused_gs_bg.pal"
UnusedGSTitleOBPals:
INCLUDE "gfx/title/unused_gs_fg.pal"
MalePokegearPals:
INCLUDE "gfx/pokegear/pokegear.pal"
FemalePokegearPals:
INCLUDE "gfx/pokegear/pokegear_f.pal"
BetaPokerPals:
INCLUDE "gfx/beta_poker/beta_poker.pal"
SlotMachinePals:
INCLUDE "gfx/slots/slots.pal"