pokecrystal/maps/OlivineTimsHouse.asm

42 lines
674 B
NASM

const_value set 2
const OLIVINETIMSHOUSE_TIM
OlivineTimsHouse_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
Tim:
faceplayer
opentext
trade $2
waitbutton
closetext
end
TimsHouseBookshelf:
jumpstd magazinebookshelf
OlivineTimsHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 3, OLIVINE_CITY
warp_def $7, $3, 3, OLIVINE_CITY
.XYTriggers:
db 0
.Signposts:
db 2
signpost 1, 0, SIGNPOST_READ, TimsHouseBookshelf
signpost 1, 1, SIGNPOST_READ, TimsHouseBookshelf
.PersonEvents:
db 1
person_event SPRITE_FISHING_GURU, 3, 2, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, Tim, -1