mirror of https://github.com/pret/pokecrystal.git
617ba8be3d
This used to be confusing, since the first thing I think when I see "width, height" is graphics, in this case probably the sprites. Well, it has nothing to do with that. Weight is mass times gravity or something, width is a form of distance. |
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base_stats | ||
mobile | ||
pokedex | ||
wild | ||
base_stats.asm | ||
battle_tower.asm | ||
battle_tower_2.asm | ||
egg_move_pointers.asm | ||
egg_moves.asm | ||
evos_attacks.asm | ||
evos_attacks_pointers.asm | ||
map_objects.asm | ||
odd_eggs.asm | ||
pokemon_names.asm | ||
sprite_engine.asm |