mirror of https://github.com/pret/pokecrystal.git
276 lines
4.8 KiB
NASM
276 lines
4.8 KiB
NASM
OlivineLighthouse6F_MapScriptHeader:
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.MapTriggers:
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db 0
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.MapCallbacks:
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db 0
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JasmineScript_0x60b91:
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faceplayer
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loadfont
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checkitem SECRETPOTION
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iftrue UnknownScript_0x60bab
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checkevent EVENT_JASMINE_EXPLAINED_AMPHYS_SICKNESS
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iftrue UnknownScript_0x60ba5
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writetext UnknownText_0x60c81
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keeptextopen
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setevent EVENT_JASMINE_EXPLAINED_AMPHYS_SICKNESS
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UnknownScript_0x60ba5:
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writetext UnknownText_0x60d64
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closetext
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loadmovesprites
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end
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UnknownScript_0x60bab:
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writetext UnknownText_0x60d99
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yesorno
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iffalse UnknownScript_0x60c25
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writetext UnknownText_0x60dc3
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keeptextopen
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takeitem SECRETPOTION, 1
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writetext UnknownText_0x60dea
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closetext
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loadmovesprites
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spriteface $2, RIGHT
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pause 15
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spriteface $3, LEFT
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loadfont
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playmusic MUSIC_HEAL
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writetext UnknownText_0x60e44
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pause 60
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keeptextopen
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loadmovesprites
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special RestartMapMusic
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cry AMPHAROS
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special FadeBlackBGMap
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pause 10
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special FadeInBGMap
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loadfont
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writetext UnknownText_0x60f3d
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closetext
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loadmovesprites
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spriteface $3, RIGHT
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pause 10
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spriteface $3, LEFT
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pause 10
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spriteface $3, RIGHT
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pause 10
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spriteface $3, LEFT
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pause 10
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faceplayer
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loadfont
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writetext UnknownText_0x60e6c
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closetext
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loadmovesprites
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setevent EVENT_JASMINE_RETURNED_TO_GYM
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clearevent EVENT_OLIVINE_GYM_JASMINE
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checkcode VAR_FACING
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if_equal $0, UnknownScript_0x60c17
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if_equal $3, UnknownScript_0x60c1e
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applymovement $2, MovementData_0x60c68
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disappear $2
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end
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UnknownScript_0x60c17:
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applymovement $2, MovementData_0x60c70
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disappear $2
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end
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UnknownScript_0x60c1e:
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applymovement $2, MovementData_0x60c79
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disappear $2
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end
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UnknownScript_0x60c25:
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writetext UnknownText_0x60edf
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closetext
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loadmovesprites
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spriteface $2, RIGHT
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pause 15
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spriteface $3, LEFT
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loadfont
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writetext UnknownText_0x60ef1
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closetext
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loadmovesprites
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end
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UnknownScript_0x60c39:
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end
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MonsterScript_0x60c3a:
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faceplayer
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loadfont
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checkevent EVENT_JASMINE_RETURNED_TO_GYM
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iftrue UnknownScript_0x60c51
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writetext UnknownText_0x60f03
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writebyte AMPHAROS
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special Functionfb841
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keeptextopen
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writetext UnknownText_0x60f19
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closetext
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loadmovesprites
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end
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UnknownScript_0x60c51:
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writetext UnknownText_0x60f3d
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cry AMPHAROS
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closetext
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loadmovesprites
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special FadeBlackBGMap
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special FadeInBGMap
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special FadeBlackBGMap
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special FadeInBGMap
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end
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ItemFragment_0x60c66:
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db SUPER_POTION, 1
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MovementData_0x60c68:
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slow_step_up
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slow_step_up
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slow_step_right
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slow_step_up
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slow_step_up
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accelerate_last
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accelerate_last
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step_end
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MovementData_0x60c70:
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slow_step_down
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slow_step_right
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slow_step_right
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slow_step_right
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slow_step_up
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slow_step_right
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slow_step_right
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slow_step_right
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step_end
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MovementData_0x60c79:
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slow_step_up
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slow_step_up
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slow_step_right
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slow_step_up
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slow_step_up
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slow_step_up
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accelerate_last
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step_end
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UnknownText_0x60c81:
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text "JASMINE: … This"
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line "#MON always"
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para "kept the sea lit"
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line "at night."
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para "…But it suddenly"
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line "got sick… It's"
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cont "gasping for air…"
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para "…I understand"
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line "that there is a"
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para "wonderful PHARMACY"
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line "in CIANWOOD…"
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para "But that's across"
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line "the sea…"
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para "And I can't leave"
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line "AMPHY unattended…"
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done
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UnknownText_0x60d64:
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text "…May I ask you to"
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line "get some medicine"
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cont "for me? Please?"
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done
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UnknownText_0x60d99:
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text "JASMINE: …Will"
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line "that medicine cure"
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cont "AMPHY?"
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done
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UnknownText_0x60dc3:
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text "<PLAYER> handed the"
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line "SECRETPOTION to"
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cont "JASMINE."
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done
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UnknownText_0x60dea:
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text "JASMINE: …Um,"
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line "please don't be"
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cont "offended…"
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para "…AMPHY will not"
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line "take anything from"
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cont "anyone but me…"
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done
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UnknownText_0x60e44:
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text "JASMINE: …"
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para "AMPHY, how are you"
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line "feeling?"
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done
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UnknownText_0x60e6c:
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text "JASMINE: …Oh, I'm"
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line "so relieved…"
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para "This is just so"
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line "wonderful…"
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para "Thank you so very,"
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line "very much."
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para "…I will return to"
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line "the GYM…"
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done
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UnknownText_0x60edf:
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text "JASMINE: …I see…"
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done
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UnknownText_0x60ef1:
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text "…AMPHY, hang on!"
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done
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UnknownText_0x60f03:
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text "AMPHY: …"
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line "…Pa… paloo…"
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done
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UnknownText_0x60f19:
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text "Its breathing is"
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line "terribly labored…"
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done
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UnknownText_0x60f3d:
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text "AMPHY: Palu!"
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line "Palulu!"
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done
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OlivineLighthouse6F_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 3
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warp_def $f, $9, 1, OLIVINE_LIGHTHOUSE_5F
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warp_def $5, $10, 6, OLIVINE_LIGHTHOUSE_5F
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warp_def $5, $11, 7, OLIVINE_LIGHTHOUSE_5F
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.XYTriggers:
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db 0
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.Signposts:
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db 0
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.PersonEvents:
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db 3
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person_event SPRITE_JASMINE, 12, 12, $6, 0, 0, -1, -1, (PAL_OW_RED << 4) | $80, 0, JasmineScript_0x60b91, EVENT_OLIVINE_LIGHTHOUSE_JASMINE
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person_event SPRITE_MONSTER, 12, 13, $6, 0, 0, -1, -1, (PAL_OW_BROWN << 4) | $80, 0, MonsterScript_0x60c3a, -1
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person_event SPRITE_POKE_BALL, 8, 7, $1, 0, 0, -1, -1, $1, 0, ItemFragment_0x60c66, EVENT_OLIVINE_LIGHTHOUSE_6F_SUPER_POTION
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