pokecrystal/maps/BattleTowerHallway.asm

100 lines
1.9 KiB
NASM

BattleTowerHallway_MapScriptHeader:
.MapTriggers:
db 2
; triggers
dw UnknownScript_0x9f5bb, $0000
dw UnknownScript_0x9f5c0, $0000
.MapCallbacks:
db 0
UnknownScript_0x9f5bb:
priorityjump UnknownScript_0x9f5c1
dotrigger $1
UnknownScript_0x9f5c0:
end
UnknownScript_0x9f5c1:
follow $2, PLAYER
callasm Function_0x9f5cb
jump UnknownScript_0x9f5dc
Function_0x9f5cb:
ld a, [rSVBK]
push af
ld a, 3
ld [rSVBK], a
ld a, [w3_d800]
ld [ScriptVar], a
pop af
ld [rSVBK], a
ret
UnknownScript_0x9f5dc:
if_equal $3, UnknownScript_0x9f603
if_equal $4, UnknownScript_0x9f603
if_equal $5, UnknownScript_0x9f60a
if_equal $6, UnknownScript_0x9f60a
if_equal $7, UnknownScript_0x9f611
if_equal $8, UnknownScript_0x9f611
if_equal $9, UnknownScript_0x9f618
if_equal $a, UnknownScript_0x9f618
applymovement $2, MovementData_0x9e57a
jump UnknownScript_0x9f61f
UnknownScript_0x9f603:
applymovement $2, MovementData_0x9e57c
jump UnknownScript_0x9f61f
UnknownScript_0x9f60a:
applymovement $2, MovementData_0x9e586
jump UnknownScript_0x9f61f
UnknownScript_0x9f611:
applymovement $2, MovementData_0x9e584
jump UnknownScript_0x9f61f
UnknownScript_0x9f618:
applymovement $2, MovementData_0x9e582
jump UnknownScript_0x9f61f
UnknownScript_0x9f61f:
faceperson PLAYER, $2
loadfont
writetext UnknownText_0x9ec26
closetext
loadmovesprites
stopfollow
applymovement PLAYER, MovementData_0x9e576
warpcheck
end
BattleTowerHallway_MapEventHeader:
; filler
db 0, 0
.Warps:
db 6
warp_def $1, $b, 1, BATTLE_TOWER_ELEVATOR
warp_def $0, $5, 1, BATTLE_TOWER_BATTLE_ROOM
warp_def $0, $7, 1, BATTLE_TOWER_BATTLE_ROOM
warp_def $0, $9, 1, BATTLE_TOWER_BATTLE_ROOM
warp_def $0, $d, 1, BATTLE_TOWER_BATTLE_ROOM
warp_def $0, $f, 1, BATTLE_TOWER_BATTLE_ROOM
.XYTriggers:
db 0
.Signposts:
db 0
.PersonEvents:
db 1
person_event SPRITE_RECEPTIONIST, 6, 15, $6, 0, 0, -1, -1, $0, 0, BattleTowerHallway_MapEventHeader, -1