mirror of https://github.com/pret/pokecrystal.git
139 lines
1.4 KiB
NASM
139 lines
1.4 KiB
NASM
HandleStoneQueue::
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ldh a, [hROMBank]
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push af
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call SwitchToMapScriptsBank
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call .WarpAction
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pop bc
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ld a, b
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rst Bankswitch
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ret
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.WarpAction:
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ld hl, OBJECT_MAP_OBJECT_INDEX
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add hl, de
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ld a, [hl]
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cp $ff
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jr z, .nope
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ld l, a
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push hl
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call .IsObjectOnWarp
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pop hl
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jr nc, .nope
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ld d, a
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ld e, l
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call .IsObjectInStoneTable
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jr nc, .nope
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call CallMapScript
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farcall EnableScriptMode
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scf
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ret
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.nope
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and a
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ret
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.IsObjectOnWarp:
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push de
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ld hl, OBJECT_NEXT_MAP_X
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add hl, de
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ld a, [hl]
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ld hl, OBJECT_NEXT_MAP_Y
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add hl, de
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ld e, [hl]
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sub 4
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ld d, a
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ld a, e
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sub 4
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ld e, a
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call .check_on_warp
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pop de
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ret
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.check_on_warp
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ld hl, wCurrMapWarpsPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, [wCurrMapWarpCount]
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and a
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jr z, .nope2
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.loop
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push af
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ld a, [hl]
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cp e
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jr nz, .not_on_warp
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inc hl
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ld a, [hld]
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cp d
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jr nz, .not_on_warp
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jr .found_warp
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.not_on_warp
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ld a, 5
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add l
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ld l, a
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jr nc, .no_carry
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inc h
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.no_carry
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pop af
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dec a
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jr nz, .loop
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.nope2
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and a
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ret
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.found_warp
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pop af
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ld d, a
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ld a, [wCurrMapWarpCount]
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sub d
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inc a
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scf
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ret
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.IsObjectInStoneTable:
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inc e
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ld hl, CMDQUEUE_ADDR
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add hl, bc
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ld a, [hli]
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ld h, [hl]
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ld l, a
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.loop2
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ld a, [hli]
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cp $ff
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jr z, .nope3
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cp d
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jr nz, .next_inc3
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ld a, [hli]
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cp e
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jr nz, .next_inc2
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ld a, [hli]
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ld h, [hl]
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ld l, a
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jr .yes
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.next_inc3
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inc hl
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.next_inc2
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inc hl
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inc hl
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jr .loop2
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.nope3
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and a
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ret
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.yes
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scf
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ret
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