pokecrystal/engine/routines/townmap_convertlinebreakcha...

22 lines
278 B
NASM

TownMap_ConvertLineBreakCharacters: ; 1de2c5
ld hl, wStringBuffer1
.loop
ld a, [hl]
cp "@"
jr z, .end
cp "%"
jr z, .line_break
cp "¯"
jr z, .line_break
inc hl
jr .loop
.line_break
ld [hl], "<LNBRK>"
.end
ld de, wStringBuffer1
hlcoord 9, 0
call PlaceString
ret