pokecrystal/maps/Route30.asm

430 lines
8.9 KiB
NASM

Route30_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
YoungsterScript_0x1a1673:
waitbutton
playmusic MUSIC_JOHTO_TRAINER_BATTLE
loadfont
writetext UnknownText_0x1a1806
pause 30
loadmovesprites
playsound SFX_TACKLE
applymovement $8, MovementData_0x1a17fe
loadfont
faceplayer
writetext UnknownText_0x1a181c
closetext
spriteface $2, UP
loadmovesprites
playsound SFX_TACKLE
applymovement $7, MovementData_0x1a1802
special RestartMapMusic
end
TrainerYoungsterJoey:
trainer EVENT_BEAT_YOUNGSTER_JOEY, YOUNGSTER, JOEY1, YoungsterJoey1SeenText, YoungsterJoey1BeatenText, NONE, YoungsterJoey1Script
YoungsterJoey1Script:
writecode VAR_CALLERID, PHONE_YOUNGSTER_JOEY
talkaftercancel
loadfont
checkflag ENGINE_JOEY
iftrue UnknownScript_0x1a16e0
checkcellnum PHONE_YOUNGSTER_JOEY
iftrue UnknownScript_0x1a178f
checkevent EVENT_JOEY_ASKED_FOR_PHONE_NUMBER
iftrue UnknownScript_0x1a16c9
writetext UnknownText_0x1a18c2
keeptextopen
setevent EVENT_JOEY_ASKED_FOR_PHONE_NUMBER
scall UnknownScript_0x1a1783
jump UnknownScript_0x1a16cc
UnknownScript_0x1a16c9:
scall UnknownScript_0x1a1787
UnknownScript_0x1a16cc:
askforphonenumber PHONE_YOUNGSTER_JOEY
if_equal $1, UnknownScript_0x1a1797
if_equal $2, UnknownScript_0x1a1793
trainertotext YOUNGSTER, JOEY1, $0
scall UnknownScript_0x1a178b
jump UnknownScript_0x1a178f
UnknownScript_0x1a16e0:
scall UnknownScript_0x1a179b
winlosstext YoungsterJoey1BeatenText, NONE
copybytetovar wJoeyFightCount
if_equal 4, .Fight4
if_equal 3, .Fight3
if_equal 2, .Fight2
if_equal 1, .Fight1
if_equal 0, .LoadFight0
.Fight4
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight4
.Fight3
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight3
.Fight2
checkflag ENGINE_FLYPOINT_OLIVINE
iftrue .LoadFight2
.Fight1
checkflag ENGINE_FLYPOINT_GOLDENROD
iftrue .LoadFight1
.LoadFight0
loadtrainer YOUNGSTER, JOEY1
startbattle
returnafterbattle
loadvar wJoeyFightCount, 1
clearflag ENGINE_JOEY
end
.LoadFight1
loadtrainer YOUNGSTER, JOEY2
startbattle
returnafterbattle
loadvar wJoeyFightCount, 2
clearflag ENGINE_JOEY
end
.LoadFight2
loadtrainer YOUNGSTER, JOEY3
startbattle
returnafterbattle
loadvar wJoeyFightCount, 3
clearflag ENGINE_JOEY
end
.LoadFight3
loadtrainer YOUNGSTER, JOEY4
startbattle
returnafterbattle
loadvar wJoeyFightCount, 4
clearflag ENGINE_JOEY
end
.LoadFight4
loadtrainer YOUNGSTER, JOEY5
startbattle
returnafterbattle
clearflag ENGINE_JOEY
checkevent EVENT_JOEY_HP_UP
iftrue UnknownScript_0x1a176f
checkevent EVENT_GOT_HP_UP_FROM_JOEY
iftrue UnknownScript_0x1a176e
scall UnknownScript_0x1a17a6
verbosegiveitem HP_UP, 1
iffalse UnknownScript_0x1a179f
setevent EVENT_GOT_HP_UP_FROM_JOEY
jump UnknownScript_0x1a178f
UnknownScript_0x1a176e:
end
UnknownScript_0x1a176f:
loadfont
writetext UnknownText_0x1a1bc0
closetext
verbosegiveitem HP_UP, 1
iffalse UnknownScript_0x1a179f
clearevent EVENT_JOEY_HP_UP
setevent EVENT_GOT_HP_UP_FROM_JOEY
jump UnknownScript_0x1a178f
UnknownScript_0x1a1783:
jumpstd asknumber1m
end
UnknownScript_0x1a1787:
jumpstd asknumber2m
end
UnknownScript_0x1a178b:
jumpstd registerednumberm
end
UnknownScript_0x1a178f:
jumpstd numberacceptedm
end
UnknownScript_0x1a1793:
jumpstd numberdeclinedm
end
UnknownScript_0x1a1797:
jumpstd phonefullm
end
UnknownScript_0x1a179b:
jumpstd rematchm
end
UnknownScript_0x1a179f:
setevent EVENT_JOEY_HP_UP
jumpstd packfullm
end
UnknownScript_0x1a17a6:
jumpstd rematchgiftm
end
TrainerYoungsterMikey:
trainer EVENT_BEAT_YOUNGSTER_MIKEY, YOUNGSTER, MIKEY, YoungsterMikeySeenText, YoungsterMikeyBeatenText, NONE, YoungsterMikeyScript
YoungsterMikeyScript:
talkaftercancel
loadfont
writetext UnknownText_0x1a197d
closetext
loadmovesprites
end
TrainerBug_catcherDon:
trainer EVENT_BEAT_BUG_CATCHER_DON, BUG_CATCHER, DON, Bug_catcherDonSeenText, Bug_catcherDonBeatenText, NONE, Bug_catcherDonScript
Bug_catcherDonScript:
talkaftercancel
loadfont
writetext UnknownText_0x1a1a1c
closetext
loadmovesprites
end
YoungsterScript_0x1a17d2:
faceplayer
loadfont
checkevent EVENT_GAVE_MYSTERY_EGG_TO_ELM
iftrue UnknownScript_0x1a17e0
writetext UnknownText_0x1a1a6a
closetext
loadmovesprites
end
UnknownScript_0x1a17e0:
writetext UnknownText_0x1a1a94
closetext
loadmovesprites
end
CooltrainerFScript_0x1a17e6:
jumptextfaceplayer UnknownText_0x1a1ac4
MapRoute30Signpost0Script:
jumptext UnknownText_0x1a1b0b
MapRoute30Signpost1Script:
jumptext UnknownText_0x1a1b34
MapRoute30Signpost2Script:
jumptext UnknownText_0x1a1b55
MapRoute30Signpost3Script:
jumptext UnknownText_0x1a1b66
ItemFragment_0x1a17f5:
db ANTIDOTE, 1
FruitTreeScript_0x1a17f7:
fruittree $2
FruitTreeScript_0x1a17f9:
fruittree $5
MapRoute30SignpostItem4:
dwb EVENT_ROUTE_30_HIDDEN_POTION, POTION
MovementData_0x1a17fe:
fix_facing
big_step_up
big_step_down
step_end
MovementData_0x1a1802:
fix_facing
big_step_down
big_step_up
step_end
UnknownText_0x1a1806:
text "Go, RATTATA!"
para "TACKLE!"
done
UnknownText_0x1a181c:
text "What? This is a"
line "big battle!"
cont "Leave me alone!"
done
YoungsterJoey1SeenText:
text "I just lost, so"
line "I'm trying to find"
cont "more #MON."
para "Wait! You look"
line "weak! Come on,"
cont "let's battle!"
done
YoungsterJoey1BeatenText:
text "Ack! I lost again!"
line "Doggone it!"
done
UnknownText_0x1a18c2:
text "Do I have to have"
line "more #MON in"
para "order to battle"
line "better?"
para "No! I'm sticking"
line "with this one no"
cont "matter what!"
done
YoungsterMikeySeenText:
text "You're a #MON"
line "trainer, right?"
para "Then you have to"
line "battle!"
done
YoungsterMikeyBeatenText:
text "That's strange."
line "I won before."
done
UnknownText_0x1a197d:
text "Becoming a good"
line "trainer is really"
cont "tough."
para "I'm going to bat-"
line "tle other people"
cont "to get better."
done
Bug_catcherDonSeenText:
text "Instead of a bug"
line "#MON, I found"
cont "a trainer!"
done
Bug_catcherDonBeatenText:
text "Argh! You're too"
line "strong!"
done
UnknownText_0x1a1a1c:
text "I ran out of #"
line "BALLS while I was"
cont "catching #MON."
para "I should've bought"
line "some more…"
done
UnknownText_0x1a1a6a:
text "MR.#MON's"
line "house? It's a bit"
cont "farther ahead."
done
UnknownText_0x1a1a94:
text "Everyone's having"
line "fun battling!"
cont "You should too!"
done
UnknownText_0x1a1ac4:
text "I'm not a trainer."
para "But if you look"
line "one in the eyes,"
cont "prepare to battle."
done
UnknownText_0x1a1b0b:
text "ROUTE 30"
para "VIOLET CITY -"
line "CHERRYGROVE CITY"
done
UnknownText_0x1a1b34:
text "MR.#MON'S HOUSE"
line "STRAIGHT AHEAD!"
done
UnknownText_0x1a1b55:
text "MR.#MON'S HOUSE"
done
UnknownText_0x1a1b66:
text "TRAINER TIPS"
para "No stealing other"
line "people's #MON!"
para "# BALLS are to"
line "be thrown only at"
cont "wild #MON!"
done
UnknownText_0x1a1bc0:
text "I lost again…"
line "Gee, you're tough!"
para "Oh yeah, I almost"
line "forgot that I had"
cont "to give you this."
para "Use it to get even"
line "tougher, OK?"
para "I'm going to get"
line "tougher too."
done
Route30_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $27, $7, 1, ROUTE_30_BERRY_SPEECH_HOUSE
warp_def $5, $11, 1, MR_POKEMONS_HOUSE
.XYTriggers:
db 0
.Signposts:
db 5
signpost 43, 9, SIGNPOST_READ, MapRoute30Signpost0Script
signpost 29, 13, SIGNPOST_READ, MapRoute30Signpost1Script
signpost 5, 15, SIGNPOST_READ, MapRoute30Signpost2Script
signpost 21, 3, SIGNPOST_READ, MapRoute30Signpost3Script
signpost 9, 14, SIGNPOST_ITEM, MapRoute30SignpostItem4
.PersonEvents:
db 11
person_event SPRITE_YOUNGSTER, 26, 5, SPRITEMOVEFN_07, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, YoungsterScript_0x1a1673, EVENT_ROUTE_30_BATTLE
person_event SPRITE_YOUNGSTER, 28, 2, SPRITEMOVEFN_09, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 2, 3, TrainerYoungsterJoey, EVENT_ROUTE_30_YOUNGSTER_JOEY
person_event SPRITE_YOUNGSTER, 23, 5, SPRITEMOVEFN_06, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 2, 1, TrainerYoungsterMikey, -1
person_event SPRITE_BUG_CATCHER, 7, 1, SPRITEMOVEFN_06, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, 2, 3, TrainerBug_catcherDon, -1
person_event SPRITE_YOUNGSTER, 30, 7, SPRITEMOVEFN_05, 0, 1, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, YoungsterScript_0x1a17d2, -1
person_event SPRITE_MONSTER, 24, 5, SPRITEMOVEFN_06, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, ObjectEvent, EVENT_ROUTE_30_BATTLE
person_event SPRITE_MONSTER, 25, 5, SPRITEMOVEFN_07, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, ObjectEvent, EVENT_ROUTE_30_BATTLE
person_event SPRITE_FRUIT_TREE, 39, 5, SPRITEMOVEFN_01, 0, 0, -1, -1, 0, 0, 0, FruitTreeScript_0x1a17f7, -1
person_event SPRITE_FRUIT_TREE, 5, 11, SPRITEMOVEFN_01, 0, 0, -1, -1, 0, 0, 0, FruitTreeScript_0x1a17f9, -1
person_event SPRITE_COOLTRAINER_F, 13, 2, SPRITEMOVEFN_06, 0, 0, -1, -1, 0, 0, 0, CooltrainerFScript_0x1a17e6, -1
person_event SPRITE_POKE_BALL, 35, 8, SPRITEMOVEFN_01, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x1a17f5, EVENT_ROUTE_30_ANTIDOTE