mirror of https://github.com/pret/pokecrystal.git
150 lines
2.7 KiB
NASM
150 lines
2.7 KiB
NASM
CianwoodPokeCenter1F_MapScriptHeader:
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.MapTriggers:
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db 0
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.MapCallbacks:
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db 0
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NurseScript_0x9dbcf:
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jumpstd pokecenternurse
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LassScript_0x9dbd2:
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jumptextfaceplayer UnknownText_0x9dbed
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CianwoodGymGuyScript:
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faceplayer
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checkevent EVENT_BEAT_CHUCK
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iftrue .CianwoodGymGuyWinScript
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loadfont
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writetext CianwoodGymGuyText
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closetext
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loadmovesprites
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end
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.CianwoodGymGuyWinScript
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loadfont
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writetext CianwoodGymGuyWinText
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closetext
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loadmovesprites
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end
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SuperNerdScript_0x9dbea:
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jumptextfaceplayer UnknownText_0x9ded7
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UnknownText_0x9dbed:
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text "Did you meet the"
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line "#MANIAC?"
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para "He's always brag-"
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line "ging about his"
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cont "rare #MON."
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done
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CianwoodGymGuyText:
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text "The #MON GYM"
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line "trainers here are"
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cont "macho bullies."
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para "If I stick around,"
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line "they might come"
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cont "after me."
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para "Here's some ad-"
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line "vice: the GYM"
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para "LEADER uses the"
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line "fighting-type."
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para "So you should"
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line "confound him with"
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cont "psychic #MON."
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para "Wipe out his #-"
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line "MON before they"
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para "can use their"
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line "physical strength."
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para "And those boulders"
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line "in the middle of"
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cont "the GYM?"
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para "If you don't move"
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line "them correctly,"
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para "you won't reach"
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line "the GYM LEADER."
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para "If you get stuck,"
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line "go outside."
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done
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CianwoodGymGuyWinText:
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text "<PLAYER>! You won!"
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line "I could tell by"
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cont "looking at you!"
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done
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UnknownText_0x9ddf2:
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text "Don't you get the"
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line "urge to show off"
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para "your #MON to"
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line "friends?"
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para "I wish I could"
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line "show the #MON I"
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para "raised to my pal"
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line "in VIOLET."
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done
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UnknownText_0x9de66:
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text "I've been battling"
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line "my pal in VIOLET"
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para "using a MOBILE"
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line "ADAPTER link."
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para "I'm down 5-7"
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line "against him. I've"
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cont "gotta crank it up!"
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done
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UnknownText_0x9ded7:
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text "I love showing off"
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line "the #MON that"
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para "I've raised."
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line "Don't you?"
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para "I'm going to get"
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line "into a bunch of"
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para "battles, and show"
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line "off my #MON!"
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done
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CianwoodPokeCenter1F_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 3
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warp_def $7, $3, 3, CIANWOOD_CITY
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warp_def $7, $4, 3, CIANWOOD_CITY
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warp_def $7, $0, 1, POKECENTER_2F
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.XYTriggers:
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db 0
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.Signposts:
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db 0
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.PersonEvents:
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db 4
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person_event SPRITE_NURSE, 1, 3, SPRITEMOVEFN_06, 0, 0, -1, -1, 0, 0, 0, NurseScript_0x9dbcf, -1
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person_event SPRITE_LASS, 5, 1, SPRITEMOVEFN_04, 1, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, LassScript_0x9dbd2, -1
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person_event SPRITE_GYM_GUY, 3, 5, SPRITEMOVEFN_06, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, CianwoodGymGuyScript, -1
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person_event SPRITE_SUPER_NERD, 6, 8, SPRITEMOVEFN_05, 0, 1, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, SuperNerdScript_0x9dbea, -1
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