.. |
breeding
|
More movement stuff
|
2015-12-29 13:15:58 -05:00 |
time_capsule
|
Color fns, some more address decoding in link/mobile
|
2015-12-22 18:03:00 -05:00 |
trade
|
Mobile trade animations, pokepic animations
|
2015-12-17 13:49:26 -05:00 |
anim_hp_bar.asm
|
Move effects; no more reloadmapmusic, returnafterbattle
|
2015-12-26 19:22:27 -05:00 |
battle_start.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
billspc.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
buena_phone_scripts.asm
|
buttonsound
|
2015-11-29 22:29:45 -05:00 |
buy_sell_toss.asm
|
Miscellaneous labels
|
2015-12-13 20:33:56 -05:00 |
card_flip.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
clock_reset.asm
|
Events and some WRAM cleanup
|
2015-12-18 20:07:09 -05:00 |
color.asm
|
more gfx-related labels
|
2016-01-04 08:43:55 -05:00 |
compose_mail.asm
|
slot machines
|
2015-12-10 22:26:31 -05:00 |
credits.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
credits_crystal.asm
|
Remove trailing newlines.
|
2015-06-23 12:24:51 -06:00 |
crystal_intro.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
debug.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
decorations.asm
|
Item effects, post-battle, and decoration flags
|
2015-12-29 16:44:37 -05:00 |
diploma.asm
|
Annotate battle tower text bug
|
2015-11-20 15:15:32 -05:00 |
dummy_game.asm
|
Dummy Game
|
2015-12-28 17:09:53 -05:00 |
engine_flags.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
events.asm
|
maptrigger macro
|
2016-01-05 08:46:37 -05:00 |
events_2.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
events_3.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
events_crystal.asm
|
Recombine the event engine objects.
|
2014-12-29 08:08:03 -08:00 |
evolution_animation.asm
|
More work on slots; WRAM cleanup, Move Deleter
|
2015-12-19 14:48:30 -05:00 |
evolve.asm
|
More work interpreting the sprite engine
|
2015-12-02 13:24:18 -05:00 |
facings.asm
|
Fix some movement macro/function names
|
2015-11-15 21:28:15 -05:00 |
fruit_trees.asm
|
opentext and breeding
|
2015-12-09 18:25:44 -05:00 |
healmachineanim.asm
|
underground switches, town map
|
2015-12-09 11:39:35 -05:00 |
init_gender.asm
|
writebackup --> closewindow; game corner prize vendors; others
|
2015-12-24 22:58:42 -05:00 |
intro_menu.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
landmarks.asm
|
Move some gfx files around, also clock reset fn
|
2015-11-10 11:05:26 -05:00 |
learn.asm
|
More movement stuff
|
2015-12-29 13:15:58 -05:00 |
link.asm
|
more gfx-related labels
|
2016-01-04 08:43:55 -05:00 |
link_trade.asm
|
Color fns, some more address decoding in link/mobile
|
2015-12-22 18:03:00 -05:00 |
mail.asm
|
More movement stuff
|
2015-12-29 13:15:58 -05:00 |
main_menu.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
map_object_action.asm
|
More movement stuff
|
2015-12-29 13:15:58 -05:00 |
map_objects.asm
|
more gfx-related labels
|
2016-01-04 08:43:55 -05:00 |
map_setup.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
map_triggers.asm
|
Fix errors in global substitution
|
2015-11-03 07:11:32 -05:00 |
mart.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
math.asm
|
Renaming sections, further dissolving main.asm
|
2015-11-28 15:13:40 -05:00 |
menu.asm
|
More stats screen shenanigans
|
2015-12-22 22:19:33 -05:00 |
mon_icons.asm
|
trainer card
|
2015-12-28 10:57:04 -05:00 |
mon_menu.asm
|
More work on slots; WRAM cleanup, Move Deleter
|
2015-12-19 14:48:30 -05:00 |
money.asm
|
more gfx-related labels
|
2016-01-04 08:43:55 -05:00 |
more_phone_scripts.asm
|
underground switches, town map
|
2015-12-09 11:39:35 -05:00 |
move_mon.asm
|
more gfx-related labels
|
2016-01-04 08:43:55 -05:00 |
movement.asm
|
More movement stuff
|
2015-12-29 13:15:58 -05:00 |
mysterygift.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
mysterygift2.asm
|
Item effects, post-battle, and decoration flags
|
2015-12-29 16:44:37 -05:00 |
namingscreen.asm
|
Events and some WRAM cleanup
|
2015-12-18 20:07:09 -05:00 |
npc_movement.asm
|
opentext and breeding
|
2015-12-09 18:25:44 -05:00 |
npctrade.asm
|
More movement stuff
|
2015-12-29 13:15:58 -05:00 |
options_menu.asm
|
maptrigger macro
|
2016-01-05 08:46:37 -05:00 |
overworld.asm
|
More work on animations
|
2015-12-04 08:46:11 -05:00 |
pack.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
party_menu.asm
|
more gfx-related labels
|
2016-01-04 08:43:55 -05:00 |
phone.asm
|
Events and some WRAM cleanup
|
2015-12-18 20:07:09 -05:00 |
phone_scripts.asm
|
underground switches, town map
|
2015-12-09 11:39:35 -05:00 |
player_movement.asm
|
More movement stuff
|
2015-12-29 13:15:58 -05:00 |
player_step.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
pokecenter_pc.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
pokedex.asm
|
underground switches, town map
|
2015-12-09 11:39:35 -05:00 |
pokegear.asm
|
maptrigger macro
|
2016-01-05 08:46:37 -05:00 |
predef.asm
|
map setup and warps
|
2015-12-14 11:12:18 -05:00 |
printer.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
radio.asm
|
Events and some WRAM cleanup
|
2015-12-18 20:07:09 -05:00 |
rtc.asm
|
Events and some WRAM cleanup
|
2015-12-18 20:07:09 -05:00 |
save.asm
|
maptrigger macro
|
2016-01-05 08:46:37 -05:00 |
scripting.asm
|
maptrigger macro
|
2016-01-05 08:46:37 -05:00 |
scrolling_menu.asm
|
More link trade shenanigans
|
2015-12-21 14:10:16 -05:00 |
search.asm
|
A stab at audio engine.
|
2015-12-06 22:36:09 -05:00 |
selectmenu.asm
|
writebackup --> closewindow; game corner prize vendors; others
|
2015-12-24 22:58:42 -05:00 |
slot_machine.asm
|
more gfx-related labels
|
2016-01-04 08:43:55 -05:00 |
spawn_points.asm
|
more gfx-related labels
|
2016-01-04 08:43:55 -05:00 |
specials.asm
|
Labels relating to odd egg
|
2015-12-25 23:34:33 -05:00 |
sprite_anims.asm
|
Dummy Game
|
2015-12-28 17:09:53 -05:00 |
sprites.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
startmenu.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
stats_screen.asm
|
trainer card
|
2015-12-28 10:57:04 -05:00 |
std_scripts.asm
|
Dummy Game
|
2015-12-28 17:09:53 -05:00 |
switch_items.asm
|
Battle Anim Object struct constants
|
2015-12-23 14:00:29 -05:00 |
tile_events.asm
|
Menu
|
2015-12-15 18:59:49 -05:00 |
time.asm
|
maptrigger macro
|
2016-01-05 08:46:37 -05:00 |
timeofdaypals.asm
|
Color fns, some more address decoding in link/mobile
|
2015-12-22 18:03:00 -05:00 |
timeset.asm
|
More movement stuff
|
2015-12-29 13:15:58 -05:00 |
title.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
tmhm.asm
|
More work interpreting the sprite engine
|
2015-12-02 13:24:18 -05:00 |
tmhm2.asm
|
More link trade shenanigans
|
2015-12-21 14:10:16 -05:00 |
town_map.asm
|
maptrigger macro
|
2016-01-05 08:46:37 -05:00 |
trainer_card.asm
|
trainer card
|
2015-12-28 10:57:04 -05:00 |
unown_puzzle.asm
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
unowndex.asm
|
More breakup of main.asm
|
2015-11-30 11:04:14 -05:00 |
variables.asm
|
More animations including cutting grass
|
2015-12-01 15:35:28 -05:00 |
warp_connection.asm
|
more gfx-related labels
|
2016-01-04 08:43:55 -05:00 |
wildmons.asm
|
more gfx-related labels
|
2016-01-04 08:43:55 -05:00 |