mirror of https://github.com/pret/pokecrystal.git
290 lines
6.7 KiB
NASM
290 lines
6.7 KiB
NASM
object_const_def
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const FASTSHIPCABINS_NNW_NNE_NE_COOLTRAINER_M
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const FASTSHIPCABINS_NNW_NNE_NE_COOLTRAINER_F
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const FASTSHIPCABINS_NNW_NNE_NE_SUPER_NERD
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const FASTSHIPCABINS_NNW_NNE_NE_POKEFAN_M
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const FASTSHIPCABINS_NNW_NNE_NE_SAILOR
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const FASTSHIPCABINS_NNW_NNE_NE_GENTLEMAN
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const FASTSHIPCABINS_NNW_NNE_NE_PHARMACIST
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FastShipCabins_NNW_NNE_NE_MapScripts:
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def_scene_scripts
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def_callbacks
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TrainerCooltrainermSean:
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trainer COOLTRAINERM, SEAN, EVENT_BEAT_COOLTRAINERM_SEAN, CooltrainermSeanSeenText, CooltrainermSeanBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext CooltrainermSeanAfterBattleText
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waitbutton
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closetext
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end
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TrainerCooltrainerfCarol:
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trainer COOLTRAINERF, CAROL, EVENT_BEAT_COOLTRAINERF_CAROL, CooltrainerfCarolSeenText, CooltrainerfCarolBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext CooltrainerfCarolAfterBattleText
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waitbutton
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closetext
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end
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TrainerPokemaniacEthan:
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trainer POKEMANIAC, ETHAN, EVENT_BEAT_POKEMANIAC_ETHAN, PokemaniacEthanSeenText, PokemaniacEthanBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext PokemaniacEthanAfterBattleText
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waitbutton
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closetext
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end
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TrainerHikerNoland:
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trainer HIKER, NOLAND, EVENT_BEAT_HIKER_NOLAND, HikerNolandSeenText, HikerNolandBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext HikerNolandAfterBattleText
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waitbutton
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closetext
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end
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TrainerGentlemanEdward:
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trainer GENTLEMAN, EDWARD, EVENT_BEAT_GENTLEMAN_EDWARD, GentlemanEdwardSeenText, GentlemanEdwardBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext GentlemanEdwardAfterBattleText
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waitbutton
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closetext
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end
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TrainerBurglarCorey:
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trainer BURGLAR, COREY, EVENT_BEAT_BURGLAR_COREY, BurglarCoreySeenText, BurglarCoreyBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext BurglarCoreyAfterBattleText
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waitbutton
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closetext
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end
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FastShipLazySailorScript:
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playmusic MUSIC_HIKER_ENCOUNTER
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faceplayer
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opentext
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writetext SailorStanlySeenText
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waitbutton
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closetext
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winlosstext SailorStanlyBeatenText, 0
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loadtrainer SAILOR, STANLY
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startbattle
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reloadmap
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special HealParty
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setevent EVENT_BEAT_SAILOR_STANLY
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opentext
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writetext SailorStanlyAfterBattleText
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waitbutton
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closetext
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setevent EVENT_FAST_SHIP_LAZY_SAILOR
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setmapscene FAST_SHIP_B1F, SCENE_FASTSHIPB1F_NOOP
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readvar VAR_FACING
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ifequal RIGHT, .Movement2
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applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, FastShipLazySailorLeavesMovement1
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playsound SFX_EXIT_BUILDING
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disappear FASTSHIPCABINS_NNW_NNE_NE_SAILOR
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waitsfx
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end
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.Movement2:
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applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, FastShipLazySailorLeavesMovement2
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playsound SFX_EXIT_BUILDING
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disappear FASTSHIPCABINS_NNW_NNE_NE_SAILOR
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waitsfx
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end
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FastShipCabins_NNW_NNE_NETrashcan:
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jumpstd TrashCanScript
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FastShipLazySailorLeavesMovement1:
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step LEFT
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step LEFT
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step UP
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step UP
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step_end
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FastShipLazySailorLeavesMovement2:
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step DOWN
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step LEFT
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step LEFT
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step UP
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step UP
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step UP
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step_end
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CooltrainermSeanSeenText:
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text "I'm going to KANTO"
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line "to test my skills."
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done
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CooltrainermSeanBeatenText:
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text "I wanted to win!"
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done
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CooltrainermSeanAfterBattleText:
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text "Trainers from"
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line "JOHTO can battle"
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para "with KANTO GYM"
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line "LEADERS."
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done
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CooltrainerfCarolSeenText:
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text "I'm training to"
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line "become the CHAMP!"
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done
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CooltrainerfCarolBeatenText:
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text "What's so differ-"
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line "ent between us?"
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done
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CooltrainerfCarolAfterBattleText:
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text "I'm going to beat"
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line "you someday!"
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done
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PokemaniacEthanSeenText:
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text "Do you know LILY?"
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line "She's a hot DJ in"
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cont "KANTO."
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done
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PokemaniacEthanBeatenText:
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text "Gyaaaah!"
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done
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PokemaniacEthanAfterBattleText:
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text "LILY's nice, but"
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line "MARY's the best!"
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para "I want to check"
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line "out JOHTO's radio"
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cont "programs!"
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done
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HikerNolandSeenText:
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text "Are you alone?"
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line "Then let's battle!"
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done
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HikerNolandBeatenText:
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text "That's too much to"
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line "handle!"
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done
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HikerNolandAfterBattleText:
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text "I wonder if there"
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line "are any mountains"
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para "worth climbing in"
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line "KANTO?"
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done
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SailorStanlySeenText:
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text "Yeah, I'm a sail-"
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line "or, all right."
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para "I wasn't goofing"
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line "off!"
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para "This cabin was"
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line "vacant, so I just"
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cont "took a quick nap!"
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para "Ah, forget it!"
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line "Let's battle!"
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done
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SailorStanlyBeatenText:
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text "Sorry! It's all my"
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line "fault!"
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done
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SailorStanlyAfterBattleText:
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text "Being a sailor, I"
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line "have to do phys-"
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cont "ical labor. It's"
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cont "exhausting!"
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done
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GentlemanEdwardSeenText:
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text "Oh, no. I've lost"
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line "something that's"
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cont "very important."
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done
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GentlemanEdwardBeatenText:
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text "I… I can't find"
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line "it…"
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done
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GentlemanEdwardAfterBattleText:
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text "I give up."
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line "You don't have to"
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para "look. Just forget"
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line "about it!"
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done
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BurglarCoreySeenText:
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text "Yeehaw!"
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line "Lucky!"
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done
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BurglarCoreyBeatenText:
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text "How unlucky!"
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line "I lost!"
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done
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BurglarCoreyAfterBattleText:
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text "I found a pretty"
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line "coin here."
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para "Someone must have"
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line "lost it…"
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done
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FastShipCabins_NNW_NNE_NE_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 2, 0, FAST_SHIP_1F, 2
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warp_event 2, 12, FAST_SHIP_1F, 3
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warp_event 2, 24, FAST_SHIP_1F, 4
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def_coord_events
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def_bg_events
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bg_event 6, 13, BGEVENT_READ, FastShipCabins_NNW_NNE_NETrashcan
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bg_event 7, 19, BGEVENT_READ, FastShipCabins_NNW_NNE_NETrashcan
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bg_event 7, 31, BGEVENT_READ, FastShipCabins_NNW_NNE_NETrashcan
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def_object_events
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object_event 4, 3, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerCooltrainermSean, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
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object_event 1, 5, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainerfCarol, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
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object_event 1, 5, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPokemaniacEthan, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
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object_event 4, 17, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerHikerNoland, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP
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object_event 4, 26, SPRITE_SAILOR, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FastShipLazySailorScript, EVENT_FAST_SHIP_CABINS_NNW_NNE_NE_SAILOR
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object_event 7, 30, SPRITE_GENTLEMAN, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerGentlemanEdward, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
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object_event 2, 30, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerBurglarCorey, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
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