pokecrystal/gfx/pics/160/frames.asm

21 lines
433 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $31, $32, $06, $33, $34, $35, $36, $37, $38, $39, $3a, $3b
db $3c, $3d, $3e, $06, $06
.frame2
db $01 ; bitmask
db $3f, $40, $41, $42, $43, $44, $45, $46, $47, $48, $49, $4a
db $4b, $4c, $4d
.frame3
db $02 ; bitmask
db $3f, $4e, $4f, $42, $50, $51, $52, $46, $53, $54, $55, $56
db $4a, $4b, $4c, $4d
.frame4
db $03 ; bitmask
db $57, $58
; 0xd8674