pokecrystal/gfx/pics/062/frames.asm

14 lines
263 B
NASM

dw .frame1
dw .frame2
dw .frame3
.frame1
db $00 ; bitmask
db $31, $32, $33, $34, $35, $36, $37, $38, $39, $3a, $3b, $3c
.frame2
db $01 ; bitmask
db $3d, $3e, $3f, $40, $41, $42, $43, $44, $45, $46, $47, $1a
.frame3
db $02 ; bitmask
db $48, $49
; 0xd4ed4