mirror of https://github.com/pret/pokecrystal.git
1810 lines
31 KiB
NASM
1810 lines
31 KiB
NASM
PlayRadioShow:
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; If we're already in the radio program proper, we don't need to be here.
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ld a, [wCurRadioLine]
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cp POKE_FLUTE_RADIO
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jr nc, .ok
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; If Team Rocket is not occupying the radio tower, we don't need to be here.
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ld a, [wStatusFlags2]
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bit STATUSFLAGS2_ROCKETS_IN_RADIO_TOWER_F, a
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jr z, .ok
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; If we're in Kanto, we don't need to be here.
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call IsInJohto
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and a
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jr nz, .ok
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; Team Rocket broadcasts on all stations.
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ld a, ROCKET_RADIO
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ld [wCurRadioLine], a
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.ok
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; Jump to the currently loaded station. The index to which we need to jump is in wCurRadioLine.
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jumptable RadioJumptable, wCurRadioLine
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RadioJumptable:
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; entries correspond to constants/radio_constants.asm
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dw OaksPKMNTalk1 ; $00
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dw PokedexShow1 ; $01
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dw BenMonMusic1 ; $02
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dw LuckyNumberShow1 ; $03
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dw BuenasPassword1 ; $04
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dw PeoplePlaces1 ; $05
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dw FernMonMusic1 ; $06
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dw RocketRadio1 ; $07
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dw PokeFluteRadio ; $08
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dw UnownRadio ; $09
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dw EvolutionRadio ; $0a
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; OaksPKMNTalk
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dw OaksPKMNTalk2 ; $0b
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dw OaksPKMNTalk3 ; $0c
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dw OaksPKMNTalk4 ; $0d
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dw OaksPKMNTalk5 ; $0e
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dw OaksPKMNTalk6 ; $0f
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dw OaksPKMNTalk7 ; $10
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dw OaksPKMNTalk8 ; $11
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dw OaksPKMNTalk9 ; $12
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dw PokedexShow2 ; $13
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dw PokedexShow3 ; $14
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dw PokedexShow4 ; $15
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dw PokedexShow5 ; $16
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; Ben Music
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dw BenMonMusic2 ; $17
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dw BenMonMusic3 ; $18
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dw BenFernMusic4 ; $19
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dw BenFernMusic5 ; $1a
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dw BenFernMusic6 ; $1b
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dw BenFernMusic7 ; $1c
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dw FernMonMusic2 ; $1d
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; Lucky Number Show
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dw LuckyNumberShow2 ; $1e
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dw LuckyNumberShow3 ; $1f
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dw LuckyNumberShow4 ; $20
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dw LuckyNumberShow5 ; $21
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dw LuckyNumberShow6 ; $22
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dw LuckyNumberShow7 ; $23
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dw LuckyNumberShow8 ; $24
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dw LuckyNumberShow9 ; $25
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dw LuckyNumberShow10 ; $26
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dw LuckyNumberShow11 ; $27
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dw LuckyNumberShow12 ; $28
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dw LuckyNumberShow13 ; $29
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dw LuckyNumberShow14 ; $2a
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dw LuckyNumberShow15 ; $2b
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; People & Places
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dw PeoplePlaces2 ; $2c
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dw PeoplePlaces3 ; $2d
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dw PeoplePlaces4 ; $2e
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dw PeoplePlaces5 ; $2f
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dw PeoplePlaces6 ; $30
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dw PeoplePlaces7 ; $31
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; Rocket Radio
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dw RocketRadio2 ; $32
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dw RocketRadio3 ; $33
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dw RocketRadio4 ; $34
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dw RocketRadio5 ; $35
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dw RocketRadio6 ; $36
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dw RocketRadio7 ; $37
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dw RocketRadio8 ; $38
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dw RocketRadio9 ; $39
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dw RocketRadio10 ; $3a
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; More Pokemon Channel stuff
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dw OaksPKMNTalk10 ; $3b
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dw OaksPKMNTalk11 ; $3c
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dw OaksPKMNTalk12 ; $3d
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dw OaksPKMNTalk13 ; $3e
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dw OaksPKMNTalk14 ; $3f
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; Buenas Password
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dw BuenasPassword2 ; $40
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dw BuenasPassword3 ; $41
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dw BuenasPassword4 ; $42
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dw BuenasPassword5 ; $43
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dw BuenasPassword6 ; $44
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dw BuenasPassword7 ; $45
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dw BuenasPassword8 ; $46
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dw BuenasPassword9 ; $47
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dw BuenasPassword10 ; $48
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dw BuenasPassword11 ; $49
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dw BuenasPassword12 ; $4a
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dw BuenasPassword13 ; $4b
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dw BuenasPassword14 ; $4c
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dw BuenasPassword15 ; $4d
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dw BuenasPassword16 ; $4e
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dw BuenasPassword17 ; $4f
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dw BuenasPassword18 ; $50
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dw BuenasPassword19 ; $51
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dw BuenasPassword20 ; $52
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dw BuenasPassword21 ; $53
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dw RadioScroll ; $54
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; More Pokemon Channel stuff
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dw PokedexShow6 ; $55
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dw PokedexShow7 ; $56
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dw PokedexShow8 ; $57
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PrintRadioLine:
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ld [wNextRadioLine], a
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ld hl, wRadioText
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ld a, [wNumRadioLinesPrinted]
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cp 2
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jr nc, .print
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inc hl
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ld [hl], TX_START
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inc a
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ld [wNumRadioLinesPrinted], a
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cp 2
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jr nz, .print
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bccoord 1, 16
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call PlaceHLTextAtBC
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jr .skip
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.print
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call PrintTextboxText
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.skip
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ld a, RADIO_SCROLL
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ld [wCurRadioLine], a
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ld a, 100
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ld [wRadioTextDelay], a
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ret
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ReplacePeriodsWithSpaces:
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push hl
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ld b, SCREEN_WIDTH * 2
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.loop
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ld a, [hl]
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cp "."
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jr nz, .next
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ld [hl], " "
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.next
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inc hl
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dec b
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jr nz, .loop
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pop hl
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ret
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RadioScroll:
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ld hl, wRadioTextDelay
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ld a, [hl]
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and a
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jr z, .proceed
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dec [hl]
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ret
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.proceed
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ld a, [wNextRadioLine]
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ld [wCurRadioLine], a
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ld a, [wNumRadioLinesPrinted]
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cp 1
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call nz, CopyBottomLineToTopLine
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jp ClearBottomLine
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OaksPKMNTalk1:
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ld a, 5
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ld [wOaksPKMNTalkSegmentCounter], a
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call StartRadioStation
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ld hl, OPT_IntroText1
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ld a, OAKS_POKEMON_TALK_2
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jp NextRadioLine
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OaksPKMNTalk2:
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ld hl, OPT_IntroText2
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ld a, OAKS_POKEMON_TALK_3
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jp NextRadioLine
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OaksPKMNTalk3:
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ld hl, OPT_IntroText3
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ld a, OAKS_POKEMON_TALK_4
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jp NextRadioLine
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OaksPKMNTalk4:
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; Choose a random route, and a random Pokemon from that route.
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.sample
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call Random
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and %11111
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cp (OaksPKMNTalkRoutes.End - OaksPKMNTalkRoutes) / 2
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jr nc, .sample
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; We now have a number between 0 and 14.
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ld hl, OaksPKMNTalkRoutes
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ld c, a
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ld b, 0
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add hl, bc
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add hl, bc
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ld b, [hl]
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inc hl
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ld c, [hl]
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; bc now contains the chosen map's group and number indices.
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push bc
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; Search the JohtoGrassWildMons array for the chosen map.
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ld hl, JohtoGrassWildMons
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.loop
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ld a, BANK(JohtoGrassWildMons)
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call GetFarByte
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cp -1
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jr z, .overflow
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inc hl
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cp b
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jr nz, .next
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ld a, BANK(JohtoGrassWildMons)
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call GetFarByte
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cp c
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jr z, .done
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.next
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dec hl
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ld de, GRASS_WILDDATA_LENGTH
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add hl, de
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jr .loop
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.done
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; Point hl to the list of morning Pokémon., skipping percentages
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rept 4
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inc hl
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endr
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; Generate a number, either 0, 1, or 2, to choose a time of day.
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.loop2
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call Random
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maskbits NUM_DAYTIMES
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cp DARKNESS_F
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jr z, .loop2
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ld bc, 2 * NUM_GRASSMON
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call AddNTimes
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.loop3
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; Choose one of the middle three Pokemon.
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call Random
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and NUM_GRASSMON
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cp 2
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jr c, .loop3
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cp 5
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jr nc, .loop3
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ld e, a
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ld d, 0
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add hl, de
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add hl, de
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inc hl ; skip level
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ld a, BANK(JohtoGrassWildMons)
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call GetFarByte
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ld [wNamedObjectIndexBuffer], a
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ld [wCurPartySpecies], a
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call GetPokemonName
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ld hl, wStringBuffer1
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ld de, wMonOrItemNameBuffer
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ld bc, MON_NAME_LENGTH
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call CopyBytes
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; Now that we've chosen our wild Pokemon,
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; let's recover the map index info and get its name.
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pop bc
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call GetWorldMapLocation
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ld e, a
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farcall GetLandmarkName
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ld hl, OPT_OakText1
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call CopyRadioTextToRAM
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ld a, OAKS_POKEMON_TALK_5
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jp PrintRadioLine
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.overflow
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pop bc
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ld a, OAKS_POKEMON_TALK
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jp PrintRadioLine
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INCLUDE "data/radio/oaks_pkmn_talk_routes.asm"
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OaksPKMNTalk5:
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ld hl, OPT_OakText2
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ld a, OAKS_POKEMON_TALK_6
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jp NextRadioLine
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OaksPKMNTalk6:
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ld hl, OPT_OakText3
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ld a, OAKS_POKEMON_TALK_7
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jp NextRadioLine
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OPT_IntroText1:
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text_far _OPT_IntroText1
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text_end
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OPT_IntroText2:
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text_far _OPT_IntroText2
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text_end
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OPT_IntroText3:
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text_far _OPT_IntroText3
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text_end
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OPT_OakText1:
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text_far _OPT_OakText1
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text_end
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OPT_OakText2:
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text_far _OPT_OakText2
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text_end
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OPT_OakText3:
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text_far _OPT_OakText3
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text_end
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OaksPKMNTalk7:
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ld a, [wCurPartySpecies]
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ld [wNamedObjectIndexBuffer], a
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call GetPokemonName
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ld hl, OPT_MaryText1
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ld a, OAKS_POKEMON_TALK_8
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jp NextRadioLine
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OPT_MaryText1:
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text_far _OPT_MaryText1
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text_end
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OaksPKMNTalk8:
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; 0-15 are all valid indexes into .Adverbs,
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; so no need for a retry loop
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call Random
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maskbits NUM_OAKS_POKEMON_TALK_ADVERBS
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ld e, a
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ld d, 0
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ld hl, .Adverbs
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add hl, de
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add hl, de
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, OAKS_POKEMON_TALK_9
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jp NextRadioLine
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.Adverbs:
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; there are NUM_OAKS_POKEMON_TALK_ADVERBS entries
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dw .OPT_SweetAdorablyText
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dw .OPT_WigglySlicklyText
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dw .OPT_AptlyNamedText
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dw .OPT_UndeniablyKindOfText
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dw .OPT_UnbearablyText
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dw .OPT_WowImpressivelyText
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dw .OPT_AlmostPoisonouslyText
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dw .OPT_SensuallyText
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dw .OPT_MischievouslyText
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dw .OPT_TopicallyText
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dw .OPT_AddictivelyText
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dw .OPT_LooksInWaterText
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dw .OPT_EvolutionMustBeText
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dw .OPT_ProvocativelyText
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dw .OPT_FlippedOutText
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dw .OPT_HeartMeltinglyText
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.OPT_SweetAdorablyText:
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text_far _OPT_SweetAdorablyText
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text_end
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.OPT_WigglySlicklyText:
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text_far _OPT_WigglySlicklyText
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text_end
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.OPT_AptlyNamedText:
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text_far _OPT_AptlyNamedText
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text_end
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.OPT_UndeniablyKindOfText:
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text_far _OPT_UndeniablyKindOfText
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text_end
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.OPT_UnbearablyText:
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text_far _OPT_UnbearablyText
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text_end
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.OPT_WowImpressivelyText:
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text_far _OPT_WowImpressivelyText
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text_end
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.OPT_AlmostPoisonouslyText:
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text_far _OPT_AlmostPoisonouslyText
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text_end
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.OPT_SensuallyText:
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text_far _OPT_SensuallyText
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text_end
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.OPT_MischievouslyText:
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text_far _OPT_MischievouslyText
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text_end
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.OPT_TopicallyText:
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text_far _OPT_TopicallyText
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text_end
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.OPT_AddictivelyText:
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text_far _OPT_AddictivelyText
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text_end
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.OPT_LooksInWaterText:
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text_far _OPT_LooksInWaterText
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text_end
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.OPT_EvolutionMustBeText:
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text_far _OPT_EvolutionMustBeText
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text_end
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.OPT_ProvocativelyText:
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text_far _OPT_ProvocativelyText
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text_end
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.OPT_FlippedOutText:
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text_far _OPT_FlippedOutText
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text_end
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.OPT_HeartMeltinglyText:
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text_far _OPT_HeartMeltinglyText
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text_end
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OaksPKMNTalk9:
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; 0-15 are all valid indexes into .Adjectives,
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; so no need for a retry loop
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call Random
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maskbits NUM_OAKS_POKEMON_TALK_ADJECTIVES
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ld e, a
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ld d, 0
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ld hl, .Adjectives
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add hl, de
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add hl, de
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, [wOaksPKMNTalkSegmentCounter]
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dec a
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ld [wOaksPKMNTalkSegmentCounter], a
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ld a, OAKS_POKEMON_TALK_4
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jr nz, .ok
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ld a, 5
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ld [wOaksPKMNTalkSegmentCounter], a
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ld a, OAKS_POKEMON_TALK_10
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.ok
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jp NextRadioLine
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.Adjectives:
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; there are NUM_OAKS_POKEMON_TALK_ADJECTIVES entries
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dw .OPT_CuteText
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dw .OPT_WeirdText
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dw .OPT_PleasantText
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dw .OPT_BoldSortOfText
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dw .OPT_FrighteningText
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dw .OPT_SuaveDebonairText
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dw .OPT_PowerfulText
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dw .OPT_ExcitingText
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dw .OPT_GroovyText
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dw .OPT_InspiringText
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dw .OPT_FriendlyText
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dw .OPT_HotHotHotText
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dw .OPT_StimulatingText
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dw .OPT_GuardedText
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dw .OPT_LovelyText
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dw .OPT_SpeedyText
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.OPT_CuteText:
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text_far _OPT_CuteText
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text_end
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.OPT_WeirdText:
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text_far _OPT_WeirdText
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text_end
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.OPT_PleasantText:
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text_far _OPT_PleasantText
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text_end
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.OPT_BoldSortOfText:
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text_far _OPT_BoldSortOfText
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text_end
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.OPT_FrighteningText:
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text_far _OPT_FrighteningText
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text_end
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.OPT_SuaveDebonairText:
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text_far _OPT_SuaveDebonairText
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text_end
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.OPT_PowerfulText:
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text_far _OPT_PowerfulText
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text_end
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.OPT_ExcitingText:
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text_far _OPT_ExcitingText
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text_end
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.OPT_GroovyText:
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text_far _OPT_GroovyText
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text_end
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.OPT_InspiringText:
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text_far _OPT_InspiringText
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text_end
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.OPT_FriendlyText:
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text_far _OPT_FriendlyText
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text_end
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.OPT_HotHotHotText:
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text_far _OPT_HotHotHotText
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text_end
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.OPT_StimulatingText:
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text_far _OPT_StimulatingText
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text_end
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.OPT_GuardedText:
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text_far _OPT_GuardedText
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text_end
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.OPT_LovelyText:
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text_far _OPT_LovelyText
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text_end
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.OPT_SpeedyText:
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text_far _OPT_SpeedyText
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text_end
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OaksPKMNTalk10:
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farcall RadioMusicRestartPokemonChannel
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ld hl, OPT_RestartText
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call PrintText
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call WaitBGMap
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ld hl, OPT_PokemonChannelText
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call PrintText
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ld a, OAKS_POKEMON_TALK_11
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ld [wCurRadioLine], a
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ld a, 100
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ld [wRadioTextDelay], a
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ret
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OPT_PokemonChannelText:
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text_far _OPT_PokemonChannelText
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text_end
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OPT_RestartText:
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text_end
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OaksPKMNTalk11:
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ld hl, wRadioTextDelay
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dec [hl]
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ret nz
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hlcoord 9, 14
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ld de, .pokemon_string
|
|
ld a, OAKS_POKEMON_TALK_12
|
|
jp PlaceRadioString
|
|
|
|
.pokemon_string
|
|
db "#MON@"
|
|
|
|
OaksPKMNTalk12:
|
|
ld hl, wRadioTextDelay
|
|
dec [hl]
|
|
ret nz
|
|
hlcoord 1, 16
|
|
ld de, .pokemon_channel_string
|
|
ld a, OAKS_POKEMON_TALK_13
|
|
jp PlaceRadioString
|
|
|
|
.pokemon_channel_string
|
|
db "#MON Channel@"
|
|
|
|
OaksPKMNTalk13:
|
|
ld hl, wRadioTextDelay
|
|
dec [hl]
|
|
ret nz
|
|
hlcoord 12, 16
|
|
ld de, .terminator
|
|
ld a, OAKS_POKEMON_TALK_14
|
|
jp PlaceRadioString
|
|
|
|
.terminator
|
|
db "@"
|
|
|
|
OaksPKMNTalk14:
|
|
ld hl, wRadioTextDelay
|
|
dec [hl]
|
|
ret nz
|
|
ld de, MUSIC_POKEMON_TALK
|
|
callfar RadioMusicRestartDE
|
|
ld hl, .terminator
|
|
call PrintText
|
|
ld a, OAKS_POKEMON_TALK_4
|
|
ld [wNextRadioLine], a
|
|
xor a
|
|
ld [wNumRadioLinesPrinted], a
|
|
ld a, RADIO_SCROLL
|
|
ld [wCurRadioLine], a
|
|
ld a, 10
|
|
ld [wRadioTextDelay], a
|
|
ret
|
|
|
|
.terminator
|
|
db "@"
|
|
|
|
PlaceRadioString:
|
|
ld [wCurRadioLine], a
|
|
ld a, 100
|
|
ld [wRadioTextDelay], a
|
|
jp PlaceString
|
|
|
|
CopyBottomLineToTopLine:
|
|
hlcoord 0, 15
|
|
decoord 0, 13
|
|
ld bc, SCREEN_WIDTH * 2
|
|
jp CopyBytes
|
|
|
|
ClearBottomLine:
|
|
hlcoord 1, 15
|
|
ld bc, SCREEN_WIDTH - 2
|
|
ld a, " "
|
|
call ByteFill
|
|
hlcoord 1, 16
|
|
ld bc, SCREEN_WIDTH - 2
|
|
ld a, " "
|
|
jp ByteFill
|
|
|
|
PokedexShow_GetDexEntryBank:
|
|
push hl
|
|
push de
|
|
ld a, [wCurPartySpecies]
|
|
dec a
|
|
rlca
|
|
rlca
|
|
maskbits NUM_DEX_ENTRY_BANKS
|
|
ld hl, .PokedexEntryBanks
|
|
ld d, 0
|
|
ld e, a
|
|
add hl, de
|
|
ld a, [hl]
|
|
pop de
|
|
pop hl
|
|
ret
|
|
|
|
.PokedexEntryBanks:
|
|
db BANK("Pokedex Entries 001-064")
|
|
db BANK("Pokedex Entries 065-128")
|
|
db BANK("Pokedex Entries 129-192")
|
|
db BANK("Pokedex Entries 193-251")
|
|
|
|
PokedexShow1:
|
|
call StartRadioStation
|
|
.loop
|
|
call Random
|
|
cp NUM_POKEMON
|
|
jr nc, .loop
|
|
ld c, a
|
|
push bc
|
|
ld a, c
|
|
call CheckCaughtMon
|
|
pop bc
|
|
jr z, .loop
|
|
inc c
|
|
ld a, c
|
|
ld [wCurPartySpecies], a
|
|
ld [wNamedObjectIndexBuffer], a
|
|
call GetPokemonName
|
|
ld hl, PokedexShowText
|
|
ld a, POKEDEX_SHOW_2
|
|
jp NextRadioLine
|
|
|
|
PokedexShow2:
|
|
ld a, [wCurPartySpecies]
|
|
dec a
|
|
ld hl, PokedexDataPointerTable
|
|
ld c, a
|
|
ld b, 0
|
|
add hl, bc
|
|
add hl, bc
|
|
ld a, BANK(PokedexDataPointerTable)
|
|
call GetFarHalfword
|
|
call PokedexShow_GetDexEntryBank
|
|
push af
|
|
push hl
|
|
call CopyDexEntryPart1
|
|
dec hl
|
|
ld [hl], "<DONE>"
|
|
ld hl, wPokedexShowPointerAddr
|
|
call CopyRadioTextToRAM
|
|
pop hl
|
|
pop af
|
|
call CopyDexEntryPart2
|
|
rept 4
|
|
inc hl
|
|
endr
|
|
ld a, l
|
|
ld [wPokedexShowPointerAddr], a
|
|
ld a, h
|
|
ld [wPokedexShowPointerAddr + 1], a
|
|
ld a, POKEDEX_SHOW_3
|
|
jp PrintRadioLine
|
|
|
|
PokedexShow3:
|
|
call CopyDexEntry
|
|
ld a, POKEDEX_SHOW_4
|
|
jp PrintRadioLine
|
|
|
|
PokedexShow4:
|
|
call CopyDexEntry
|
|
ld a, POKEDEX_SHOW_5
|
|
jp PrintRadioLine
|
|
|
|
PokedexShow5:
|
|
call CopyDexEntry
|
|
ld a, POKEDEX_SHOW_6
|
|
jp PrintRadioLine
|
|
|
|
PokedexShow6:
|
|
call CopyDexEntry
|
|
ld a, POKEDEX_SHOW_7
|
|
jp PrintRadioLine
|
|
|
|
PokedexShow7:
|
|
call CopyDexEntry
|
|
ld a, POKEDEX_SHOW_8
|
|
jp PrintRadioLine
|
|
|
|
PokedexShow8:
|
|
call CopyDexEntry
|
|
ld a, POKEDEX_SHOW
|
|
jp PrintRadioLine
|
|
|
|
CopyDexEntry:
|
|
ld a, [wPokedexShowPointerAddr]
|
|
ld l, a
|
|
ld a, [wPokedexShowPointerAddr + 1]
|
|
ld h, a
|
|
ld a, [wPokedexShowPointerBank]
|
|
push af
|
|
push hl
|
|
call CopyDexEntryPart1
|
|
dec hl
|
|
ld [hl], "<DONE>"
|
|
ld hl, wPokedexShowPointerAddr
|
|
call CopyRadioTextToRAM
|
|
pop hl
|
|
pop af
|
|
call CopyDexEntryPart2
|
|
ret
|
|
|
|
CopyDexEntryPart1:
|
|
ld de, wPokedexShowPointerBank
|
|
ld bc, SCREEN_WIDTH - 1
|
|
call FarCopyBytes
|
|
ld hl, wPokedexShowPointerAddr
|
|
ld [hl], TX_START
|
|
inc hl
|
|
ld [hl], "<LINE>"
|
|
inc hl
|
|
.loop
|
|
ld a, [hli]
|
|
cp "@"
|
|
ret z
|
|
cp "<NEXT>"
|
|
ret z
|
|
cp "<DEXEND>"
|
|
ret z
|
|
jr .loop
|
|
|
|
CopyDexEntryPart2:
|
|
ld d, a
|
|
.loop
|
|
ld a, d
|
|
call GetFarByte
|
|
inc hl
|
|
cp "@"
|
|
jr z, .okay
|
|
cp "<NEXT>"
|
|
jr z, .okay
|
|
cp "<DEXEND>"
|
|
jr nz, .loop
|
|
.okay
|
|
ld a, l
|
|
ld [wPokedexShowPointerAddr], a
|
|
ld a, h
|
|
ld [wPokedexShowPointerAddr + 1], a
|
|
ld a, d
|
|
ld [wPokedexShowPointerBank], a
|
|
ret
|
|
|
|
PokedexShowText:
|
|
text_far _PokedexShowText
|
|
text_end
|
|
|
|
BenMonMusic1:
|
|
call StartPokemonMusicChannel
|
|
ld hl, BenIntroText1
|
|
ld a, POKEMON_MUSIC_2
|
|
jp NextRadioLine
|
|
|
|
BenMonMusic2:
|
|
ld hl, BenIntroText2
|
|
ld a, POKEMON_MUSIC_3
|
|
jp NextRadioLine
|
|
|
|
BenMonMusic3:
|
|
ld hl, BenIntroText3
|
|
ld a, POKEMON_MUSIC_4
|
|
jp NextRadioLine
|
|
|
|
FernMonMusic1:
|
|
call StartPokemonMusicChannel
|
|
ld hl, FernIntroText1
|
|
ld a, LETS_ALL_SING_2
|
|
jp NextRadioLine
|
|
|
|
FernMonMusic2:
|
|
ld hl, FernIntroText2
|
|
ld a, POKEMON_MUSIC_4
|
|
jp NextRadioLine
|
|
|
|
BenFernMusic4:
|
|
ld hl, BenFernText1
|
|
ld a, POKEMON_MUSIC_5
|
|
jp NextRadioLine
|
|
|
|
BenFernMusic5:
|
|
call GetWeekday
|
|
and 1
|
|
ld hl, BenFernText2A
|
|
jr z, .SunTueThurSun
|
|
ld hl, BenFernText2B
|
|
.SunTueThurSun:
|
|
ld a, POKEMON_MUSIC_6
|
|
jp NextRadioLine
|
|
|
|
BenFernMusic6:
|
|
call GetWeekday
|
|
and 1
|
|
ld hl, BenFernText3A
|
|
jr z, .SunTueThurSun
|
|
ld hl, BenFernText3B
|
|
.SunTueThurSun:
|
|
ld a, POKEMON_MUSIC_7
|
|
jp NextRadioLine
|
|
|
|
BenFernMusic7:
|
|
ret
|
|
|
|
StartPokemonMusicChannel:
|
|
call RadioTerminator
|
|
call PrintText
|
|
ld de, MUSIC_POKEMON_MARCH
|
|
call GetWeekday
|
|
and 1
|
|
jr z, .SunTueThurSun
|
|
ld de, MUSIC_POKEMON_LULLABY
|
|
.SunTueThurSun:
|
|
callfar RadioMusicRestartDE
|
|
ret
|
|
|
|
BenIntroText1:
|
|
text_far _BenIntroText1
|
|
text_end
|
|
|
|
BenIntroText2:
|
|
text_far _BenIntroText2
|
|
text_end
|
|
|
|
BenIntroText3:
|
|
text_far _BenIntroText3
|
|
text_end
|
|
|
|
FernIntroText1:
|
|
text_far _FernIntroText1
|
|
text_end
|
|
|
|
FernIntroText2:
|
|
text_far _FernIntroText2
|
|
text_end
|
|
|
|
BenFernText1:
|
|
text_far _BenFernText1
|
|
text_end
|
|
|
|
BenFernText2A:
|
|
text_far _BenFernText2A
|
|
text_end
|
|
|
|
BenFernText2B:
|
|
text_far _BenFernText2B
|
|
text_end
|
|
|
|
BenFernText3A:
|
|
text_far _BenFernText3A
|
|
text_end
|
|
|
|
BenFernText3B:
|
|
text_far _BenFernText3B
|
|
text_end
|
|
|
|
LuckyNumberShow1:
|
|
call StartRadioStation
|
|
callfar CheckLuckyNumberShowFlag
|
|
jr nc, .dontreset
|
|
callfar ResetLuckyNumberShowFlag
|
|
.dontreset
|
|
ld hl, LC_Text1
|
|
ld a, LUCKY_NUMBER_SHOW_2
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow2:
|
|
ld hl, LC_Text2
|
|
ld a, LUCKY_NUMBER_SHOW_3
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow3:
|
|
ld hl, LC_Text3
|
|
ld a, LUCKY_NUMBER_SHOW_4
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow4:
|
|
ld hl, LC_Text4
|
|
ld a, LUCKY_NUMBER_SHOW_5
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow5:
|
|
ld hl, LC_Text5
|
|
ld a, LUCKY_NUMBER_SHOW_6
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow6:
|
|
ld hl, LC_Text6
|
|
ld a, LUCKY_NUMBER_SHOW_7
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow7:
|
|
ld hl, LC_Text7
|
|
ld a, LUCKY_NUMBER_SHOW_8
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow8:
|
|
ld hl, wStringBuffer1
|
|
ld de, wLuckyIDNumber
|
|
lb bc, PRINTNUM_LEADINGZEROS | 2, 5
|
|
call PrintNum
|
|
ld a, "@"
|
|
ld [wStringBuffer1 + 5], a
|
|
ld hl, LC_Text8
|
|
ld a, LUCKY_NUMBER_SHOW_9
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow9:
|
|
ld hl, LC_Text9
|
|
ld a, LUCKY_NUMBER_SHOW_10
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow10:
|
|
ld hl, LC_Text7
|
|
ld a, LUCKY_NUMBER_SHOW_11
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow11:
|
|
ld hl, LC_Text8
|
|
ld a, LUCKY_NUMBER_SHOW_12
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow12:
|
|
ld hl, LC_Text10
|
|
ld a, LUCKY_NUMBER_SHOW_13
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow13:
|
|
ld hl, LC_Text11
|
|
call Random
|
|
and a
|
|
ld a, LUCKY_CHANNEL
|
|
jr nz, .okay
|
|
ld a, LUCKY_NUMBER_SHOW_14
|
|
.okay
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow14:
|
|
ld hl, LC_DragText1
|
|
ld a, LUCKY_NUMBER_SHOW_15
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow15:
|
|
ld hl, LC_DragText2
|
|
ld a, LUCKY_CHANNEL
|
|
jp NextRadioLine
|
|
|
|
LC_Text1:
|
|
text_far _LC_Text1
|
|
text_end
|
|
|
|
LC_Text2:
|
|
text_far _LC_Text2
|
|
text_end
|
|
|
|
LC_Text3:
|
|
text_far _LC_Text3
|
|
text_end
|
|
|
|
LC_Text4:
|
|
text_far _LC_Text4
|
|
text_end
|
|
|
|
LC_Text5:
|
|
text_far _LC_Text5
|
|
text_end
|
|
|
|
LC_Text6:
|
|
text_far _LC_Text6
|
|
text_end
|
|
|
|
LC_Text7:
|
|
text_far _LC_Text7
|
|
text_end
|
|
|
|
LC_Text8:
|
|
text_far _LC_Text8
|
|
text_end
|
|
|
|
LC_Text9:
|
|
text_far _LC_Text9
|
|
text_end
|
|
|
|
LC_Text10:
|
|
text_far _LC_Text10
|
|
text_end
|
|
|
|
LC_Text11:
|
|
text_far _LC_Text11
|
|
text_end
|
|
|
|
LC_DragText1:
|
|
text_far _LC_DragText1
|
|
text_end
|
|
|
|
LC_DragText2:
|
|
text_far _LC_DragText2
|
|
text_end
|
|
|
|
PeoplePlaces1:
|
|
call StartRadioStation
|
|
ld hl, PnP_Text1
|
|
ld a, PLACES_AND_PEOPLE_2
|
|
jp NextRadioLine
|
|
|
|
PeoplePlaces2:
|
|
ld hl, PnP_Text2
|
|
ld a, PLACES_AND_PEOPLE_3
|
|
jp NextRadioLine
|
|
|
|
PeoplePlaces3:
|
|
ld hl, PnP_Text3
|
|
call Random
|
|
cp 49 percent - 1
|
|
ld a, PLACES_AND_PEOPLE_4 ; People
|
|
jr c, .ok
|
|
ld a, PLACES_AND_PEOPLE_6 ; Places
|
|
.ok
|
|
jp NextRadioLine
|
|
|
|
PnP_Text1:
|
|
text_far _PnP_Text1
|
|
text_end
|
|
|
|
PnP_Text2:
|
|
text_far _PnP_Text2
|
|
text_end
|
|
|
|
PnP_Text3:
|
|
text_far _PnP_Text3
|
|
text_end
|
|
|
|
PeoplePlaces4: ; People
|
|
call Random
|
|
maskbits NUM_TRAINER_CLASSES
|
|
inc a
|
|
cp NUM_TRAINER_CLASSES - 1 ; omit MYSTICALMAN
|
|
jr nc, PeoplePlaces4
|
|
push af
|
|
ld hl, PnP_HiddenPeople
|
|
ld a, [wStatusFlags]
|
|
bit STATUSFLAGS_HALL_OF_FAME_F, a
|
|
jr z, .ok
|
|
ld hl, PnP_HiddenPeople_BeatE4
|
|
ld a, [wKantoBadges]
|
|
cp %11111111 ; all badges
|
|
jr nz, .ok
|
|
ld hl, PnP_HiddenPeople_BeatKanto
|
|
.ok
|
|
pop af
|
|
ld c, a
|
|
ld de, 1
|
|
push bc
|
|
call IsInArray
|
|
pop bc
|
|
jr c, PeoplePlaces4
|
|
push bc
|
|
callfar GetTrainerClassName
|
|
ld de, wStringBuffer1
|
|
call CopyName1
|
|
pop bc
|
|
ld b, 1
|
|
callfar GetTrainerName
|
|
ld hl, PnP_Text4
|
|
ld a, PLACES_AND_PEOPLE_5
|
|
jp NextRadioLine
|
|
|
|
INCLUDE "data/radio/pnp_hidden_people.asm"
|
|
|
|
PnP_Text4:
|
|
text_far _PnP_Text4
|
|
text_end
|
|
|
|
PeoplePlaces5:
|
|
; 0-15 are all valid indexes into .Adjectives,
|
|
; so no need for a retry loop
|
|
call Random
|
|
maskbits NUM_PNP_PEOPLE_ADJECTIVES
|
|
ld e, a
|
|
ld d, 0
|
|
ld hl, .Adjectives
|
|
add hl, de
|
|
add hl, de
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
call Random
|
|
cp 4 percent
|
|
ld a, PLACES_AND_PEOPLE
|
|
jr c, .ok
|
|
call Random
|
|
cp 49 percent - 1
|
|
ld a, PLACES_AND_PEOPLE_4 ; People
|
|
jr c, .ok
|
|
ld a, PLACES_AND_PEOPLE_6 ; Places
|
|
.ok
|
|
jp NextRadioLine
|
|
|
|
.Adjectives:
|
|
; there are NUM_PNP_PEOPLE_ADJECTIVES entries
|
|
dw PnP_CuteText
|
|
dw PnP_LazyText
|
|
dw PnP_HappyText
|
|
dw PnP_NoisyText
|
|
dw PnP_PrecociousText
|
|
dw PnP_BoldText
|
|
dw PnP_PickyText
|
|
dw PnP_SortOfOKText
|
|
dw PnP_SoSoText
|
|
dw PnP_GreatText
|
|
dw PnP_MyTypeText
|
|
dw PnP_CoolText
|
|
dw PnP_InspiringText
|
|
dw PnP_WeirdText
|
|
dw PnP_RightForMeText
|
|
dw PnP_OddText
|
|
|
|
PnP_CuteText:
|
|
text_far _PnP_CuteText
|
|
text_end
|
|
|
|
PnP_LazyText:
|
|
text_far _PnP_LazyText
|
|
text_end
|
|
|
|
PnP_HappyText:
|
|
text_far _PnP_HappyText
|
|
text_end
|
|
|
|
PnP_NoisyText:
|
|
text_far _PnP_NoisyText
|
|
text_end
|
|
|
|
PnP_PrecociousText:
|
|
text_far _PnP_PrecociousText
|
|
text_end
|
|
|
|
PnP_BoldText:
|
|
text_far _PnP_BoldText
|
|
text_end
|
|
|
|
PnP_PickyText:
|
|
text_far _PnP_PickyText
|
|
text_end
|
|
|
|
PnP_SortOfOKText:
|
|
text_far _PnP_SortOfOKText
|
|
text_end
|
|
|
|
PnP_SoSoText:
|
|
text_far _PnP_SoSoText
|
|
text_end
|
|
|
|
PnP_GreatText:
|
|
text_far _PnP_GreatText
|
|
text_end
|
|
|
|
PnP_MyTypeText:
|
|
text_far _PnP_MyTypeText
|
|
text_end
|
|
|
|
PnP_CoolText:
|
|
text_far _PnP_CoolText
|
|
text_end
|
|
|
|
PnP_InspiringText:
|
|
text_far _PnP_InspiringText
|
|
text_end
|
|
|
|
PnP_WeirdText:
|
|
text_far _PnP_WeirdText
|
|
text_end
|
|
|
|
PnP_RightForMeText:
|
|
text_far _PnP_RightForMeText
|
|
text_end
|
|
|
|
PnP_OddText:
|
|
text_far _PnP_OddText
|
|
text_end
|
|
|
|
PeoplePlaces6: ; Places
|
|
call Random
|
|
cp (PnP_Places.End - PnP_Places) / 2
|
|
jr nc, PeoplePlaces6
|
|
ld hl, PnP_Places
|
|
ld c, a
|
|
ld b, 0
|
|
add hl, bc
|
|
add hl, bc
|
|
ld b, [hl]
|
|
inc hl
|
|
ld c, [hl]
|
|
call GetWorldMapLocation
|
|
ld e, a
|
|
farcall GetLandmarkName
|
|
ld hl, PnP_Text5
|
|
ld a, PLACES_AND_PEOPLE_7
|
|
jp NextRadioLine
|
|
|
|
INCLUDE "data/radio/pnp_places.asm"
|
|
|
|
PnP_Text5:
|
|
text_far _PnP_Text5
|
|
text_end
|
|
|
|
PeoplePlaces7:
|
|
; 0-15 are all valid indexes into .Adjectives,
|
|
; so no need for a retry loop
|
|
call Random
|
|
maskbits NUM_PNP_PLACES_ADJECTIVES
|
|
ld e, a
|
|
ld d, 0
|
|
ld hl, .Adjectives
|
|
add hl, de
|
|
add hl, de
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
call CopyRadioTextToRAM
|
|
call Random
|
|
cp 4 percent
|
|
ld a, PLACES_AND_PEOPLE
|
|
jr c, .ok
|
|
call Random
|
|
cp 49 percent - 1
|
|
ld a, PLACES_AND_PEOPLE_4 ; People
|
|
jr c, .ok
|
|
ld a, PLACES_AND_PEOPLE_6 ; Places
|
|
.ok
|
|
jp PrintRadioLine
|
|
|
|
.Adjectives:
|
|
; there are NUM_PNP_PLACES_ADJECTIVES entries
|
|
dw PnP_CuteText
|
|
dw PnP_LazyText
|
|
dw PnP_HappyText
|
|
dw PnP_NoisyText
|
|
dw PnP_PrecociousText
|
|
dw PnP_BoldText
|
|
dw PnP_PickyText
|
|
dw PnP_SortOfOKText
|
|
dw PnP_SoSoText
|
|
dw PnP_GreatText
|
|
dw PnP_MyTypeText
|
|
dw PnP_CoolText
|
|
dw PnP_InspiringText
|
|
dw PnP_WeirdText
|
|
dw PnP_RightForMeText
|
|
dw PnP_OddText
|
|
|
|
RocketRadio1:
|
|
call StartRadioStation
|
|
ld hl, RocketRadioText1
|
|
ld a, ROCKET_RADIO_2
|
|
jp NextRadioLine
|
|
|
|
RocketRadio2:
|
|
ld hl, RocketRadioText2
|
|
ld a, ROCKET_RADIO_3
|
|
jp NextRadioLine
|
|
|
|
RocketRadio3:
|
|
ld hl, RocketRadioText3
|
|
ld a, ROCKET_RADIO_4
|
|
jp NextRadioLine
|
|
|
|
RocketRadio4:
|
|
ld hl, RocketRadioText4
|
|
ld a, ROCKET_RADIO_5
|
|
jp NextRadioLine
|
|
|
|
RocketRadio5:
|
|
ld hl, RocketRadioText5
|
|
ld a, ROCKET_RADIO_6
|
|
jp NextRadioLine
|
|
|
|
RocketRadio6:
|
|
ld hl, RocketRadioText6
|
|
ld a, ROCKET_RADIO_7
|
|
jp NextRadioLine
|
|
|
|
RocketRadio7:
|
|
ld hl, RocketRadioText7
|
|
ld a, ROCKET_RADIO_8
|
|
jp NextRadioLine
|
|
|
|
RocketRadio8:
|
|
ld hl, RocketRadioText8
|
|
ld a, ROCKET_RADIO_9
|
|
jp NextRadioLine
|
|
|
|
RocketRadio9:
|
|
ld hl, RocketRadioText9
|
|
ld a, ROCKET_RADIO_10
|
|
jp NextRadioLine
|
|
|
|
RocketRadio10:
|
|
ld hl, RocketRadioText10
|
|
ld a, ROCKET_RADIO
|
|
jp NextRadioLine
|
|
|
|
RocketRadioText1:
|
|
text_far _RocketRadioText1
|
|
text_end
|
|
|
|
RocketRadioText2:
|
|
text_far _RocketRadioText2
|
|
text_end
|
|
|
|
RocketRadioText3:
|
|
text_far _RocketRadioText3
|
|
text_end
|
|
|
|
RocketRadioText4:
|
|
text_far _RocketRadioText4
|
|
text_end
|
|
|
|
RocketRadioText5:
|
|
text_far _RocketRadioText5
|
|
text_end
|
|
|
|
RocketRadioText6:
|
|
text_far _RocketRadioText6
|
|
text_end
|
|
|
|
RocketRadioText7:
|
|
text_far _RocketRadioText7
|
|
text_end
|
|
|
|
RocketRadioText8:
|
|
text_far _RocketRadioText8
|
|
text_end
|
|
|
|
RocketRadioText9:
|
|
text_far _RocketRadioText9
|
|
text_end
|
|
|
|
RocketRadioText10:
|
|
text_far _RocketRadioText10
|
|
text_end
|
|
|
|
PokeFluteRadio:
|
|
call StartRadioStation
|
|
ld a, 1
|
|
ld [wNumRadioLinesPrinted], a
|
|
ret
|
|
|
|
UnownRadio:
|
|
call StartRadioStation
|
|
ld a, 1
|
|
ld [wNumRadioLinesPrinted], a
|
|
ret
|
|
|
|
EvolutionRadio:
|
|
call StartRadioStation
|
|
ld a, 1
|
|
ld [wNumRadioLinesPrinted], a
|
|
ret
|
|
|
|
BuenasPassword1:
|
|
; Determine if we need to be here
|
|
call BuenasPasswordCheckTime
|
|
jp nc, .PlayPassword
|
|
ld a, [wNumRadioLinesPrinted]
|
|
and a
|
|
jp z, BuenasPassword20
|
|
jp BuenasPassword8
|
|
|
|
.PlayPassword:
|
|
call StartRadioStation
|
|
ldh a, [hBGMapMode]
|
|
push af
|
|
xor a
|
|
ldh [hBGMapMode], a
|
|
ld de, BuenasPasswordChannelName
|
|
hlcoord 2, 9
|
|
call PlaceString
|
|
pop af
|
|
ldh [hBGMapMode], a
|
|
ld hl, BuenaRadioText1
|
|
ld a, BUENAS_PASSWORD_2
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword2:
|
|
ld hl, BuenaRadioText2
|
|
ld a, BUENAS_PASSWORD_3
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword3:
|
|
call BuenasPasswordCheckTime
|
|
ld hl, BuenaRadioText3
|
|
jp c, BuenasPasswordAfterMidnight
|
|
ld a, BUENAS_PASSWORD_4
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword4:
|
|
call BuenasPasswordCheckTime
|
|
jp c, BuenasPassword8
|
|
ld a, [wBuenasPassword]
|
|
; If we already generated the password today, we don't need to generate a new one.
|
|
ld hl, wDailyFlags2
|
|
bit DAILYFLAGS2_BUENAS_PASSWORD_F, [hl]
|
|
jr nz, .AlreadyGotIt
|
|
; There are only 11 groups to choose from.
|
|
.greater_than_11
|
|
call Random
|
|
maskbits NUM_PASSWORD_CATEGORIES
|
|
cp NUM_PASSWORD_CATEGORIES
|
|
jr nc, .greater_than_11
|
|
; Store it in the high nybble of e.
|
|
swap a
|
|
ld e, a
|
|
; For each group, choose one of the three passwords.
|
|
.greater_than_three
|
|
call Random
|
|
maskbits NUM_PASSWORDS_PER_CATEGORY
|
|
cp NUM_PASSWORDS_PER_CATEGORY
|
|
jr nc, .greater_than_three
|
|
; The high nybble of wBuenasPassword will now contain the password group index, and the low nybble contains the actual password.
|
|
add e
|
|
ld [wBuenasPassword], a
|
|
; Set the flag so that we don't generate a new password this week.
|
|
ld hl, wDailyFlags2
|
|
set DAILYFLAGS2_BUENAS_PASSWORD_F, [hl]
|
|
.AlreadyGotIt:
|
|
ld c, a
|
|
call GetBuenasPassword
|
|
ld hl, BuenaRadioText4
|
|
ld a, BUENAS_PASSWORD_5
|
|
jp NextRadioLine
|
|
|
|
GetBuenasPassword:
|
|
; The password indices are held in c. High nybble contains the group index, low nybble contains the word index.
|
|
; Load the password group pointer in hl.
|
|
ld a, c
|
|
swap a
|
|
and $f
|
|
ld hl, BuenasPasswordTable
|
|
ld d, 0
|
|
ld e, a
|
|
add hl, de
|
|
add hl, de
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
; Get the password type and store it in b.
|
|
ld a, [hli]
|
|
ld b, a
|
|
push hl
|
|
inc hl
|
|
; Get the password index.
|
|
ld a, c
|
|
and $f
|
|
ld c, a
|
|
push hl
|
|
ld hl, .StringFunctionJumpTable
|
|
ld e, b
|
|
add hl, de
|
|
add hl, de
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
pop de ; de now contains the pointer to the value of this week's password, in Blue Card Points.
|
|
call _hl_
|
|
pop hl
|
|
ld c, [hl]
|
|
ret
|
|
|
|
.StringFunctionJumpTable:
|
|
; entries correspond to BUENA_* constants
|
|
dw .Mon ; BUENA_MON
|
|
dw .Item ; BUENA_ITEM
|
|
dw .Move ; BUENA_MOVE
|
|
dw .RawString ; BUENA_STRING
|
|
|
|
.Mon:
|
|
call .GetTheIndex
|
|
call GetPokemonName
|
|
ret
|
|
|
|
.Item:
|
|
call .GetTheIndex
|
|
call GetItemName
|
|
ret
|
|
|
|
.Move:
|
|
call .GetTheIndex
|
|
call GetMoveName
|
|
ret
|
|
|
|
.GetTheIndex:
|
|
ld h, 0
|
|
ld l, c
|
|
add hl, de
|
|
ld a, [hl]
|
|
ld [wNamedObjectIndexBuffer], a
|
|
ret
|
|
|
|
.RawString:
|
|
; Get the string from the table...
|
|
ld a, c
|
|
and a
|
|
jr z, .skip
|
|
.read_loop
|
|
ld a, [de]
|
|
inc de
|
|
cp "@"
|
|
jr nz, .read_loop
|
|
dec c
|
|
jr nz, .read_loop
|
|
; ... and copy it into wStringBuffer1.
|
|
.skip
|
|
ld hl, wStringBuffer1
|
|
.copy_loop
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a
|
|
cp "@"
|
|
jr nz, .copy_loop
|
|
ld de, wStringBuffer1
|
|
ret
|
|
|
|
INCLUDE "data/radio/buenas_passwords.asm"
|
|
|
|
BuenasPassword5:
|
|
ld hl, BuenaRadioText5
|
|
ld a, BUENAS_PASSWORD_6
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword6:
|
|
ld hl, BuenaRadioText6
|
|
ld a, BUENAS_PASSWORD_7
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword7:
|
|
call BuenasPasswordCheckTime
|
|
ld hl, BuenaRadioText7
|
|
jr c, BuenasPasswordAfterMidnight
|
|
ld a, BUENAS_PASSWORD
|
|
jp NextRadioLine
|
|
|
|
BuenasPasswordAfterMidnight:
|
|
push hl
|
|
ld hl, wDailyFlags2
|
|
res DAILYFLAGS2_BUENAS_PASSWORD_F, [hl]
|
|
pop hl
|
|
ld a, BUENAS_PASSWORD_8
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword8:
|
|
ld hl, wDailyFlags2
|
|
res DAILYFLAGS2_BUENAS_PASSWORD_F, [hl]
|
|
ld hl, BuenaRadioMidnightText10
|
|
ld a, BUENAS_PASSWORD_9
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword9:
|
|
ld hl, BuenaRadioMidnightText1
|
|
ld a, BUENAS_PASSWORD_10
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword10:
|
|
ld hl, BuenaRadioMidnightText2
|
|
ld a, BUENAS_PASSWORD_11
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword11:
|
|
ld hl, BuenaRadioMidnightText3
|
|
ld a, BUENAS_PASSWORD_12
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword12:
|
|
ld hl, BuenaRadioMidnightText4
|
|
ld a, BUENAS_PASSWORD_13
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword13:
|
|
ld hl, BuenaRadioMidnightText5
|
|
ld a, BUENAS_PASSWORD_14
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword14:
|
|
ld hl, BuenaRadioMidnightText6
|
|
ld a, BUENAS_PASSWORD_15
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword15:
|
|
ld hl, BuenaRadioMidnightText7
|
|
ld a, BUENAS_PASSWORD_16
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword16:
|
|
ld hl, BuenaRadioMidnightText8
|
|
ld a, BUENAS_PASSWORD_17
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword17:
|
|
ld hl, BuenaRadioMidnightText9
|
|
ld a, BUENAS_PASSWORD_18
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword18:
|
|
ld hl, BuenaRadioMidnightText10
|
|
ld a, BUENAS_PASSWORD_19
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword19:
|
|
ld hl, BuenaRadioMidnightText10
|
|
ld a, BUENAS_PASSWORD_20
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword20:
|
|
ldh a, [hBGMapMode]
|
|
push af
|
|
farcall NoRadioMusic
|
|
farcall NoRadioName
|
|
pop af
|
|
ldh [hBGMapMode], a
|
|
ld hl, wDailyFlags2
|
|
res DAILYFLAGS2_BUENAS_PASSWORD_F, [hl]
|
|
ld a, BUENAS_PASSWORD
|
|
ld [wCurRadioLine], a
|
|
xor a
|
|
ld [wNumRadioLinesPrinted], a
|
|
ld hl, BuenaOffTheAirText
|
|
ld a, BUENAS_PASSWORD_21
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword21:
|
|
ld a, BUENAS_PASSWORD
|
|
ld [wCurRadioLine], a
|
|
xor a
|
|
ld [wNumRadioLinesPrinted], a
|
|
call BuenasPasswordCheckTime
|
|
jp nc, BuenasPassword1
|
|
ld hl, BuenaOffTheAirText
|
|
ld a, BUENAS_PASSWORD_21
|
|
jp NextRadioLine
|
|
|
|
BuenasPasswordCheckTime:
|
|
call UpdateTime
|
|
ldh a, [hHours]
|
|
cp NITE_HOUR
|
|
ret
|
|
|
|
BuenasPasswordChannelName:
|
|
db "BUENA'S PASSWORD@"
|
|
|
|
BuenaRadioText1:
|
|
text_far _BuenaRadioText1
|
|
text_end
|
|
|
|
BuenaRadioText2:
|
|
text_far _BuenaRadioText2
|
|
text_end
|
|
|
|
BuenaRadioText3:
|
|
text_far _BuenaRadioText3
|
|
text_end
|
|
|
|
BuenaRadioText4:
|
|
text_far _BuenaRadioText4
|
|
text_end
|
|
|
|
BuenaRadioText5:
|
|
text_far _BuenaRadioText5
|
|
text_end
|
|
|
|
BuenaRadioText6:
|
|
text_far _BuenaRadioText6
|
|
text_end
|
|
|
|
BuenaRadioText7:
|
|
text_far _BuenaRadioText7
|
|
text_end
|
|
|
|
BuenaRadioMidnightText1:
|
|
text_far _BuenaRadioMidnightText1
|
|
text_end
|
|
|
|
BuenaRadioMidnightText2:
|
|
text_far _BuenaRadioMidnightText2
|
|
text_end
|
|
|
|
BuenaRadioMidnightText3:
|
|
text_far _BuenaRadioMidnightText3
|
|
text_end
|
|
|
|
BuenaRadioMidnightText4:
|
|
text_far _BuenaRadioMidnightText4
|
|
text_end
|
|
|
|
BuenaRadioMidnightText5:
|
|
text_far _BuenaRadioMidnightText5
|
|
text_end
|
|
|
|
BuenaRadioMidnightText6:
|
|
text_far _BuenaRadioMidnightText6
|
|
text_end
|
|
|
|
BuenaRadioMidnightText7:
|
|
text_far _BuenaRadioMidnightText7
|
|
text_end
|
|
|
|
BuenaRadioMidnightText8:
|
|
text_far _BuenaRadioMidnightText8
|
|
text_end
|
|
|
|
BuenaRadioMidnightText9:
|
|
text_far _BuenaRadioMidnightText9
|
|
text_end
|
|
|
|
BuenaRadioMidnightText10:
|
|
text_far _BuenaRadioMidnightText10
|
|
text_end
|
|
|
|
BuenaOffTheAirText:
|
|
text_far _BuenaOffTheAirText
|
|
text_end
|
|
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CopyRadioTextToRAM:
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ld a, [hl]
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cp TX_FAR
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jp z, FarCopyRadioText
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ld de, wRadioText
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ld bc, SCREEN_WIDTH * 2
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jp CopyBytes
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StartRadioStation:
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ld a, [wNumRadioLinesPrinted]
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and a
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ret nz
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call RadioTerminator
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call PrintText
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ld hl, RadioChannelSongs
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ld a, [wCurRadioLine]
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ld c, a
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ld b, 0
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add hl, bc
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add hl, bc
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ld e, [hl]
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inc hl
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ld d, [hl]
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callfar RadioMusicRestartDE
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ret
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INCLUDE "data/radio/channel_music.asm"
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NextRadioLine:
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push af
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call CopyRadioTextToRAM
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pop af
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jp PrintRadioLine
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