pokecrystal/engine/routines
Remy Oukaour 35a3a19fda Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
..
checknickerrors.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
checksave.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
checktime.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
correcterrorsinplayerparty.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
drawkrispackgfx.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
emptyallsrambanks.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
flagpredef.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
getbreedmonlevelgrowth.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
getsquareroot.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
initlist.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
knowsmove.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
leveluphappinessmod.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
loadmappart.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
loadpushoam.asm Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff` 2017-12-25 14:23:16 -05:00
newpokedexentry.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
phonering_copytilemapatonce.asm Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff` 2017-12-25 14:23:16 -05:00
placegraphic.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
placewaitingtext.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
playslowcry.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
printhoursmins.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
savemenu_copytilemapatonce.asm Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff` 2017-12-25 14:23:16 -05:00
sine.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
switchpartymons.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
townmap_convertlinebreakcharacters.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
trademonfrontpic.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00
updateitemdescription.asm Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) 2017-12-24 19:35:35 -05:00