pokecrystal/maps/IlexForestAzaleaGate.asm

54 lines
1.1 KiB
NASM

const_value set 2
const ILEXFORESTAZALEAGATE_OFFICER
const ILEXFORESTAZALEAGATE_GRANNY
IlexForestAzaleaGate_MapScripts:
.SceneScripts:
db 0
.MapCallbacks:
db 0
IlexForestAzaleaGateOfficerScript:
jumptextfaceplayer IlexForestAzaleaGateOfficerText
IlexForestAzaleaGateGrannyScript:
jumptextfaceplayer IlexForestAzaleaGateGrannyText
IlexForestAzaleaGateOfficerText:
text "ILEX FOREST is"
line "big. Be careful!"
cont "Don't get lost."
done
IlexForestAzaleaGateGrannyText:
text "The FOREST is"
line "watched over by"
cont "its protector."
para "Stay out of"
line "mischief!"
done
IlexForestAzaleaGate_MapEvents:
; filler
db 0, 0
.Warps:
db 4
warp_def 0, 4, 2, ILEX_FOREST
warp_def 0, 5, 3, ILEX_FOREST
warp_def 9, 4, 7, AZALEA_TOWN
warp_def 9, 5, 8, AZALEA_TOWN
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 2
object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, IlexForestAzaleaGateOfficerScript, -1
object_event 1, 3, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, IlexForestAzaleaGateGrannyScript, -1